File: camera.cpp

package info (click to toggle)
megaglest 3.12.0-2
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 12,904 kB
  • ctags: 18,215
  • sloc: cpp: 144,232; ansic: 11,860; sh: 2,949; perl: 1,899; python: 1,751; objc: 142; asm: 42; makefile: 24
file content (53 lines) | stat: -rw-r--r-- 1,352 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
// ==============================================================
//	This file is part of Glest Shared Library (www.glest.org)
//
//	Copyright (C) 2001-2008 MartiƱo Figueroa
//
//	You can redistribute this code and/or modify it under 
//	the terms of the GNU General Public License as published 
//	by the Free Software Foundation; either version 2 of the 
//	License, or (at your option) any later version
// ==============================================================

#include "camera.h"

#include "leak_dumper.h"

namespace Shared{ namespace Graphics{

// =====================================================
//	class Camera
// =====================================================

Camera::Camera(){
	position= Vec3f(0.0f);
}

void Camera::moveLocalX(float amount){
	position= position + orientation.getLocalXAxis()*amount;
}

void Camera::moveLocalY(float amount){
	position= position + orientation.getLocalYAxis()*amount;
}

void Camera::moveLocalZ(float amount){
	position= position + orientation.getLocalZAxis()*amount;
}

void Camera::addYaw(float amount){
	Quaternion q(EulerAngles(0, amount, 0));
	orientation*= q;
}

void Camera::addPitch(float amount){
	Quaternion q(EulerAngles(amount, 0, 0));
	orientation*= q;
}

void Camera::addRoll(float amount){
	Quaternion q(EulerAngles(0, 0, amount));
	orientation*= q;
}

}}//end namespace