File: component_ocf.h

package info (click to toggle)
meshlab 1.3.2%2Bdfsg1-4
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 21,096 kB
  • ctags: 33,630
  • sloc: cpp: 224,813; ansic: 8,170; xml: 119; makefile: 80
file content (836 lines) | stat: -rw-r--r-- 28,602 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
/****************************************************************************
* VCGLib                                                            o o     *
* Visual and Computer Graphics Library                            o     o   *
*                                                                _   O  _   *
* Copyright(C) 2004                                                \/)\/    *
* Visual Computing Lab                                            /\/|      *
* ISTI - Italian National Research Council                           |      *
*                                                                    \      *
* All rights reserved.                                                      *
*                                                                           *
* This program is free software; you can redistribute it and/or modify      *   
* it under the terms of the GNU General Public License as published by      *
* the Free Software Foundation; either version 2 of the License, or         *
* (at your option) any later version.                                       *
*                                                                           *
* This program is distributed in the hope that it will be useful,           *
* but WITHOUT ANY WARRANTY; without even the implied warranty of            *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt)          *
* for more details.                                                         *
*                                                                           *
****************************************************************************/

/* 
Note
OCF = Optional Component Fast (hopefully)
compare with OCC(Optional Component Compact)

Mainly the trick here is to store a base pointer in each simplex...

****************************************************************************/
#ifndef __VCG_FACE_PLUS_COMPONENT_OCF
#define __VCG_FACE_PLUS_COMPONENT_OCF

#include <vcg/simplex/face/component.h>
#include <vector>
#include <limits>


namespace vcg {
  namespace face {
/*
All the Components that can be added to a faceex should be defined in the namespace face:

*/

template <class VALUE_TYPE>
class vector_ocf: public std::vector<VALUE_TYPE> {
  typedef std::vector<VALUE_TYPE> BaseType; 
	typedef typename vector_ocf<VALUE_TYPE>::iterator ThisTypeIterator;
  
public:
	vector_ocf():std::vector<VALUE_TYPE>(){
  ColorEnabled=false;
	QualityEnabled=false;
	MarkEnabled=false;
  NormalEnabled=false;
  CurvatureDirEnabled = false;
  WedgeTexEnabled=false;
  VFAdjacencyEnabled=false;
  FFAdjacencyEnabled=false;
  WedgeColorEnabled=false;
  WedgeNormalEnabled=false;
  }
  
// Auxiliary types to build internal vectors
struct AdjTypePack {
  typename VALUE_TYPE::FacePointer _fp[3] ;    
  char _zp[3] ;  

  // Default constructor. 
  // Needed because we need to know if adjacency is initialized or not
  // when resizing vectors and during an allocate face.
  AdjTypePack() { 
 		_fp[0]=0;
		_fp[1]=0;
		_fp[2]=0;
  }
  };
  
//template <class TexCoordType>
class WedgeTexTypePack {
public:
  WedgeTexTypePack() { 
    wt[0].U()=.5;wt[0].V()=.5;
    wt[1].U()=.5;wt[1].V()=.5;
    wt[2].U()=.5;wt[2].V()=.5;
    wt[0].N()=-1; 
    wt[1].N()=-1; 
    wt[2].N()=-1; 
  }

  typename VALUE_TYPE::TexCoordType wt[3];
};

class WedgeColorTypePack {
public:
  WedgeColorTypePack() {
  typedef typename VALUE_TYPE::ColorType::ScalarType WedgeColorScalarType;
	for (int i=0; i<3; ++i)
	{
    wc[i][0] = WedgeColorScalarType(255);
    wc[i][1] = WedgeColorScalarType(255);
    wc[i][2] = WedgeColorScalarType(255);
    wc[i][3] = WedgeColorScalarType(255);
	}
  }

  typename VALUE_TYPE::ColorType wc[3];
};

class WedgeNormalTypePack {
public:
  WedgeNormalTypePack() {
  typedef typename VALUE_TYPE::NormalType::ScalarType WedgeNormalScalarType;
	for (int i=0; i<3; ++i)
	{
    wn[i][0] = WedgeNormalScalarType(0);
    wn[i][1] = WedgeNormalScalarType(0);
    wn[i][2] = WedgeNormalScalarType(1);
	}
  }

  typename VALUE_TYPE::NormalType wn[3];
};


  // override di tutte le funzioni che possono spostare 
	// l'allocazione in memoria del container
	void push_back(const VALUE_TYPE & v)
  {
    BaseType::push_back(v);
	BaseType::back()._ovp = this;
    if (QualityEnabled)     QV.push_back(0);
	if (ColorEnabled)       CV.push_back(vcg::Color4b(vcg::Color4b::White));
	if (MarkEnabled)        MV.push_back(0);
    if (NormalEnabled)      NV.push_back(typename VALUE_TYPE::NormalType());
	if (CurvatureDirEnabled)    CDV.push_back(typename VALUE_TYPE::CurvatureDirType());
	if (VFAdjacencyEnabled) AV.push_back(AdjTypePack());
    if (FFAdjacencyEnabled) AF.push_back(AdjTypePack());
	if (WedgeTexEnabled)    WTV.push_back(WedgeTexTypePack());
	if (WedgeColorEnabled)  WCV.push_back(WedgeColorTypePack());
	if (WedgeNormalEnabled) WNV.push_back(WedgeNormalTypePack());
  }
	void pop_back();
  void resize(const unsigned int & _size) 
  {
	  unsigned int oldsize = BaseType::size();
    BaseType::resize(_size);
	  if(oldsize<_size){
		  ThisTypeIterator firstnew = BaseType::begin();
		  advance(firstnew,oldsize);
		  _updateOVP(firstnew,(*this).end());
	  }  
    if (QualityEnabled)     QV.resize(_size);
	if (ColorEnabled)       CV.resize(_size);
	if (MarkEnabled)        MV.resize(_size);
	if (NormalEnabled)      NV.resize(_size);
	if (CurvatureDirEnabled)CDV.resize(_size);
	if (VFAdjacencyEnabled) AV.resize(_size);
    if (FFAdjacencyEnabled) AF.resize(_size);
    if (WedgeTexEnabled)    WTV.resize(_size,WedgeTexTypePack());
	if (WedgeColorEnabled)  WCV.resize(_size);
	if (WedgeNormalEnabled) WNV.resize(_size);
   }
  void reserve(const unsigned int & _size)
  {
    BaseType::reserve(_size);

    if (QualityEnabled)     QV.reserve(_size);
	if (ColorEnabled)       CV.reserve(_size);
	if (MarkEnabled)        MV.reserve(_size);
	if (NormalEnabled)      NV.reserve(_size);
	if (CurvatureDirEnabled)CDV.reserve(_size);
	if (VFAdjacencyEnabled) AV.reserve(_size);
	if (FFAdjacencyEnabled) AF.reserve(_size);
	if (WedgeTexEnabled)    WTV.reserve(_size);
	if (WedgeColorEnabled)  WCV.reserve(_size);
	if (WedgeNormalEnabled) WNV.reserve(_size);

	if( BaseType::empty()) return ;

    ThisTypeIterator oldbegin=(*this).begin();
    if(oldbegin!=(*this).begin()) _updateOVP((*this).begin(),(*this).end());
  }

 void _updateOVP(ThisTypeIterator lbegin, ThisTypeIterator lend)
{
    ThisTypeIterator fi;
    //for(fi=(*this).begin();vi!=(*this).end();++vi)
    for(fi=lbegin;fi!=lend;++fi)
        (*fi)._ovp=this;
 }
 
 
  
// this function is called by the specialized Reorder function, that is called whenever someone call the allocator::CompactVertVector
void ReorderFace(std::vector<size_t> &newFaceIndex )
{
	size_t i=0;
	if (QualityEnabled)     assert( QV.size() == newFaceIndex.size() );
	if (ColorEnabled)       assert( CV.size() == newFaceIndex.size() );
	if (MarkEnabled)        assert( MV.size() == newFaceIndex.size() );
	if (NormalEnabled)      assert( NV.size() == newFaceIndex.size() );
	if (CurvatureDirEnabled)assert(CDV.size() == newFaceIndex.size() );
	if (VFAdjacencyEnabled) assert( AV.size() == newFaceIndex.size() );
	if (FFAdjacencyEnabled) assert( AF.size() == newFaceIndex.size() );
	if (WedgeTexEnabled)    assert(WTV.size() == newFaceIndex.size() );
	if (WedgeColorEnabled)  assert(WCV.size() == newFaceIndex.size() );
	if (WedgeNormalEnabled) assert(WNV.size() == newFaceIndex.size() );

	for(i=0;i<newFaceIndex.size();++i)
		{
			if(newFaceIndex[i] != std::numeric_limits<size_t>::max() )
				{
					assert(newFaceIndex[i] <= i);
					if (QualityEnabled)      QV[newFaceIndex[i]] =  QV[i]; 
					if (ColorEnabled)        CV[newFaceIndex[i]] =  CV[i]; 
					if (MarkEnabled)         MV[newFaceIndex[i]] =  MV[i];
					if (NormalEnabled)       NV[newFaceIndex[i]] =  NV[i];
					if (CurvatureDirEnabled) CDV[newFaceIndex[i]] =  CDV[i];
					if (VFAdjacencyEnabled)  AV[newFaceIndex[i]] =  AV[i];
					if (FFAdjacencyEnabled)  AF[newFaceIndex[i]] =  AF[i];
					if (WedgeTexEnabled)    WTV[newFaceIndex[i]] = WTV[i];
					if (WedgeColorEnabled)  WCV[newFaceIndex[i]] = WCV[i];
					if (WedgeNormalEnabled) WNV[newFaceIndex[i]] = WNV[i];
				}
		}
	
	if (QualityEnabled)      QV.resize(BaseType::size());
	if (ColorEnabled)        CV.resize(BaseType::size());
	if (MarkEnabled)         MV.resize(BaseType::size());
	if (NormalEnabled)       NV.resize(BaseType::size());
	if (CurvatureDirEnabled) CDV.resize(BaseType::size());
	if (VFAdjacencyEnabled)  AV.resize(BaseType::size());
	if (FFAdjacencyEnabled)  AF.resize(BaseType::size());
	if (WedgeTexEnabled)    WTV.resize(BaseType::size());
	if (WedgeColorEnabled)  WCV.resize(BaseType::size());
	if (WedgeNormalEnabled) WNV.resize(BaseType::size());
}

////////////////////////////////////////
// Enabling Functions
	
bool IsQualityEnabled() const {return QualityEnabled;}
void EnableQuality() {
	assert(VALUE_TYPE::HasFaceQualityOcf());
	QualityEnabled=true;
	QV.resize((*this).size());
}

void DisableQuality() {
	assert(VALUE_TYPE::HasFaceQualityOcf());
	QualityEnabled=false;
	QV.clear();
}
	
bool IsColorEnabled() const {return ColorEnabled;}
void EnableColor() {
  assert(VALUE_TYPE::HasFaceColorOcf());
  ColorEnabled=true;
  CV.resize((*this).size());
}

void DisableColor() {
  assert(VALUE_TYPE::HasFaceColorOcf());
  ColorEnabled=false;
  CV.clear();
}

bool IsMarkEnabled() const {return MarkEnabled;}
void EnableMark() {
  assert(VALUE_TYPE::HasFaceMarkOcf());
  MarkEnabled=true;
  MV.resize((*this).size());
}

void DisableMark() {
  assert(VALUE_TYPE::HasFaceMarkOcf());
  MarkEnabled=false;
  MV.clear();
}

bool IsNormalEnabled() const {return NormalEnabled;}
void EnableNormal() {
  assert(VALUE_TYPE::HasFaceNormalOcf());
  NormalEnabled=true;
  NV.resize((*this).size());
}

void DisableNormal() {
  assert(VALUE_TYPE::HasFaceNormalOcf());
  NormalEnabled=false;
  NV.clear();
}

bool IsCurvatureDirEnabled() const {return CurvatureDirEnabled;}
void EnableCurvatureDir() {
  assert(VALUE_TYPE::HasCurvatureDirOcf());
  CurvatureDirEnabled=true;
  CDV.resize((*this).size());
}

void DisableCurvatureDir() {
  assert(VALUE_TYPE::HasCurvatureDirOcf());
  CurvatureDirEnabled=false;
  CDV.clear();
}


bool IsVFAdjacencyEnabled() const {return VFAdjacencyEnabled;}
void EnableVFAdjacency() {
  assert(VALUE_TYPE::HasVFAdjacencyOcf());
  VFAdjacencyEnabled=true;
  AV.resize((*this).size());
}

void DisableVFAdjacency() {
  assert(VALUE_TYPE::HasVFAdjacencyOcf());
  VFAdjacencyEnabled=false;
  AV.clear();
}


bool IsFFAdjacencyEnabled() const {return FFAdjacencyEnabled;}
void EnableFFAdjacency() {
  assert(VALUE_TYPE::HasFFAdjacencyOcf());
  FFAdjacencyEnabled=true;
  AF.resize((*this).size());
}

void DisableFFAdjacency() {
  assert(VALUE_TYPE::HasFFAdjacencyOcf());
  FFAdjacencyEnabled=false;
  AF.clear();
}

bool IsWedgeTexEnabled() const {return WedgeTexEnabled;}
void EnableWedgeTex() {
  assert(VALUE_TYPE::HasWedgeTexCoordOcf());
  WedgeTexEnabled=true;
  WTV.resize((*this).size(),WedgeTexTypePack());
}

void DisableWedgeTex() {
  assert(VALUE_TYPE::HasWedgeTexCoordOcf());
  WedgeTexEnabled=false;
  WTV.clear();
}

bool IsWedgeColorEnabled() const {return WedgeColorEnabled;}
void EnableWedgeColor() {
  assert(VALUE_TYPE::HasWedgeColorOcf());
  WedgeColorEnabled=true;
  WCV.resize((*this).size(),WedgeColorTypePack());
}

void DisableWedgeColor() {
  assert(VALUE_TYPE::HasWedgeColorOcf());
  WedgeColorEnabled=false;
  WCV.clear();
}

bool IsWedgeNormalEnabled() const {return WedgeNormalEnabled;}
void EnableWedgeNormal() {
  assert(VALUE_TYPE::HasWedgeNormalOcf());
  WedgeNormalEnabled=true;
  WNV.resize((*this).size(),WedgeNormalTypePack());
}

void DisableWedgeNormal() {
  assert(VALUE_TYPE::HasWedgeNormalOcf());
  WedgeNormalEnabled=false;
  WNV.clear();
}

public:
  std::vector<float> QV;
  std::vector<typename VALUE_TYPE::ColorType> CV;
  std::vector<int> MV;
  std::vector<typename VALUE_TYPE::NormalType> NV;
  std::vector<typename VALUE_TYPE::CurvatureDirType> CDV;
  std::vector<struct AdjTypePack> AV;
  std::vector<struct AdjTypePack> AF;
  std::vector<class WedgeTexTypePack> WTV;
  std::vector<class WedgeColorTypePack> WCV;
  std::vector<class WedgeNormalTypePack> WNV;

  bool QualityEnabled;
  bool ColorEnabled;
  bool MarkEnabled;
  bool NormalEnabled;
  bool CurvatureDirEnabled;
  bool WedgeTexEnabled;
  bool VFAdjacencyEnabled;
  bool FFAdjacencyEnabled;
  bool WedgeColorEnabled;
  bool WedgeNormalEnabled;
}; // end class vector_ocf


//template<>	void EnableAttribute<typename VALUE_TYPE::NormalType>(){	NormalEnabled=true;}

/*------------------------- COORD -----------------------------------------*/ 
/*----------------------------- VFADJ ------------------------------*/ 


template <class T> class VFAdjOcf: public T {
public:
  typename T::FacePointer &VFp(const int j) {
    assert((*this).Base().VFAdjacencyEnabled); 
    return (*this).Base().AV[(*this).Index()]._fp[j]; 
  }

  typename T::FacePointer cVFp(const int j) const {
    if(! (*this).Base().VFAdjacencyEnabled ) return 0; 
    else return (*this).Base().AV[(*this).Index()]._fp[j]; 
  }

  char &VFi(const int j) {
    assert((*this).Base().VFAdjacencyEnabled); 
    return (*this).Base().AV[(*this).Index()]._zp[j]; 
  }

	template <class LeftF>
	void ImportData(const LeftF & leftF){
		T::ImportData(leftF);
	}
  static bool HasVFAdjacency()   {   return true; }
  static bool HasVFAdjacencyOcf()   { return true; }

private:
};
/*----------------------------- FFADJ ------------------------------*/ 


template <class T> class FFAdjOcf: public T {
public:
  typename T::FacePointer &FFp(const int j) {
    assert((*this).Base().FFAdjacencyEnabled); 
    return (*this).Base().AF[(*this).Index()]._fp[j]; 
  }

  typename T::FacePointer const  FFp(const int j) const { return cFFp(j);}
  typename T::FacePointer const cFFp(const int j) const {
    if(! (*this).Base().FFAdjacencyEnabled ) return 0; 
    else return (*this).Base().AF[(*this).Index()]._fp[j]; 
  }

  char &FFi(const int j) {
    assert((*this).Base().FFAdjacencyEnabled); 
    return (*this).Base().AF[(*this).Index()]._zp[j]; 
  }
  char cFFi(const int j) const {
    assert((*this).Base().FFAdjacencyEnabled); 
    return (*this).Base().AF[(*this).Index()]._zp[j]; 
  }
	
	typename T::FacePointer        &FFp1( const int j )       { return FFp((j+1)%3);}
	typename T::FacePointer        &FFp2( const int j )       { return FFp((j+2)%3);}
	typename T::FacePointer  const  FFp1( const int j ) const { return FFp((j+1)%3);}
	typename T::FacePointer  const  FFp2( const int j ) const { return FFp((j+2)%3);}
	
	typename T::FacePointer   &		Neigh( const int j )		{ return FFp(j);}
	typename T::FacePointer  const  cNeigh( const int j ) const { return cFFp(j);}
	unsigned int SizeNeigh(){return 3;}

	template <class LeftF>
	void ImportData(const LeftF & leftF){
		T::ImportData(leftF);
	}
  static bool HasFFAdjacency()   {   return true; }
  static bool HasFFAdjacencyOcf()   { return true; }

private:
};

/*------------------------- Normal -----------------------------------------*/ 

template <class A, class T> class NormalOcf: public T {
public:
  typedef A NormalType;
  static bool HasFaceNormal()   { return true; }
  static bool HasFaceNormalOcf()   { return true; }

  NormalType &N() { 
    // you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
    assert((*this).Base().NormalEnabled); 
    return (*this).Base().NV[(*this).Index()];  }
  const NormalType &cN() const { 
    // you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
    assert((*this).Base().NormalEnabled); 
    return (*this).Base().NV[(*this).Index()];  }

	template <class LeftF>
	void ImportData(const LeftF & leftF){
		if((*this).Base().NormalEnabled && leftF.Base().NormalEnabled)
			N() = leftF.cN(); 
		T::ImportData(leftF);
	}

};

template <class T> class Normal3sOcf: public NormalOcf<vcg::Point3s, T> {};
template <class T> class Normal3fOcf: public NormalOcf<vcg::Point3f, T> {};
template <class T> class Normal3dOcf: public NormalOcf<vcg::Point3d, T> {};


/*------------------------- CurvatureDir -----------------------------------------*/

template <class S>
struct CurvatureDirOcfBaseType{
        typedef Point3<S> VecType;
        typedef  S   ScalarType;
        CurvatureDirOcfBaseType () {}
        Point3<S>max_dir,min_dir; // max and min curvature direction
        S k1,k2;// max and min curvature values
};

template <class A, class T> class CurvatureDirOcf: public T {
public:
    typedef A CurvatureDirType;
    typedef typename CurvatureDirType::VecType VecType;
    typedef typename CurvatureDirType::ScalarType ScalarType;

  static bool HasCurvatureDir()   { return true; }
  static bool HaCurvatureDirOcf()   { return true; }

  VecType &PD1(){
                  assert((*this).Base().CurvatureDirEnabled);
                  return (*this).Base().CDV[(*this).Index()].max_dir;
                }

  VecType &PD2(){
                  assert((*this).Base().CurvatureDirEnabled);
                  return (*this).Base().CDV[(*this).Index()].min_dir;
                }

  const VecType &cPD1() const {
                  assert((*this).Base().CurvatureDirEnabled);
                  return (*this).Base().CDV[(*this).Index()].max_dir;
                }

  const VecType &cPD2() const {
                  assert((*this).Base().CurvatureDirEnabled);
                  return (*this).Base().CDV[(*this).Index()].min_dir;
                }

  ScalarType &K1(){
                  // you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
                  assert((*this).Base().NormalEnabled);
                  return (*this).Base().CDV[(*this).Index()].k1;
                  }
  ScalarType &K2(){
                  // you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
                  assert((*this).Base().NormalEnabled);
                  return (*this).Base().CDV[(*this).Index()].k2;
                  }
  const ScalarType &cK1() const {
                  // you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
                  assert((*this).Base().NormalEnabled);
                  return (*this).Base().CDV[(*this).Index()].k1;
                  }
  const ScalarType &cK2() const {
                  // you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
                  assert((*this).Base().NormalEnabled);
                  return (*this).Base().CDV[(*this).Index()].k2;
                  }


        template <class LeftF>
        void ImportData(const LeftF & leftF){
                if((*this).Base().CurvatureDirEnabled && leftF.Base().CurvatureDirEnabled)
                        PD1() = leftF.cPD1();
                        PD2() = leftF.cPD2();
                        K1() = leftF.cK1();
                        K2() = leftF.cK2();
                T::ImportData(leftF);
        }

};

template <class T> class CurvatureDirfOcf: public CurvatureDirOcf<CurvatureDirOcfBaseType<float>, T> {
public:	static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirfOcf"));T::Name(name);}
};
template <class T> class CurvatureDirdOcf: public CurvatureDirOcf<CurvatureDirOcfBaseType<double>, T> {
public:	static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirdOcf"));T::Name(name);}
};

///*-------------------------- QUALITY ----------------------------------*/ 

template <class A, class T> class QualityOcf: public T {
public:
  typedef A QualityType;
  QualityType &Q() { 
    assert((*this).Base().QualityEnabled); 
    return (*this).Base().QV[(*this).Index()]; 
  }
  const QualityType  Q() const  { 
    assert((*this).Base().QualityEnabled); 
    return (*this).Base().QV[(*this).Index()]; 
  }
  const QualityType  cQ() const  { 
    assert((*this).Base().QualityEnabled); 
    return (*this).Base().QV[(*this).Index()]; 
  }

	template <class LeftF>
	void ImportData(const LeftF & leftF){
		//if((*this).Base().QualityEnabled && leftF.Base().QualityEnabled)// WRONG I do not know anything about leftV!
		if((*this).Base().QualityEnabled)
				Q() = leftF.cQ(); 
		T::ImportData(leftF);
	}
  static bool HasFaceQuality()   { return true; }
  static bool HasFaceQualityOcf()   { return true; }
};

template <class T> class QualityfOcf: public QualityOcf<float, T> {};

///*-------------------------- COLOR ----------------------------------*/ 

template <class A, class T> class ColorOcf: public T {
public:
  typedef A ColorType;
  ColorType &C() { 
    assert((*this).Base().ColorEnabled); 
    return (*this).Base().CV[(*this).Index()]; 
  }
	const ColorType  C() const  { 
    assert((*this).Base().ColorEnabled); 
    return (*this).Base().CV[(*this).Index()]; 
  }
  const ColorType  cC() const  { 
    assert((*this).Base().ColorEnabled); 
    return (*this).Base().CV[(*this).Index()]; 
  }

	template <class LeftF>
	void ImportData(const LeftF & leftF){
		//if((*this).Base().ColorEnabled && leftF.Base().ColorEnabled)// WRONG I do not know anything about leftV!
		if((*this).Base().ColorEnabled )
				C() = leftF.cC(); 
		T::ImportData(leftF);
	}
  static bool HasFaceColor()   { return true; }
  static bool HasFaceColorOcf()   { return true; }
};

template <class T> class Color4bOcf: public ColorOcf<vcg::Color4b, T> {};

///*-------------------------- MARK  ----------------------------------*/ 

template <class T> class MarkOcf: public T {
public:
  inline int & IMark()       { 
    assert((*this).Base().MarkEnabled); 
    return (*this).Base().MV[(*this).Index()]; 
  }
 
  inline int IMark() const   { 
    assert((*this).Base().MarkEnabled); 
    return (*this).Base().MV[(*this).Index()]; 
  } ;

	template <class LeftF>
	void ImportData(const LeftF & leftF){
		//if((*this).Base().MarkEnabled && leftF.Base().MarkEnabled)// WRONG I do not know anything about leftV!
		if((*this).Base().MarkEnabled)
			IMark() = leftF.IMark(); 
		T::ImportData(leftF);
	}
  static bool HasFaceMark()   { return true; }
  static bool HasFaceMarkOcf()   { return true; }
  inline void InitIMark()    { IMark() = 0; }
};

///*-------------------------- WEDGE TEXCOORD  ----------------------------------*/ 

template <class A, class TT> class WedgeTexCoordOcf: public TT {
public:
  WedgeTexCoordOcf(){ }
  typedef A TexCoordType;
  TexCoordType &WT(const int i)              { assert((*this).Base().WedgeTexEnabled); return (*this).Base().WTV[(*this).Index()].wt[i]; }
  TexCoordType const &cWT(const int i) const { assert((*this).Base().WedgeTexEnabled); return (*this).Base().WTV[(*this).Index()].wt[i]; }
	template <class LeftF>
	void ImportData(const LeftF & leftF){
		//if(this->Base().WedgeTexEnabled && leftF.Base().WedgeTexEnabled)  // WRONG I do not know anything about leftV!
		if(this->Base().WedgeTexEnabled)
		{ WT(0) = leftF.cWT(0); WT(1) = leftF.cWT(1); WT(2) = leftF.cWT(2); }
		TT::ImportData(leftF);
	}
  static bool HasWedgeTexCoord()   { return true; }
  static bool HasWedgeTexCoordOcf()   { return true; }
};

template <class T> class WedgeTexCoordfOcf: public WedgeTexCoordOcf<TexCoord2<float,1>, T> {};

///*-------------------------- WEDGE COLOR  ----------------------------------*/

template <class A, class TT> class WedgeColorOcf: public TT {
public:
  WedgeColorOcf(){ }
  typedef A ColorType;
  ColorType &WC(const int i)              { assert((*this).Base().WedgeColorEnabled); return (*this).Base().WCV[(*this).Index()].wc[i]; }
  const ColorType cWC(const int i) const { assert((*this).Base().WedgeColorEnabled); return (*this).Base().WCV[(*this).Index()].wc[i]; }
	template <class LeftF>
	void ImportData(const LeftF & leftF){
		//if(this->Base().WedgeColorEnabled && leftF.Base().WedgeColorEnabled)  // WRONG I do not know anything about leftV!
		if(this->Base().WedgeColorEnabled)
		{ WC(0) = leftF.cWC(0); WC(1) = leftF.cWC(1); WC(2) = leftF.cWC(2); }
		TT::ImportData(leftF);
	}
  static bool HasWedgeColor()   { return true; }
  static bool HasWedgeColorOcf()   { return true; }
};

template <class T> class WedgeColor4bOcf: public WedgeColorOcf<vcg::Color4b, T> {};

///*-------------------------- WEDGE NORMAL ----------------------------------*/

template <class A, class TT> class WedgeNormalOcf: public TT {
public:
  WedgeNormalOcf(){ }
  typedef A NormalType;
  NormalType &WN(const int i)              { assert((*this).Base().WedgeNormalEnabled); return (*this).Base().WNV[(*this).Index()].wn[i]; }
  NormalType const &cWN(const int i) const { assert((*this).Base().WedgeNormalEnabled); return (*this).Base().WNV[(*this).Index()].wn[i]; }
	template <class LeftF>
	void ImportData(const LeftF & leftF){
		//if(this->Base().WedgeNormalEnabled && leftF.Base().WedgeNormalEnabled)  // WRONG I do not know anything about leftV!
		if(this->Base().WedgeNormalEnabled)
		{ WN(0) = leftF.cWN(0); WN(1) = leftF.cWN(1); WN(2) = leftF.cWN(2); }
		TT::ImportData(leftF);
	}
  static bool HasWedgeNormal()   { return true; }
  static bool HasWedgeNormalOcf()   { return true; }
};

template <class T> class WedgeNormal3sOcf: public WedgeNormalOcf<vcg::Point3s, T> {};
template <class T> class WedgeNormal3fOcf: public WedgeNormalOcf<vcg::Point3f, T> {};
template <class T> class WedgeNormal3dOcf: public WedgeNormalOcf<vcg::Point3d, T> {};

///*-------------------------- InfoOpt  ----------------------------------*/

template < class T> class InfoOcf: public T {
public:
    // You should never ever try to copy a vertex that has OCF stuff.
		// use ImportData function.
    inline InfoOcf &operator=(const InfoOcf & /*other*/) {
        assert(0); return *this;
    }


  vector_ocf<typename T::FaceType> &Base() const { return *_ovp;}

	template <class LeftF>
	void ImportData(const LeftF & leftF){T::ImportData(leftF);}

  static bool HasFaceColorOcf()   { return false; }
  static bool HasFaceNormalOcf()   { return false; }
  static bool HasFaceCurvatureDirOcf()   { return false; }
  static bool HasFaceMarkOcf()   { return false; }
  static bool HasWedgeTexCoordOcf()   { return false; }
  static bool HasFFAdjacencyOcf()   { return false; }
  static bool HasVFAdjacencyOcf()   { return false; }
  //static bool HasFaceQualityOcf()   { return false; }

  inline int Index() const {
    typename T::FaceType const *tp=static_cast<typename T::FaceType const *>(this); 
    int tt2=tp- &*(_ovp->begin());
    return tt2;
  } 
public:
  // ovp Optional Vector Pointer
  // Pointer to the base vector where each face element is stored. 
  // used to access to the vectors of the other optional members.
  vector_ocf<typename T::FaceType> *_ovp;
};

  } // end namespace face
  
  template < class, class,class,class > class TriMesh;

  namespace tri
  {
  template < class FaceType >
  bool FaceVectorHasPerFaceVFAdjacency(const face::vector_ocf<FaceType> &fv)
  {
    if(FaceType::HasVFAdjacencyOcf()) return fv.IsVFAdjacencyEnabled();
    else return FaceType::HasVFAdjacency();
  }
  template < class FaceType >
  bool FaceVectorHasFFAdjacency(const face::vector_ocf<FaceType> &fv)
  {
    if(FaceType::HasFFAdjacencyOcf()) return fv.IsFFAdjacencyEnabled();
    else return FaceType::HasFFAdjacency();
  }
  template < class FaceType >
  bool FaceVectorHasPerWedgeTexCoord(const face::vector_ocf<FaceType> &fv)
  {
    if(FaceType::HasWedgeTexCoordOcf()) return fv.IsWedgeTexEnabled();
    else return FaceType::HasWedgeTexCoord();
  }
  template < class FaceType >
  bool FaceVectorHasPerFaceColor(const face::vector_ocf<FaceType> &fv)
  {
    if(FaceType::HasFaceColorOcf()) return fv.IsColorEnabled();
    else return FaceType::HasFaceColor();
  }
  template < class FaceType >
  bool FaceVectorHasPerFaceQuality(const face::vector_ocf<FaceType> &fv)
  {
    if(FaceType::HasFaceQualityOcf()) return fv.IsQualityEnabled();
    else return FaceType::HasFaceQuality();
  }
  template < class FaceType >
  bool FaceVectorHasPerFaceMark(const face::vector_ocf<FaceType> &fv)
  {
    if(FaceType::HasFaceMarkOcf()) return fv.IsMarkEnabled();
    else return FaceType::HasFaceMark();
  }
  template < class FaceType >
  bool FaceVectorHasPerFaceCurvatureDir(const face::vector_ocf<FaceType> &fv)
  {
    if(FaceType::HasCurvatureDirOcf()) return fv.IsCurvatureDirEnabled();
    else return FaceType::HasCurvatureDir();
  }
  template < class FaceType >
  void ReorderFace( std::vector<size_t>  &newFaceIndex, face::vector_ocf< FaceType > &faceVec)
  {
    faceVec.ReorderFace(newFaceIndex);
  }

  }
}// end namespace vcg
#endif