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Import('*')
if not env['GLUT']:
Return()
env = env.Clone()
env.Prepend(CPPPATH = [
'../util',
])
env.Prepend(LIBS = [
util,
'$GLUT_LIB'
])
if env['platform'] == 'windows':
env.Append(CPPDEFINES = ['NOMINMAX'])
env.Prepend(LIBS = ['winmm'])
progs = [
'aaindex',
'aapoly',
'aargb',
'accanti',
'accpersp',
'alpha3D',
'alpha',
'anti',
'bezcurve',
'bezmesh',
'checker',
'clip',
'colormat',
'cube',
'depthcue',
'dof',
'double',
'drawf',
'feedback',
'fog',
'fogindex',
'font',
'hello',
'image',
'light',
'lines',
'list',
'material',
'mipmap',
'model',
'movelight',
'nurbs',
'pickdepth',
'picksquare',
'plane',
'planet',
'polyoff',
'polys',
'quadric',
'robot',
'sccolorlight',
'scenebamb',
'scene',
'sceneflat',
'select',
'smooth',
'stencil',
'stroke',
'surface',
'teaambient',
'teapots',
'tess',
'tesswind',
'texbind',
'texgen',
'texprox',
'texsub',
'texturesurf',
'torus',
'trim',
'unproject',
'varray',
'wrap',
]
for prog in progs:
env.Program(
target = prog,
source = prog + '.c',
)
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