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// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 MartiƱo Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "sound_interface.h"
#include "util.h"
#include "leak_dumper.h"
using namespace Shared::Util;
namespace Shared{ namespace Sound{
// =====================================================
// class SoundInterface
// =====================================================
SoundInterface &SoundInterface::getInstance(){
static SoundInterface soundInterface;
return soundInterface;
}
void SoundInterface::setFactory(SoundFactory *soundFactory){
this->soundFactory= soundFactory;
}
SoundPlayer *SoundInterface::newSoundPlayer(){
if(SystemFlags::getSystemSettingType(SystemFlags::debugSound).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
return soundFactory->newSoundPlayer();
}
}}//end namespace
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