1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54
|
// This file may be redistributed and modified only under the terms of
// the GNU General Public License (See COPYING for details).
// Copyright (C) 2003 Damien McGinnes, Alistair Riddoch
#include <Mercator/Segment.h>
#include <Mercator/Terrain.h>
#include <Mercator/Matrix.h>
#include <Mercator/BasePoint.h>
#include <iostream>
int main()
{
int size = 64;
Mercator::Segment *s = new Mercator::Segment(0, 0, size);
Mercator::Matrix<2, 2, Mercator::BasePoint> & base = s->getControlPoints();
base[0] = Mercator::BasePoint(10.f, 3.f);
base[1].height() = 15.f;
base[2] = Mercator::BasePoint(10.f, 10.f);
base[3] = Mercator::BasePoint(9.32f, 1.9f);
s->populate();
/* s->populateNormals();
float *n=s->getNormals();
i*/ //for (int i=0; i<=size; ++i) {
int i=0;
for (int j=0; j<=size; ++j) {
std::cout << j << ":" << s->get(i,j) << ", " ;
}
//}
/* std::cout << s->get(i,j) << " ; ";
std::cout << n[j * size * 3 + i * 3 ] << " : ";
std::cout << n[j * size * 3 + i * 3 + 1] << " : ";
std::cout << n[j * size * 3 + i * 3 + 2];
std::cout << std::endl;
}
std::cout << std::endl;
}
*/
Mercator::Terrain t;
t.setBasePoint(0,0,10.0);
t.setBasePoint(0,1,12.0);
t.setBasePoint(1,0,14.0);
t.setBasePoint(1,1,16.0);
std::cout << t.getSegment(0,0);
t.setBasePoint(1,1,12.0);
std::cout << t.getSegment(0,0);
std::cout << std::endl;
return 0;
}
|