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// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 MartiƱo Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_GRAPHICS_GL_FONTGL_H_
#define _SHARED_GRAPHICS_GL_FONTGL_H_
#include "font.h"
#include "opengl.h"
#include <string>
#include "leak_dumper.h"
using namespace std;
namespace Shared { namespace Graphics { namespace Gl {
// =====================================================
// class FontGl
// =====================================================
class FontGl {
protected:
GLuint handle;
static string default_fonttype;
public:
GLuint getHandle() const {return handle;}
static string getDefault_fontType() {return default_fonttype;}
static void setDefault_fontType(string value) {default_fonttype = value;}
};
// =====================================================
// class Font2DGl
//
/// OpenGL bitmap font
// =====================================================
class Font2DGl: public Font2D, public FontGl {
public:
virtual void init();
virtual void end();
};
// =====================================================
// class Font3DGl
//
/// OpenGL outline font
// =====================================================
class Font3DGl: public Font3D, public FontGl {
public:
virtual void init();
virtual void end();
};
}}}//end namespace
#endif
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