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/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* SPDX-License-Identifier: SGI-B-2.0
*/
/**
* \file glxext.c
* GLX protocol interface boot-strap code.
*
* Direct rendering support added by Precision Insight, Inc.
*
* \author Kevin E. Martin <kevin@precisioninsight.com>
*/
#include <assert.h>
#include <stdbool.h>
#include <stdarg.h>
#include "glxclient.h"
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
#ifdef GLX_USE_APPLEGL
#include "apple/apple_glx.h"
#include "apple/apple_visual.h"
#endif
#include "glxextensions.h"
#include "util/u_debug.h"
#if defined(GLX_DIRECT_RENDERING) && (!defined(GLX_USE_APPLEGL) || defined(GLX_USE_APPLE))
#include "dri_common.h"
#endif
#include "loader_x11.h"
#ifdef HAVE_LIBDRM
#include "loader_dri3_helper.h"
#endif
#include <X11/Xlib-xcb.h>
#include <xcb/xcb.h>
#include <xcb/glx.h>
#include "dri_util.h"
#include "pipe/p_screen.h"
#if defined(GLX_DIRECT_RENDERING) && (!defined(GLX_USE_APPLEGL) || defined(GLX_USE_APPLE))
#include <dlfcn.h>
#endif
#define __GLX_MIN_CONFIG_PROPS 18
#define __GLX_EXT_CONFIG_PROPS 32
/*
** Since we send all non-core visual properties as token, value pairs,
** we require 2 words across the wire. In order to maintain backwards
** compatibility, we need to send the total number of words that the
** VisualConfigs are sent back in so old libraries can simply "ignore"
** the new properties.
*/
#define __GLX_TOTAL_CONFIG \
(__GLX_MIN_CONFIG_PROPS + 2 * __GLX_EXT_CONFIG_PROPS)
void
glx_message(int level, const char *f, ...)
{
va_list args;
int threshold = _LOADER_WARNING;
const char *libgl_debug;
libgl_debug = getenv("LIBGL_DEBUG");
if (libgl_debug) {
if (strstr(libgl_debug, "quiet"))
threshold = _LOADER_FATAL;
else if (strstr(libgl_debug, "verbose"))
threshold = _LOADER_DEBUG;
}
/* Note that the _LOADER_* levels are lower numbers for more severe. */
if (level <= threshold) {
va_start(args, f);
vfprintf(stderr, f, args);
va_end(args);
}
}
/*
** You can set this cell to 1 to force the gl drawing stuff to be
** one command per packet
*/
int __glXDebug = 0;
/* Extension required boiler plate */
static const char __glXExtensionName[] = GLX_EXTENSION_NAME;
static struct glx_display *glx_displays;
static /* const */ char *error_list[] = {
"GLXBadContext",
"GLXBadContextState",
"GLXBadDrawable",
"GLXBadPixmap",
"GLXBadContextTag",
"GLXBadCurrentWindow",
"GLXBadRenderRequest",
"GLXBadLargeRequest",
"GLXUnsupportedPrivateRequest",
"GLXBadFBConfig",
"GLXBadPbuffer",
"GLXBadCurrentDrawable",
"GLXBadWindow",
"GLXBadProfileARB",
};
#ifdef GLX_USE_APPLEGL
static char *__glXErrorString(Display *dpy, int code, XExtCodes *codes,
char *buf, int n);
#endif
static
XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName,
__GLX_NUMBER_ERRORS, error_list)
/*
* GLX events are a bit funky. We don't stuff the X event code into
* our user exposed (via XNextEvent) structure. Instead we use the GLX
* private event code namespace (and hope it doesn't conflict). Clients
* have to know that bit 15 in the event type field means they're getting
* a GLX event, and then handle the various sub-event types there, rather
* than simply checking the event code and handling it directly.
*/
static Bool
__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire)
{
struct glx_display *glx_dpy = __glXInitialize(dpy);
if (glx_dpy == NULL)
return False;
switch ((wire->u.u.type & 0x7f) - glx_dpy->codes.first_event) {
case GLX_PbufferClobber:
{
GLXPbufferClobberEvent *aevent = (GLXPbufferClobberEvent *)event;
xGLXPbufferClobberEvent *awire = (xGLXPbufferClobberEvent *)wire;
aevent->event_type = awire->event_type;
aevent->serial = awire->sequenceNumber;
aevent->draw_type = awire->draw_type;
aevent->drawable = awire->drawable;
aevent->buffer_mask = awire->buffer_mask;
aevent->aux_buffer = awire->aux_buffer;
aevent->x = awire->x;
aevent->y = awire->y;
aevent->width = awire->width;
aevent->height = awire->height;
aevent->count = awire->count;
return True;
}
case GLX_BufferSwapComplete:
{
GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event;
xGLXBufferSwapComplete2 *awire = (xGLXBufferSwapComplete2 *)wire;
struct glx_drawable *glxDraw = GetGLXDrawable(dpy, awire->drawable);
if (!glxDraw)
return False;
aevent->serial = _XSetLastRequestRead(dpy, (xGenericReply *) wire);
aevent->send_event = (awire->type & 0x80) != 0;
aevent->display = dpy;
aevent->event_type = awire->event_type;
aevent->drawable = glxDraw->xDrawable;
aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo;
aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo;
/* Handle 32-Bit wire sbc wraparound in both directions to cope with out
* of sequence 64-Bit sbc's
*/
if ((int64_t) awire->sbc < ((int64_t) glxDraw->lastEventSbc - 0x40000000))
glxDraw->eventSbcWrap += 0x100000000;
if ((int64_t) awire->sbc > ((int64_t) glxDraw->lastEventSbc + 0x40000000))
glxDraw->eventSbcWrap -= 0x100000000;
glxDraw->lastEventSbc = awire->sbc;
aevent->sbc = awire->sbc + glxDraw->eventSbcWrap;
return True;
}
default:
/* client doesn't support server event */
break;
}
return False;
}
/* We don't actually support this. It doesn't make sense for clients to
* send each other GLX events.
*/
static Status
__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire)
{
struct glx_display *glx_dpy = __glXInitialize(dpy);
if (glx_dpy == NULL)
return False;
switch (event->type) {
case GLX_DAMAGED:
break;
case GLX_SAVED:
break;
case GLX_EXCHANGE_COMPLETE_INTEL:
break;
case GLX_COPY_COMPLETE_INTEL:
break;
case GLX_FLIP_COMPLETE_INTEL:
break;
default:
/* client doesn't support server event */
break;
}
return Success;
}
/************************************************************************/
/*
** Free the per screen configs data as well as the array of
** __glXScreenConfigs.
*/
static void
FreeScreenConfigs(struct glx_display * priv)
{
struct glx_screen *psc;
GLint i, screens;
/* Free screen configuration information */
screens = ScreenCount(priv->dpy);
for (i = 0; i < screens; i++) {
psc = priv->screens[i];
if (!psc)
continue;
glx_screen_cleanup(psc);
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (psc->driScreen.deinitScreen)
psc->driScreen.deinitScreen(psc);
/* Free the direct rendering per screen data */
driDestroyScreen(psc->frontend_screen);
#endif
free(psc);
}
free((char *) priv->screens);
priv->screens = NULL;
}
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
static void
free_zombie_glx_drawable(struct set_entry *entry)
{
__GLXDRIdrawable *pdraw = (__GLXDRIdrawable *)entry->key;
pdraw->destroyDrawable(pdraw);
}
#endif
static void
glx_display_free(struct glx_display *priv)
{
struct glx_context *gc;
gc = __glXGetCurrentContext();
if (priv->dpy == gc->currentDpy) {
if (gc != &dummyContext)
gc->vtable->unbind(gc);
gc->vtable->destroy(gc);
__glXSetCurrentContextNull();
}
/* Needs to be done before free screen. */
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
_mesa_set_destroy(priv->zombieGLXDrawable, free_zombie_glx_drawable);
#endif
FreeScreenConfigs(priv);
__glxHashDestroy(priv->glXDrawHash);
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
__glxHashDestroy(priv->drawHash);
if (priv->dri2Hash)
__glxHashDestroy(priv->dri2Hash);
#endif /* GLX_DIRECT_RENDERING && !GLX_USE_APPLEGL */
free((char *) priv);
}
static int
__glXCloseDisplay(Display * dpy, XExtCodes * codes)
{
struct glx_display *priv, **prev;
_XLockMutex(_Xglobal_lock);
prev = &glx_displays;
for (priv = glx_displays; priv; prev = &priv->next, priv = priv->next) {
if (priv->dpy == dpy) {
*prev = priv->next;
break;
}
}
_XUnlockMutex(_Xglobal_lock);
if (priv != NULL)
glx_display_free(priv);
return 1;
}
/*
** Query the version of the GLX extension. This procedure works even if
** the client extension is not completely set up.
*/
static Bool
QueryVersion(Display * dpy, int opcode, int *major, int *minor)
{
xcb_connection_t *c = XGetXCBConnection(dpy);
xcb_glx_query_version_reply_t *reply = xcb_glx_query_version_reply(c,
xcb_glx_query_version
(c,
GLX_MAJOR_VERSION,
GLX_MINOR_VERSION),
NULL);
if (!reply)
return GL_FALSE;
if (reply->major_version != GLX_MAJOR_VERSION) {
free(reply);
return GL_FALSE;
}
*major = reply->major_version;
*minor = min(reply->minor_version, GLX_MINOR_VERSION);
free(reply);
return GL_TRUE;
}
/*
* We don't want to enable this GLX_OML_swap_method in glxext.h,
* because we can't support it. The X server writes it out though,
* so we should handle it somehow, to avoid false warnings.
*/
enum {
IGNORE_GLX_SWAP_METHOD_OML = 0x8060
};
static GLint
convert_from_x_visual_type(int visualType)
{
static const int glx_visual_types[] = {
[StaticGray] = GLX_STATIC_GRAY,
[GrayScale] = GLX_GRAY_SCALE,
[StaticColor] = GLX_STATIC_COLOR,
[PseudoColor] = GLX_PSEUDO_COLOR,
[TrueColor] = GLX_TRUE_COLOR,
[DirectColor] = GLX_DIRECT_COLOR,
};
if (visualType < ARRAY_SIZE(glx_visual_types))
return glx_visual_types[visualType];
return GLX_NONE;
}
/*
* getVisualConfigs uses the !tagged_only path.
* getFBConfigs uses the tagged_only path.
*/
void
__glXInitializeVisualConfigFromTags(struct glx_config * config, int count,
const INT32 * bp, Bool tagged_only,
Bool fbconfig_style_tags)
{
int i;
if (!tagged_only) {
/* Copy in the first set of properties */
config->visualID = *bp++;
config->visualType = convert_from_x_visual_type(*bp++);
config->renderType = *bp++ ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
config->redBits = *bp++;
config->greenBits = *bp++;
config->blueBits = *bp++;
config->alphaBits = *bp++;
config->accumRedBits = *bp++;
config->accumGreenBits = *bp++;
config->accumBlueBits = *bp++;
config->accumAlphaBits = *bp++;
config->doubleBufferMode = *bp++;
config->stereoMode = *bp++;
config->rgbBits = *bp++;
config->depthBits = *bp++;
config->stencilBits = *bp++;
config->numAuxBuffers = *bp++;
config->level = *bp++;
#ifdef GLX_USE_APPLEGL
/* AppleSGLX supports pixmap and pbuffers with all config. */
config->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
/* Unfortunately this can create an ABI compatibility problem. */
count -= 18;
#else
count -= __GLX_MIN_CONFIG_PROPS;
#endif
}
/*
** Additional properties may be in a list at the end
** of the reply. They are in pairs of property type
** and property value.
*/
#define FETCH_OR_SET(tag) \
config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1
for (i = 0; i < count; i += 2) {
long int tag = *bp++;
switch (tag) {
case GLX_RGBA:
if (fbconfig_style_tags)
config->renderType = *bp++ ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
else
config->renderType = GLX_RGBA_BIT;
break;
case GLX_BUFFER_SIZE:
config->rgbBits = *bp++;
break;
case GLX_LEVEL:
config->level = *bp++;
break;
case GLX_DOUBLEBUFFER:
FETCH_OR_SET(doubleBufferMode);
break;
case GLX_STEREO:
FETCH_OR_SET(stereoMode);
break;
case GLX_AUX_BUFFERS:
config->numAuxBuffers = *bp++;
break;
case GLX_RED_SIZE:
config->redBits = *bp++;
break;
case GLX_GREEN_SIZE:
config->greenBits = *bp++;
break;
case GLX_BLUE_SIZE:
config->blueBits = *bp++;
break;
case GLX_ALPHA_SIZE:
config->alphaBits = *bp++;
break;
case GLX_DEPTH_SIZE:
config->depthBits = *bp++;
break;
case GLX_STENCIL_SIZE:
config->stencilBits = *bp++;
break;
case GLX_ACCUM_RED_SIZE:
config->accumRedBits = *bp++;
break;
case GLX_ACCUM_GREEN_SIZE:
config->accumGreenBits = *bp++;
break;
case GLX_ACCUM_BLUE_SIZE:
config->accumBlueBits = *bp++;
break;
case GLX_ACCUM_ALPHA_SIZE:
config->accumAlphaBits = *bp++;
break;
case GLX_VISUAL_CAVEAT_EXT:
config->visualRating = *bp++;
break;
case GLX_X_VISUAL_TYPE:
config->visualType = *bp++;
break;
case GLX_TRANSPARENT_TYPE:
config->transparentPixel = *bp++;
break;
case GLX_TRANSPARENT_INDEX_VALUE:
config->transparentIndex = *bp++;
break;
case GLX_TRANSPARENT_RED_VALUE:
config->transparentRed = *bp++;
break;
case GLX_TRANSPARENT_GREEN_VALUE:
config->transparentGreen = *bp++;
break;
case GLX_TRANSPARENT_BLUE_VALUE:
config->transparentBlue = *bp++;
break;
case GLX_TRANSPARENT_ALPHA_VALUE:
config->transparentAlpha = *bp++;
break;
case GLX_VISUAL_ID:
config->visualID = *bp++;
break;
case GLX_DRAWABLE_TYPE:
config->drawableType = *bp++;
#ifdef GLX_USE_APPLEGL
/* AppleSGLX supports pixmap and pbuffers with all config. */
config->drawableType |= GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
#endif
break;
case GLX_RENDER_TYPE: /* fbconfig render type bits */
config->renderType = *bp++;
break;
case GLX_X_RENDERABLE:
config->xRenderable = *bp++;
break;
case GLX_FBCONFIG_ID:
config->fbconfigID = *bp++;
break;
case GLX_MAX_PBUFFER_WIDTH:
config->maxPbufferWidth = *bp++;
break;
case GLX_MAX_PBUFFER_HEIGHT:
config->maxPbufferHeight = *bp++;
break;
case GLX_MAX_PBUFFER_PIXELS:
config->maxPbufferPixels = *bp++;
break;
#ifndef GLX_USE_APPLEGL
case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
config->optimalPbufferWidth = *bp++;
break;
case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
config->optimalPbufferHeight = *bp++;
break;
case GLX_VISUAL_SELECT_GROUP_SGIX:
config->visualSelectGroup = *bp++;
break;
#endif
case GLX_SAMPLE_BUFFERS_SGIS:
config->sampleBuffers = *bp++;
break;
case GLX_SAMPLES_SGIS:
config->samples = *bp++;
break;
case IGNORE_GLX_SWAP_METHOD_OML:
/* We ignore this tag. See the comment above this function. */
++bp;
break;
#ifndef GLX_USE_APPLEGL
case GLX_BIND_TO_TEXTURE_RGB_EXT:
config->bindToTextureRgb = *bp++;
break;
case GLX_BIND_TO_TEXTURE_RGBA_EXT:
config->bindToTextureRgba = *bp++;
break;
case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
config->bindToMipmapTexture = *bp++;
break;
case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
config->bindToTextureTargets = *bp++;
break;
case GLX_Y_INVERTED_EXT:
config->yInverted = *bp++;
break;
#endif
case GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT:
config->sRGBCapable = *bp++;
break;
case GLX_USE_GL:
if (fbconfig_style_tags)
bp++;
break;
case GLX_FLOAT_COMPONENTS_NV:
config->floatComponentsNV = *bp++;
break;
case None:
i = count;
break;
default: {
long int tagvalue = *bp++;
DebugMessageF("WARNING: unknown fbconfig attribute from server: "
"tag 0x%lx value 0x%lx\n", tag, tagvalue);
break;
}
}
}
}
static struct glx_config *
createConfigsFromProperties(Display * dpy, int nvisuals, int nprops,
int screen, GLboolean tagged_only)
{
INT32 buf[__GLX_TOTAL_CONFIG], *props;
unsigned prop_size;
struct glx_config *modes, *m;
int i;
if (nprops == 0)
return NULL;
/* Check number of properties */
if (nprops < __GLX_MIN_CONFIG_PROPS)
return NULL;
/* Allocate memory for our config structure */
modes = glx_config_create_list(nvisuals);
if (!modes)
return NULL;
prop_size = nprops * __GLX_SIZE_INT32;
if (prop_size <= sizeof(buf))
props = buf;
else
props = malloc(prop_size);
/* Read each config structure and convert it into our format */
m = modes;
for (i = 0; i < nvisuals; i++) {
_XRead(dpy, (char *) props, prop_size);
/* If this is GLXGetVisualConfigs then the reply will not include
* any drawable type info, but window support is implied because
* that's what a Visual describes, and pixmap support is implied
* because you almost certainly have a pixmap format corresponding
* to your visual format.
*/
if (!tagged_only)
m->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
__glXInitializeVisualConfigFromTags(m, nprops, props,
tagged_only, GL_TRUE);
m->screen = screen;
m = m->next;
}
if (props != buf)
free(props);
return modes;
}
static GLboolean
getVisualConfigs(struct glx_screen *psc,
struct glx_display *priv, int screen)
{
xGLXGetVisualConfigsReq *req;
xGLXGetVisualConfigsReply reply;
Display *dpy = priv->dpy;
LockDisplay(dpy);
psc->visuals = NULL;
GetReq(GLXGetVisualConfigs, req);
req->reqType = priv->codes.major_opcode;
req->glxCode = X_GLXGetVisualConfigs;
req->screen = screen;
if (!_XReply(dpy, (xReply *) & reply, 0, False))
goto out;
psc->visuals = createConfigsFromProperties(dpy,
reply.numVisuals,
reply.numProps,
screen, GL_FALSE);
out:
UnlockDisplay(dpy);
return psc->visuals != NULL;
}
static GLboolean
getFBConfigs(struct glx_screen *psc, struct glx_display *priv, int screen)
{
xGLXGetFBConfigsReq *fb_req;
xGLXGetFBConfigsReply reply;
Display *dpy = priv->dpy;
psc->serverGLXexts = __glXQueryServerString(dpy, screen, GLX_EXTENSIONS);
if (psc->serverGLXexts == NULL) {
return GL_FALSE;
}
LockDisplay(dpy);
psc->configs = NULL;
GetReq(GLXGetFBConfigs, fb_req);
fb_req->reqType = priv->codes.major_opcode;
fb_req->glxCode = X_GLXGetFBConfigs;
fb_req->screen = screen;
if (!_XReply(dpy, (xReply *) & reply, 0, False))
goto out;
psc->configs = createConfigsFromProperties(dpy,
reply.numFBConfigs,
reply.numAttribs * 2,
screen, GL_TRUE);
out:
UnlockDisplay(dpy);
return psc->configs != NULL;
}
Bool
glx_screen_init(struct glx_screen *psc,
int screen, struct glx_display * priv)
{
/* Initialize per screen dynamic client GLX extensions */
psc->ext_list_first_time = GL_TRUE;
psc->scr = screen;
psc->dpy = priv->dpy;
psc->display = priv;
if (!getVisualConfigs(psc, priv, screen))
return GL_FALSE;
if (!getFBConfigs(psc, priv, screen))
return GL_FALSE;
return GL_TRUE;
}
void
glx_screen_cleanup(struct glx_screen *psc)
{
if (psc->configs) {
glx_config_destroy_list(psc->configs);
free(psc->effectiveGLXexts);
psc->configs = NULL; /* NOTE: just for paranoia */
}
if (psc->visuals) {
glx_config_destroy_list(psc->visuals);
psc->visuals = NULL; /* NOTE: just for paranoia */
}
#if defined(GLX_DIRECT_RENDERING) && (!defined(GLX_USE_APPLEGL) || defined(GLX_USE_APPLE))
if (psc->driver_configs) {
driDestroyConfigs(psc->driver_configs);
psc->driver_configs = NULL;
}
#endif
free((char *) psc->serverGLXexts);
free((char *) psc->serverGLXvendor);
free((char *) psc->serverGLXversion);
free(psc->driverName);
}
static void
bind_extensions(struct glx_screen *psc, const char *driverName)
{
unsigned mask;
if (psc->display->driver != GLX_DRIVER_SW) {
__glXEnableDirectExtension(psc, "GLX_EXT_buffer_age");
__glXEnableDirectExtension(psc, "GLX_EXT_swap_control");
__glXEnableDirectExtension(psc, "GLX_SGI_swap_control");
__glXEnableDirectExtension(psc, "GLX_MESA_swap_control");
__glXEnableDirectExtension(psc, "GLX_OML_sync_control");
__glXEnableDirectExtension(psc, "GLX_SGI_video_sync");
// for zink this needs to check whether RELAXED is available
if (psc->display->driver == GLX_DRIVER_DRI3)
__glXEnableDirectExtension(psc, "GLX_EXT_swap_control_tear");
}
if (psc->display->driver != GLX_DRIVER_ZINK_YES)
__glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer");
__glXEnableDirectExtension(psc, "GLX_SGI_make_current_read");
if (psc->can_EXT_texture_from_pixmap)
__glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap");
/*
* GLX_INTEL_swap_event is broken on the server side, where it's
* currently unconditionally enabled. This completely breaks
* systems running on drivers which don't support that extension.
* There's no way to test for its presence on this side, so instead
* of disabling it unconditionally, just disable it for drivers
* which are known to not support it.
*
* This was fixed in xserver 1.15.0 (190b03215), so now we only
* disable the broken driver.
*/
if (!driverName || strcmp(driverName, "vmwgfx") != 0) {
__glXEnableDirectExtension(psc, "GLX_INTEL_swap_event");
}
#if defined(GLX_DIRECT_RENDERING) && (!defined(GLX_USE_APPLEGL) || defined(GLX_USE_APPLE))
mask = driGetAPIMask(psc->frontend_screen);
__glXEnableDirectExtension(psc, "GLX_ARB_create_context");
__glXEnableDirectExtension(psc, "GLX_ARB_create_context_profile");
__glXEnableDirectExtension(psc, "GLX_ARB_create_context_no_error");
__glXEnableDirectExtension(psc, "GLX_EXT_no_config_context");
if ((mask & ((1 << __DRI_API_GLES) |
(1 << __DRI_API_GLES2) |
(1 << __DRI_API_GLES3))) != 0) {
__glXEnableDirectExtension(psc,
"GLX_EXT_create_context_es_profile");
__glXEnableDirectExtension(psc,
"GLX_EXT_create_context_es2_profile");
}
if (dri_get_pipe_screen(psc->frontend_screen)->caps.device_reset_status_query)
__glXEnableDirectExtension(psc,
"GLX_ARB_create_context_robustness");
__glXEnableDirectExtension(psc, "GLX_ARB_context_flush_control");
__glXEnableDirectExtension(psc, "GLX_MESA_query_renderer");
__glXEnableDirectExtension(psc, "GLX_MESA_gl_interop");
char *tmp;
if (dri2GalliumConfigQuerys(psc->frontend_screen, "glx_extension_override",
&tmp) == 0)
__glXParseExtensionOverride(psc, tmp);
if (dri2GalliumConfigQuerys(psc->frontend_screen,
"indirect_gl_extension_override",
&tmp) == 0)
__IndirectGlParseExtensionOverride(psc, tmp);
{
uint8_t force = false;
if (dri2GalliumConfigQueryb(psc->frontend_screen, "force_direct_glx_context",
&force) == 0) {
psc->force_direct_context = force;
}
uint8_t invalid_glx_destroy_window = false;
if (dri2GalliumConfigQueryb(psc->frontend_screen,
"allow_invalid_glx_destroy_window",
&invalid_glx_destroy_window) == 0) {
psc->allow_invalid_glx_destroy_window = invalid_glx_destroy_window;
}
uint8_t keep_native_window_glx_drawable = false;
if (dri2GalliumConfigQueryb(psc->frontend_screen,
"keep_native_window_glx_drawable",
&keep_native_window_glx_drawable) == 0) {
psc->keep_native_window_glx_drawable = keep_native_window_glx_drawable;
}
}
#endif
}
/*
** Allocate the memory for the per screen configs for each screen.
** If that works then fetch the per screen configs data.
*/
static Bool
AllocAndFetchScreenConfigs(Display * dpy, struct glx_display * priv, enum glx_driver glx_driver, Bool driver_name_is_inferred)
{
struct glx_screen *psc;
GLint i, screens;
unsigned screen_count = 0;
bool zink = (glx_driver & (GLX_DRIVER_ZINK_INFER | GLX_DRIVER_ZINK_YES)) > 0;
/*
** First allocate memory for the array of per screen configs.
*/
screens = ScreenCount(dpy);
priv->screens = calloc(screens, sizeof *priv->screens);
if (!priv->screens)
return GL_FALSE;
for (i = 0; i < screens; i++) {
psc = NULL;
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#if defined(GLX_USE_DRM)
if (glx_driver & GLX_DRIVER_DRI3) {
bool use_zink;
psc = dri3_create_screen(i, priv, driver_name_is_inferred, &use_zink);
if (use_zink) {
glx_driver |= GLX_DRIVER_ZINK_YES;
zink = true;
driver_name_is_inferred = false;
}
}
#if defined(HAVE_X11_DRI2)
if (psc == NULL && glx_driver & GLX_DRIVER_DRI2 && dri2CheckSupport(dpy)) {
psc = dri2CreateScreen(i, priv, driver_name_is_inferred);
if (psc)
priv->dri2Hash = __glxHashCreate();
}
#endif
#endif /* GLX_USE_DRM */
#ifdef GLX_USE_WINDOWSGL
if (psc == NULL && glx_driver & GLX_DRIVER_WINDOWS) {
psc = driwindowsCreateScreen(i, priv, driver_name_is_inferred);
}
#endif
#endif /* GLX_DIRECT_RENDERING && !GLX_USE_APPLEGL */
#if defined(GLX_DIRECT_RENDERING) && (!defined(GLX_USE_APPLEGL) || defined(GLX_USE_APPLE))
if (psc == NULL &&
(glx_driver & GLX_DRIVER_SW || zink)) {
psc = driswCreateScreen(i, priv, glx_driver, driver_name_is_inferred);
}
#endif
bool indirect = false;
#if defined(GLX_USE_APPLEGL) && !defined(GLX_USE_APPLE)
if (psc == NULL)
psc = applegl_create_screen(i, priv);
#else
if (psc == NULL && !zink)
{
#ifdef GLX_INDIRECT_RENDERING
psc = indirect_create_screen(i, priv);
#endif
indirect = true;
}
#endif
priv->screens[i] = psc;
if (psc)
screen_count++;
if(indirect) /* Load extensions required only for indirect glx */
glxSendClientInfo(priv, i);
else if (psc && priv->driver != GLX_DRIVER_WINDOWS)
bind_extensions(psc, psc->driverName);
}
if (zink && !screen_count)
return GL_FALSE;
SyncHandle();
return GL_TRUE;
}
/*
** Initialize the client side extension code.
*/
struct glx_display *
__glXInitialize(Display * dpy)
{
XExtCodes *codes;
struct glx_display *dpyPriv, *d;
int i, majorVersion = 0;
_XLockMutex(_Xglobal_lock);
for (dpyPriv = glx_displays; dpyPriv; dpyPriv = dpyPriv->next) {
if (dpyPriv->dpy == dpy) {
_XUnlockMutex(_Xglobal_lock);
return dpyPriv;
}
}
/* Drop the lock while we create the display private. */
_XUnlockMutex(_Xglobal_lock);
dpyPriv = calloc(1, sizeof *dpyPriv);
if (!dpyPriv)
return NULL;
codes = XInitExtension(dpy, __glXExtensionName);
if (!codes) {
free(dpyPriv);
return NULL;
}
dpyPriv->codes = *codes;
dpyPriv->dpy = dpy;
/* This GLX implementation requires GLX 1.3 */
if (!QueryVersion(dpy, dpyPriv->codes.major_opcode,
&majorVersion, &dpyPriv->minorVersion)
|| (majorVersion != 1)
|| (majorVersion == 1 && dpyPriv->minorVersion < 3)) {
free(dpyPriv);
return NULL;
}
for (i = 0; i < __GLX_NUMBER_EVENTS; i++) {
XESetWireToEvent(dpy, dpyPriv->codes.first_event + i, __glXWireToEvent);
XESetEventToWire(dpy, dpyPriv->codes.first_event + i, __glXEventToWire);
}
XESetCloseDisplay(dpy, dpyPriv->codes.extension, __glXCloseDisplay);
XESetErrorString (dpy, dpyPriv->codes.extension, __glXErrorString);
dpyPriv->glXDrawHash = __glxHashCreate();
enum glx_driver glx_driver = 0;
const char *env = getenv("MESA_LOADER_DRIVER_OVERRIDE");
#if defined(GLX_DIRECT_RENDERING) && (!defined(GLX_USE_APPLEGL) || defined(GLX_USE_APPLE))
Bool glx_direct = !debug_get_bool_option("LIBGL_ALWAYS_INDIRECT", false);
Bool glx_accel = !debug_get_bool_option("LIBGL_ALWAYS_SOFTWARE", false);
Bool dri3 = !debug_get_bool_option("LIBGL_DRI3_DISABLE", false);
Bool kopper = !debug_get_bool_option("LIBGL_KOPPER_DISABLE", false);
if (env && !strcmp(env, "zink"))
glx_driver |= GLX_DRIVER_ZINK_YES;
dpyPriv->drawHash = __glxHashCreate();
dpyPriv->zombieGLXDrawable = _mesa_pointer_set_create(NULL);
/* Set the logger before the *CreateDisplay functions. */
loader_set_logger(glx_message);
/*
** Initialize the direct rendering per display data and functions.
** Note: This _must_ be done before calling any other DRI routines
** (e.g., those called in AllocAndFetchScreenConfigs).
*/
#if defined(GLX_USE_DRM)
bool dri3_err = false;
if (glx_direct && glx_accel && dri3)
dpyPriv->has_multibuffer = x11_dri3_has_multibuffer(XGetXCBConnection(dpy));
if (glx_direct && glx_accel &&
(!(glx_driver & GLX_DRIVER_ZINK_YES) || !kopper)) {
if (dri3) {
/* dri3 is tried as long as this doesn't error; whether modifiers work is not relevant */
if (!dri3_err) {
glx_driver |= GLX_DRIVER_DRI3;
/* nouveau wants to fallback to zink so if we get a screen enable try_zink */
if (!debug_get_bool_option("LIBGL_KOPPER_DISABLE", false))
glx_driver |= GLX_DRIVER_ZINK_INFER;
}
}
#if defined(HAVE_X11_DRI2)
if (!debug_get_bool_option("LIBGL_DRI2_DISABLE", false))
glx_driver |= GLX_DRIVER_DRI2;
#endif
#if defined(HAVE_ZINK)
if (!(glx_driver & (GLX_DRIVER_DRI2 | GLX_DRIVER_DRI3)))
if (kopper && !getenv("GALLIUM_DRIVER"))
glx_driver |= GLX_DRIVER_ZINK_INFER;
#endif /* HAVE_ZINK */
}
#endif /* GLX_USE_DRM */
if (glx_direct)
glx_driver |= GLX_DRIVER_SW;
#if !defined(GLX_USE_APPLE)
if (!dpyPriv->has_multibuffer && glx_accel && !debug_get_bool_option("LIBGL_KOPPER_DRI2", false)) {
if (glx_driver & GLX_DRIVER_ZINK_YES) {
/* only print error if zink was explicitly requested */
CriticalErrorMessageF("DRI3 not available\n");
free(dpyPriv);
return NULL;
}
/* if no dri3 and not using dri2, disable zink */
glx_driver &= ~GLX_DRIVER_ZINK_INFER;
}
#endif
#ifdef GLX_USE_WINDOWSGL
if (glx_direct && glx_accel)
glx_driver |= GLX_DRIVER_WINDOWS;
#else
#ifndef RTLD_NOW
#define RTLD_NOW 0
#endif
#ifndef RTLD_GLOBAL
#define RTLD_GLOBAL 0
#endif
#ifndef GL_LIB_NAME
#define GL_LIB_NAME "libGL.so.1"
#endif
void *glhandle = dlopen(GL_LIB_NAME, RTLD_NOW | RTLD_GLOBAL);
if (glhandle)
dlclose(glhandle);
#endif
#endif /* GLX_DIRECT_RENDERING && !GLX_USE_APPLEGL */
#if defined(GLX_USE_APPLEGL) && !defined(GLX_USE_APPLE)
glx_driver |= GLX_DRIVER_SW;
#endif
#if defined(GLX_USE_APPLEGL) && !defined(GLX_USE_APPLE)
if (!applegl_create_display(dpyPriv)) {
free(dpyPriv);
return NULL;
}
#endif
if (!AllocAndFetchScreenConfigs(dpy, dpyPriv, glx_driver, !env)) {
Bool fail = True;
#if defined(GLX_DIRECT_RENDERING) && (!defined(GLX_USE_APPLEGL) || defined(GLX_USE_APPLE))
if (glx_driver & GLX_DRIVER_ZINK_INFER) {
fail = !AllocAndFetchScreenConfigs(dpy, dpyPriv, GLX_DRIVER_SW, true);
}
#endif
if (fail) {
free(dpyPriv);
return NULL;
}
}
glxSendClientInfo(dpyPriv, -1);
/* Grab the lock again and add the display private, unless somebody
* beat us to initializing on this display in the meantime. */
_XLockMutex(_Xglobal_lock);
for (d = glx_displays; d; d = d->next) {
if (d->dpy == dpy) {
_XUnlockMutex(_Xglobal_lock);
glx_display_free(dpyPriv);
return d;
}
}
dpyPriv->next = glx_displays;
glx_displays = dpyPriv;
_XUnlockMutex(_Xglobal_lock);
return dpyPriv;
}
/*
** Setup for sending a GLX command on dpy. Make sure the extension is
** initialized. Try to avoid calling __glXInitialize as its kinda slow.
*/
CARD8
__glXSetupForCommand(Display * dpy)
{
struct glx_context *gc;
struct glx_display *priv;
/* If this thread has a current context, flush its rendering commands */
gc = __glXGetCurrentContext();
if (gc->currentDpy) {
/* Flush rendering buffer of the current context, if any */
(void) __glXFlushRenderBuffer(gc, gc->pc);
if (gc->currentDpy == dpy) {
/* Use opcode from gc because its right */
return gc->majorOpcode;
}
else {
/*
** Have to get info about argument dpy because it might be to
** a different server
*/
}
}
/* Forced to lookup extension via the slow initialize route */
priv = __glXInitialize(dpy);
if (!priv) {
return 0;
}
return priv->codes.major_opcode;
}
/**
* Flush the drawing command transport buffer.
*
* \param ctx Context whose transport buffer is to be flushed.
* \param pc Pointer to first unused buffer location.
*
* \todo
* Modify this function to use \c ctx->pc instead of the explicit
* \c pc parameter.
*/
GLubyte *
__glXFlushRenderBuffer(struct glx_context * ctx, GLubyte * pc)
{
Display *const dpy = ctx->currentDpy;
xcb_connection_t *c = XGetXCBConnection(dpy);
const GLint size = pc - ctx->buf;
if ((dpy != NULL) && (size > 0)) {
xcb_glx_render(c, ctx->currentContextTag, size,
(const uint8_t *) ctx->buf);
}
/* Reset pointer and return it */
ctx->pc = ctx->buf;
return ctx->pc;
}
/**
* Send a portion of a GLXRenderLarge command to the server. The advantage of
* this function over \c __glXSendLargeCommand is that callers can use the
* data buffer in the GLX context and may be able to avoid allocating an
* extra buffer. The disadvantage is the clients will have to do more
* GLX protocol work (i.e., calculating \c totalRequests, etc.).
*
* \sa __glXSendLargeCommand
*
* \param gc GLX context
* \param requestNumber Which part of the whole command is this? The first
* request is 1.
* \param totalRequests How many requests will there be?
* \param data Command data.
* \param dataLen Size, in bytes, of the command data.
*/
void
__glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
GLint totalRequests, const GLvoid * data, GLint dataLen)
{
Display *dpy = gc->currentDpy;
xcb_connection_t *c = XGetXCBConnection(dpy);
xcb_glx_render_large(c, gc->currentContextTag, requestNumber,
totalRequests, dataLen, data);
}
/**
* Send a command that is too large for the GLXRender protocol request.
*
* Send a large command, one that is too large for some reason to
* send using the GLXRender protocol request. One reason to send
* a large command is to avoid copying the data.
*
* \param ctx GLX context
* \param header Header data.
* \param headerLen Size, in bytes, of the header data. It is assumed that
* the header data will always be small enough to fit in
* a single X protocol packet.
* \param data Command data.
* \param dataLen Size, in bytes, of the command data.
*/
void
__glXSendLargeCommand(struct glx_context * ctx,
const GLvoid * header, GLint headerLen,
const GLvoid * data, GLint dataLen)
{
GLint maxSize;
GLint totalRequests, requestNumber;
/*
** Calculate the maximum amount of data can be stuffed into a single
** packet. sz_xGLXRenderReq is added because bufSize is the maximum
** packet size minus sz_xGLXRenderReq.
*/
maxSize = (ctx->bufSize + sz_xGLXRenderReq) - sz_xGLXRenderLargeReq;
totalRequests = 1 + (dataLen / maxSize);
if (dataLen % maxSize)
totalRequests++;
/*
** Send all of the command, except the large array, as one request.
*/
assert(headerLen <= maxSize);
__glXSendLargeChunk(ctx, 1, totalRequests, header, headerLen);
/*
** Send enough requests until the whole array is sent.
*/
for (requestNumber = 2; requestNumber <= (totalRequests - 1);
requestNumber++) {
__glXSendLargeChunk(ctx, requestNumber, totalRequests, data, maxSize);
data = (const GLvoid *) (((const GLubyte *) data) + maxSize);
dataLen -= maxSize;
assert(dataLen > 0);
}
assert(dataLen <= maxSize);
__glXSendLargeChunk(ctx, requestNumber, totalRequests, data, dataLen);
}
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