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###########################
# Megaglest Data #
###########################
Factions:
=========
Magic:
Copyright 2001-2011 (c) The Glest Team (<http://glest.org>)
Partial Copyright 2010-2011 (c) The MegaGlest Team (<http://megaglest.org>)
The MegaGlest team has made minor modifications to the original data.
Tech:
Copyright 2001-2011 (c) The Glest Team (<http://glest.org>)
Partial Copyright 2010-2011 (c) The MegaGlest Team (<http://megaglest.org>)
The MegaGlest team has made minor modifications to the original data.
Indians:
Copyright 2007-2011 (c) Titus Tscharntke and Philipp Tscharntke
(<http://www.titusgames.de>)
Titus Tscharntke is AKA titi.
This faction uses some models contained in Glest as created by the Glest Team.
Norsemen:
Copyright 2008-2011 (c) Titus Tscharntke, Raphael Schröder and Philipp
Tscharntke (<http://www.titusgames.de>)
Titus Tscharntke is AKA titi.
Raphael Schröder is AKA weedkiller.
This faction uses some models contained in Glest as created by the Glest Team.
Egyptians:
Copyright 2010-2011 (c) Titus Tscharntke (<http://www.titusgames.de>)
Titus Tscharntke is AKA titi.
Persians:
Copyright 2010-2011 (c) Titus Tscharntke and Philipp Tscharntke
(<http://www.titusgames.de>)
Titus Tscharntke is AKA titi.
This faction uses some models contained in Glest as created by the Glest Team.
Romans:
Copyright 2010-2011 (c) Jacob Vejvoda (<http://www.soft-haus.com/jacob/blog>)
Jacob Vejvoda is AKA ElimNator.
The Romans faction uses music tracks from Mattias Westlund's album
"Chronicles III" - http://www.jamendo.com/en/artist/Mattias_Westlund
Tilesets:
=========
Autumn by Titus Tscharntke(titi)
Birch Forest by Titus Tscharntke(titi)
Desert2 by Idanwin and Titus Tscharntke(titi)
Desert4 by Titus Tscharntke(titi)
Evergreen by Titus Tscharntke(titi)
Fernland by Titus Tscharntke(titi)
Hell by Titus Tscharntke(titi)
Jungle by Titus Tscharntke(titi) & Philipp Tscharntke
Karningul by Trappin( with help from Omega) based on original imladris by GameBoy
Meadow by Trappin ( with water from madelf )
Mediterran by Titus Tscharntke(titi)
Pine Peat by Trappin modified by Titus Tscharntke(titi). Uses some ground textures from Rhyzom and some models from wciow.
Scurbland by MadElf (improved a bit by titi)
Spring by Philipp Tscharntke
Winter by Titus Tscharntke(titi)
Maps:
=====
2rivers by Titus Tscharntke(titi)
4hills8kings by Titus Tscharntke(titi)
4kingdoms8kings by Eliminator ( little changes by titi )
6isle by Titus Tscharntke(titi)
6player by atze
ally_resists by Trappin tweaked by ultifd
another_riverside by atze
base_it by atze
beat_the_enemy by Philipp Tscharntke
cauldron by Wciow
center_castle by Titus Tscharntke(titi)
clinch by atze
conflict by ttsmj
conflict6xtreed by Eliminator (based on 'conflict')
confrontation by atze (based on 'conflict')
coop4_ally_resist by Trappin
domination_isles by mapmaker(from the glest forum)
eight_gradient by Trappin
eight_rivers by Eliminator
end_times original by omega modified by Trappin
fight_4_your_golden_right by atze
five_on_three by Tiger
forest_divide by felipeludo2011 / mod Trappin
four_free by atze
fracture by wciow
grandezza by atze
hells_clam by Titus Tscharntke(titi)
highlands by Titus Tscharntke(titi)
intermezzo by atze
kaleidoscope by Titus Tscharntke(titi)
lakesway by atze
land_of_plenty2 by Eliminator ( little changes by titi )
lau_lagoon by Trappin
loggerheads by atze
megakill3vs1 by Enno Tscharntke
no_masters by atze
one_king_fairplay by Titus Tscharntke(titi)
one_king_rules_them_all by Uncle
one_on_one by original glest team ( but no longer in the game yet )
orlog by atze
overgrown_city by mapmaker and Titus Tscharntke(titi)
paraiso_br by carla
pentagon by cavavin
pot_hole original by glest team, improved by Trappin
ragor by Titus Tscharntke(titi)
redoubt by Trappin
renkontre by atze
river_raid2 by James McCulloch(silnarm)
showdown_3way by atze
simple_river_8_player by atze
swamp_of_hope by atze
team_island by Titus Tscharntke(titi)
team_island4 by Titus Tscharntke(titi)
teamplay by Titus Tscharntke(titi)
tour_de_force by atze
tropical4v4 by Titus Tscharntke(titi)
tropical_arena by mapmaker(from the glest forum)
tt_goldrush_v2 by Titus Tscharntke(titi)
unforgotten by atze
wadi_nefud2 by Trappin
waterworld by Titus Tscharntke(titi)
Scenarios:
==========
m4_amazones by Titus Tscharntke(titi)
m4_amazones_light by Titus Tscharntke(titi)
m4_beehive_castle by Titus Tscharntke(titi)
m4_indian_attack by Titus Tscharntke(titi)
m4_kill_the_magic by Titus Tscharntke(titi)
m4_magic_can_do_it by Titus Tscharntke(titi)
m4_my_island by Titus Tscharntke(titi)
m4_norsemen_attack by Titus Tscharntke(titi)
m4_persian_conflict by Philipp Tscharntke
m4_waterworld by Titus Tscharntke(titi)
m4_waterworld_light by Titus Tscharntke(titi)
Tutorials:
==========
basic_tutorial2 by Philipp Tscharntke
Translations:
=============
Catalan by Miguel Verdú
Chinese by James
Czech by Uncle
Danish by Frederick "Coldfusionstorm" Angelo
Dutch by joepie91
French by Cygal + Davidou based on the work of many others
Gaelic by GunChleoc
German by Eduard Dopler based on the work of many others
Greek by Billy Toulas
Italian by Marco "Pizza90" Gori
Japanese by Hagekura
Polish by Krzysztof Gurbała
Portuguese by VictorJ based on the work of many others
Russian by Zhook based on the work of many others
Spanish by Davidou based on the work of many others
Ukrainian by Dmitry Nikitin
Credits go to:
==============
Titus Tscharntke(titi) - Lead developer and creator of the new Mega-Glest project (http://www.titusgames.de)
Mark Vejvoda(SoftCoder) - Developer of the new Mega-Glest project (http://www.soft-haus.com)
The original glest team who made all this possible!!!
Aminos for the indians and persian background music !!
Margaras for the egypt background music!!
manolo camp for the background music(norsemen)!!
http://www.burningwell.org who have nice free (public domain) textures!
Gameboy for the norsemen icons
Weedkiller who created the spearman model of the indians, and the princess and swordman model of the persian faction
My family, some friends and neighbors for the unit voices.
ZaggyDad for some help with textures/models (norsemen) and for the persian elephant model.
Baida for the axe_thrower model (norsemen)
Elimnator (from http://www.soundbible.com) for the autumn day sound
Elimnator (from http://www.soundbible.com) for the autumn night sound
Elimnator (from http://www.soundbible.com) for the desert day sound
Cacatoes (from http://forum.freegamedev.net/) for a nice rock texture photo used in autumn tileset.
dobroide (from http://forum.freegamedev.net/) for spring ambiente daytime background sounds
Important:
==========
!! For all stuff which was found on suspicious websites like freesounds ( suspicious regarding licenses ) and so on,
a special permission was granted by the orginial authors to publish all stuff used with the cc-by-sa unported license !!!
License:
========
All files are released under the Terms of the Creative Commons
Attribution-ShareAlike 3.0 Unported license which is included in this distribution in the following file:
cc-by-sa-3.0-unported.txt
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