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#include "node.h"
#include "lfmp.h"
static lfmp_t g_NODE_FMP;
static
__attribute__((constructor))
void
node_constructor()
{
lfmp_init(&g_NODE_FMP,sizeof(node_t),256);
}
static
__attribute__((destructor))
void
node_destructor()
{
lfmp_destroy(&g_NODE_FMP);
}
node_t *
node_alloc()
{
return lfmp_calloc(&g_NODE_FMP);
}
void
node_free(node_t *node_)
{
lfmp_free(&g_NODE_FMP,node_);
}
int
node_gc1()
{
return lfmp_gc(&g_NODE_FMP);
}
void
node_gc()
{
int rv;
int fails;
fails = 0;
do
{
rv = node_gc1();
if(rv == 0)
fails++;
} while(rv || (fails < 3));
}
lfmp_t*
node_lfmp()
{
return &g_NODE_FMP;
}
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