File: pos.h

package info (click to toggle)
meshlab 2020.09%2Bdfsg1-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 45,124 kB
  • sloc: cpp: 400,238; ansic: 31,952; javascript: 1,578; sh: 387; yacc: 238; lex: 139; python: 86; makefile: 29
file content (515 lines) | stat: -rw-r--r-- 13,469 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
/****************************************************************************
* VCGLib                                                            o o     *
* Visual and Computer Graphics Library                            o     o   *
*                                                                _   O  _   *
* Copyright(C) 2004-2016                                           \/)\/    *
* Visual Computing Lab                                            /\/|      *
* ISTI - Italian National Research Council                           |      *
*                                                                    \      *
* All rights reserved.                                                      *
*                                                                           *
* This program is free software; you can redistribute it and/or modify      *   
* it under the terms of the GNU General Public License as published by      *
* the Free Software Foundation; either version 2 of the License, or         *
* (at your option) any later version.                                       *
*                                                                           *
* This program is distributed in the hope that it will be useful,           *
* but WITHOUT ANY WARRANTY; without even the implied warranty of            *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt)          *
* for more details.                                                         *
*                                                                           *
****************************************************************************/
/****************************************************************************
  History



****************************************************************************/

#ifndef __VCG_TETRA_POS
#define __VCG_TETRA_POS

namespace vcg {
namespace tetra {

/** \addtogroup tetra */
/*@{*/

/**  Class VTIterator.
 This is a vertex - tetrahedron iterator
                @param MTTYPE (Template Parameter) Specifies the type of the tetrahedron.
 */
template < class MTTYPE> 
class VTIterator
{
public:
    /// The tetrahedron type
    typedef  MTTYPE TetraType;
    typedef typename TetraType::VertexType VertexType;
private:
    /// Pointer to a tetrahedron
    TetraType *_vt;
    /// Index of one vertex
    int _vi;
    /// Default Constructor
public:
    VTIterator() : _vt(0), _vi(-1){}
    /// Constructor
    VTIterator(TetraType  * const tp, int const zp)
    {
        _vt=tp->V(zp)->VTp();
        _vi=tp->V(zp)->VTi();
    }
    VTIterator(VertexType * const vp)
    {
        _vt = vp->VTp();
        _vi = vp->VTi();
    }

    ~VTIterator(){};

    /// Return the tetrahedron stored in the half edge
    inline TetraType* & Vt()
    {
        return _vt;
    }

    /// Return the index of vertex as seen from the tetrahedron
    inline int & Vi()
    {
        return _vi;
    }

    /// Return the index of vertex as seen from the tetrahedron
    inline const int & Vi() const
    {
        return _vi;
    }

    inline bool End(){return (Vt()==NULL);}

    /// move on the next tetrahedron that share the vertex
    void operator++()
    {
        int vi=Vi();
        TetraType * tw = Vt();
        Vt() = tw->VTp(vi);
        Vi() = tw->VTi(vi);

        assert((Vt()==NULL)||((tw->V(vi))==(Vt()->V(Vi()))));
    }

};

template <class TetraType>
void VTStarVT( typename TetraType::VertexType* vp,
               std::vector<TetraType *> &tetraVec,
               std::vector<int> &indexes)
{
    tetraVec.clear();
    indexes.clear();
    tetraVec.reserve(16);
    indexes.reserve(16);
    tetra::VTIterator<TetraType> vti(vp);
    while(!vti.End())
    {
        tetraVec.push_back(vti.Vt());
        indexes.push_back(vti.Vi());
        ++vti;
    }
}
template <class TetraType>
void VVStarVT( typename TetraType::VertexPointer vp, std::vector<typename TetraType::VertexPointer> & starVec)
{
    typedef typename TetraType::VertexPointer VertexPointer;

    starVec.clear();
    starVec.reserve(16);
	VTIterator<TetraType> vti(vp);

    while (!vti.End())
    {
        starVec.push_back(vti.Vt()->V1(vti.Vi()));
        starVec.push_back(vti.Vt()->V2(vti.Vi()));
        starVec.push_back(vti.Vt()->V3(vti.Vi()));
        ++vti;
    }

    std::sort(starVec.begin(), starVec.end());
    typename std::vector<VertexPointer>::iterator new_end = std::unique(starVec.begin(),starVec.end());
    starVec.resize(new_end - starVec.begin());
}


/**  Templated over the class tetrahedron, it stores a \em position over a tetrahedron in a mesh.
        It contain a pointer to the current tetrahedron,
        the index of one face,edge and a edge's incident vertex.
 */
template < class MTTYPE> 
class Pos
{
public:

    /// The tetrahedron type
    typedef MTTYPE TetraType;
    /// The vertex type
    typedef	typename TetraType::VertexType VertexType;
    /// The coordinate type
    typedef	typename TetraType::VertexType::CoordType CoordType;
    ///The HEdgePos type
    typedef Pos<TetraType> BasePosType;

private:
    /// Pointer to the tetrahedron of the half-edge
    TetraType *_t;
    /// Index of the face
    char _f;
    /// Index of the edge
    char _e;
    /// Pointer to the vertex
    char _v;

public:
    /// Default constructor
    Pos(){SetNull();};
    /// Constructor which associates the half-edge elementet with a face, its edge and its vertex
    Pos(TetraType * const tp, char const fap,char const ep,
        char const vp){_t=tp;_f=fap;_e=ep;_v=vp;}

    ~Pos(){};

    /// Return the tetrahedron stored in the half edge
    inline TetraType* & T()
    {
        return _t;
    }

    /// Return the tetrahedron stored in the half edge
    inline  TetraType* const & T() const
    {
        return _t;
    }

    /// Return the index of face as seen from the tetrahedron
    inline char & F()
    {
        return _f;
    }

    /// Return the index of face as seen from the tetrahedron
    inline const char & F() const
    {
        return _f;
    }

    /// Return the index of face as seen from the tetrahedron
    inline char & E()
    {
        return _e;
    }

    /// Return the index of edge as seen from the tetrahedron
    inline const char & E() const
    {
        return _e;
    }

    /// Return the index of vertex as seen from the tetrahedron
    inline char & V()
    {
        return _v;
    }

    /// Return the index of vertex as seen from the tetrahedron
    inline const char & V() const
    {
        return _v;
    }

    /// Operator to compare two half-edge
    inline bool operator == ( BasePosType const & p ) const {
        return (T()==p.T() && F()==p.F() && E()==p.E() && V()==p.V());
    }

    /// Operator to compare two half-edge
    inline bool operator != ( BasePosType const & p ) const {
        return (!((*this)==p));
    }

    /// Set to null the half-edge
    void SetNull(){
        T()=0;
        F()=-1;
        E()=-1;
        V()=-1;
    }

    /// Check if the half-edge is null
    bool IsNull() const {
        return ((T()==0) || (F()<0) || (E()<0) || (V()<0));
    }


    /// Changes edge maintaining the same face and the same vertex
    void FlipE()
    {

        //take the absolute index of the tree edges of the faces
        char e0=vcg::Tetra::EofF(_f ,0);
        char e1=vcg::Tetra::EofF(_f ,1);
        char e2=vcg::Tetra::EofF(_f ,2);
        //eliminate the same as himself
        if (e0==E())
        {
            e0=e1;
            e1=e2;
        }
        else
            if (e1==E())
            {
                e1=e2;
            }

        //now choose the one that preserve the same vertex
        if ((vcg::Tetra::VofE(e1,0)==V())||(vcg::Tetra::VofE(e1,1)==V()))
            E()=e1;
        else
            E()=e0;
    }


    /// Changes vertex maintaining the same face and the same edge
    void FlipV()
    {
        // in the same edge choose the one that change
        char v0=vcg::Tetra::VofE(E(),0);
        char v1=vcg::Tetra::VofE(E(),1);
        if (v0!=V())
            V()=v0;
        else
            V()=v1;
    }

    /// Changes face maintaining the same vertex and the same edge
    void FlipF()
    {
        char f0=vcg::Tetra::FofE(E(),0);
        char f1=vcg::Tetra::FofE(E(),1);
        if (f0!=F())
            F()=f0;
        else
            F()=f1;
    }

    /// Changes tetrahedron maintaining the same face edge and vertex'... to finish
    void FlipT()
    {

        //save the two vertices of the old edge
        VertexType *v0=T()->V(vcg::Tetra::VofE(E(),0));
        VertexType *v1=T()->V(vcg::Tetra::VofE(E(),1));

        //get the current vertex
        VertexType *vcurr=T()->V(V());

        //get new tetrahedron according to tetra to tetra topology
        TetraType *nt=T()->TTp(F());
        char nfa=T()->TTi(F());
        if (nfa!=-1)
        {
            //find the right edge
            char ne0=vcg::Tetra::EofF(nfa,0);
            char ne1=vcg::Tetra::EofF(nfa,1);
            char ne2=vcg::Tetra::EofF(nfa,2);

            //the vertices of new edges
            VertexType *vn0=nt->V(vcg::Tetra::VofE(ne0,0));
            VertexType *vn1=nt->V(vcg::Tetra::VofE(ne0,1));
            //verify that the two vertices of tetrahedron are identical
            if (((vn0==v0)&&(vn1==v1))||((vn1==v0)&&(vn0==v1)))
                E()=ne0;
            else
            {
                vn0=nt->V(vcg::Tetra::VofE(ne1,0));
                vn1=nt->V(vcg::Tetra::VofE(ne1,1));
                if (((vn0==v0)&&(vn1==v1))||((vn1==v0)&&(vn0==v1)))
                    E()=ne1;
                else
                {
#ifdef _DEBUG
                    vn0=nt->V(vcg::Tetra::VofE(ne2,0));
                    vn1=nt->V(vcg::Tetra::VofE(ne2,1));
                    assert(((vn0==v0)&&(vn1==v1))||((vn1==v0)&&(vn0==v1)));
#endif
                    E()=ne2;
                }
            }

            //find the right vertex
            vn0=nt->V(vcg::Tetra::VofE(E(),0));
#ifdef _DEBUG
            vn1=nt->V(vcg::Tetra::VofE(E(),1));
            assert((vn0==vcurr)||(vn1==vcurr));
#endif
            if (vn0==vcurr)
                V()=vcg::Tetra::VofE(E(),0);
            else
                V()=vcg::Tetra::VofE(E(),1);

            T()=nt;
            assert(T()->V(V())==vcurr);
            F()=nfa;
        }
    }

    ///returns the next half edge on the same edge
    void NextT( )
    {
#ifdef _DEBUG
        VertexType *vold=T()->V(V());
#endif
        FlipT();
        FlipF();
#ifdef _DEBUG
        VertexType *vnew=T()->V(V());
        assert(vold==vnew);
#endif
    }

    void Assert()
#ifdef _DEBUG
    {
        HETYPE ht=*this;
        ht.FlipT();
        ht.FlipT();
        assert(ht==*this);

        ht=*this;
        ht.FlipF();
        ht.FlipF();
        assert(ht==*this);

        ht=*this;
        ht.FlipE();
        ht.FlipE();
        assert(ht==*this);

        ht=*this;
        ht.FlipV();
        ht.FlipV();
        assert(ht==*this);
    }
#else
    {}
#endif
};

///this pos structure jump on  next tetrahedron if find an external face
template < class MTTYPE> 
class PosJump:public Pos<MTTYPE>
{
private:
    MTTYPE *_t_initial;
    short int _back;
public :
    typedef  MTTYPE  TetraType;
    PosJump(const TetraType*  tp,const int  fap,const int  ep,
            int  vp){this->T()=tp;this->F()=fap;this->E()=ep;this->V()=vp;_t_initial=tp;_back=0;}

    void NextT()
    {
#ifdef _DEBUG
        int cont=0;
#endif
        MTTYPE *tpred=this->T();
        Pos<MTTYPE>::NextT();
        //external face
        if (tpred==this->T())
        {
            while (this->T()!=_t_initial)
            {
                Pos<MTTYPE>::NextT();
#ifdef _DEBUG
                cont++;
                assert (cont<500);
#endif
            }
            _back++;
            if (_back==1)
            {
                Pos<MTTYPE>::NextT();
            }
        }
    }
};

///this pos structure jump on  next tetrahedron in rotational sense if find an external face
template < class MTTYPE> 
class PosLoop:public Pos<MTTYPE>
{
private:
    MTTYPE *_t_initial;
    bool _jump;
    bool _loop;
public :
    typedef  MTTYPE  TetraType;
    PosLoop(TetraType*  tp,const int  fap,const int  ep,
            int vp){this->T()=tp;this->F()=fap;this->E()=ep;this->V()=vp;_t_initial=tp;_jump=false;_loop=false;}

    bool LoopEnd()
    {
        return (_loop);
    }

    bool Jump()
    {
        return(_jump);
    }

    void Reset()
    {
        _loop=false;
        _jump=false;
    }

    void NextT()
    {
#ifdef _DEBUG
        TetraType *t_old=this->T();
#endif
        TetraType *tpred=this->T();
        Pos<TetraType>::NextT();
        _loop=false;
        _jump=false;

        //external face
        if (tpred==this->T())
        {
            tpred=this->T();
            //jump next one
            Pos<TetraType>::NextT();
            //find the next external face
            while (tpred!=this->T())
            {
                tpred=this->T();
                Pos<TetraType>::NextT();
            }
            ////reset right rotation sense
            //  Pos<TetraType>::NextT();
            _jump=true;
        }
        if (this->T()==_t_initial)
            _loop=true;
#ifdef _DEBUG
        if (_loop==false)
            assert(t_old!=this->T());
#endif
    }

};
//@}
}//end namespace tetra
}//end namespace vcg

#endif