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/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005-2008 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef EditTextureFactoryPLUGIN_H
#define EditTextureFactoryPLUGIN_H
#include <QObject>
#include <common/interfaces.h>
class EditTextureFactory : public QObject, public MeshEditInterfaceFactory
{
Q_OBJECT
Q_INTERFACES(MeshEditInterfaceFactory)
public:
EditTextureFactory();
virtual ~EditTextureFactory() { delete editTexture; }
//gets a list of actions available from this plugin
virtual QList<QAction *> actions() const;
//get the edit tool for the given action
virtual MeshEditInterface* getMeshEditInterface(QAction *);
//get the description for the given action
virtual QString getEditToolDescription(QAction *);
private:
QList <QAction *> actionList;
QAction *editTexture;
};
#endif
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