File: winter.xml

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megaglest-data 3.13.0-4
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file content (128 lines) | stat: -rw-r--r-- 4,722 bytes parent folder | download | duplicates (4)
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<?xml version="1.0"?>

<tileset>
	<surfaces>
		<surface>
			<texture path="textures/surface1a.bmp" prob="0.15"/>
			<texture path="textures/surface1b.bmp" prob="0.17"/>
			<texture path="textures/surface1c.bmp" prob="0.3"/>
		        <texture path="textures/surface1d.bmp" prob="0.21"/>
                        <texture path="textures/surface1e.bmp" prob="0.10"/>
                        <texture path="textures/surface1f.bmp" prob="0.02"/>
                </surface>
		<surface>
			<texture path="textures/surface2a.bmp" prob="0.2"/>
			<texture path="textures/surface2b.bmp" prob="0.2"/>
			<texture path="textures/surface2c.bmp" prob="0.2"/>
		        <texture path="textures/surface2d.bmp" prob="0.2"/>
                        <texture path="textures/surface2e.bmp" prob="0.1"/>
                        <texture path="textures/surface2f.bmp" prob="0.1"/>
		</surface>
		<surface>
			<texture path="textures/surface3a.bmp" prob="0.65"/>
			<texture path="textures/surface3b.bmp" prob="0.35"/>
		</surface>
		<surface>
			<texture path="textures/surface4a.bmp" prob="1.0"/>
		</surface>
		<surface>
			<texture path="textures/surface5a.bmp" prob="0.2"/>
			<texture path="textures/surface5b.bmp" prob="0.2"/>
			<texture path="textures/surface5c.bmp" prob="0.2"/>
		        <texture path="textures/surface5d.bmp" prob="0.2"/>
                        <texture path="textures/surface5e.bmp" prob="0.1"/>
                        <texture path="textures/surface5f.bmp" prob="0.1"/>
		</surface>
		<surface>
			<texture path="textures/rock1.bmp" prob="0.3"/>
			<texture path="textures/rock2.bmp" prob="0.2"/>
			<texture path="textures/rock3.bmp" prob="0.15"/>
		        <texture path="textures/rock4.bmp" prob="0.25"/>
                        <texture path="textures/rock5.bmp" prob="0.1"/>
		</surface>
	</surfaces>

	<objects>
		<object walkable="false">
			<model path="models/tanne.g3d" />
			<model path="models/tanne_big.g3d" />
			<model path="models/tanne_small.g3d" />
			<model path="models/tanne2.g3d" />
                        <model path="models/birke.g3d" />
                        <model path="models/palm2.g3d" />
                        <model path="models/baum2.g3d" />
                        <model path="models/baum2big.g3d" />
                        <model path="models/baum2.g3d" />
		</object>
		<object walkable="false">
			<model path="models/nettles2.g3d"/>
			<model path="models/nettles1.g3d"/>
			<model path="models/nettles2.g3d"/>
			<model path="models/stump2.g3d"/>
		</object>
		<object walkable="false">

			<model path="models/stone2.g3d"/>
			<model path="models/stone3.g3d"/>
		</object>
		<object walkable="true">
                        <model path="models/farn.g3d"/>
		</object>
                <object walkable="true">
			<model path="models/reed.g3d"/>
		</object>
		<object walkable="false">
			<model path="models/deathtree.g3d"/>
			<model path="models/deathtree_small.g3d"/>
		</object>
		<object walkable="false">
			<model path="models/hanged.g3d"/>
			<model path="models/impaled.g3d"/>
		</object>
		<object walkable="false">
			<model path="models/obelisk.g3d"/>
			<model path="models/statue.g3d"/>
                        <model path="models/broken_statue.g3d"/>
                        <model path="models/technician_statue.g3d"/>
                        <model path="models/battlemage_statue.g3d"/>
			<model path="models/swordman_statue.g3d"/>
                        <model path="models/broken_statue2.g3d"/>
		</object>
		<object walkable="false">
			<model path="models/big_stone.g3d"/>
			<model path="models/big_stone2.g3d"/>
			<model path="models/big_stone3.g3d"/>
		</object>
		<object walkable="false">
			<model path="models/none.g3d"/>
		</object>
	</objects>

	<ambient-sounds>
		<day-sound enabled="true" path="sounds/wind.ogg" play-always="true"/>
		<night-sound enabled="true" path="sounds/wind.ogg" play-always="true"/>
		<rain-sound enabled="false" />
		<snow-sound enabled="false"/>
		<day-start-sound enabled="true" path="sounds/chicken.wav"/>
		<night-start-sound enabled="true" path="sounds/wolf.wav"/>
	</ambient-sounds>

	<parameters>
		<water effects="true">
			<texture path="textures/water_001.tga"/>
			<texture path="textures/water_002.tga"/>
			<texture path="textures/water_003.tga"/>
			<texture path="textures/water_004.tga"/>
			<texture path="textures/water_005.tga"/>
			<texture path="textures/water_006.tga"/>
			<texture path="textures/water_007.tga"/>
			<texture path="textures/water_008.tga"/>
		</water>
		<fog enabled="false"/>
		<sun-light red="1" green="1" blue="1"/>
		<moon-light red="0.2" green="0.2" blue="0.3"/>
		<day-night value="0.7"/>
		<weather sun="0.3" rain="0.0" snow="0.7"/>
	</parameters>
</tileset>