File: renderable.h

package info (click to toggle)
meshlab 2020.09%2Bdfsg1-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 45,124 kB
  • sloc: cpp: 400,238; ansic: 31,952; javascript: 1,578; sh: 387; yacc: 238; lex: 139; python: 86; makefile: 29
file content (200 lines) | stat: -rw-r--r-- 4,137 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
#ifndef GLW_RENDERABLE_H
#define GLW_RENDERABLE_H

#include <string>

#include "./object.h"

namespace glw
{

class RenderableArguments : public ObjectArguments
{
	public:

		typedef ObjectArguments     BaseType;
		typedef RenderableArguments ThisType;

		GLenum format;

		RenderableArguments(void)
			: BaseType ()
			, format   (GL_RGBA8)
		{
			;
		}

		RenderableArguments(GLenum aFormat)
			: BaseType ()
			, format   (aFormat)
		{
			;
		}

		void clear(void)
		{
			BaseType::clear();
			this->format = GL_RGBA8;
		}
};

class Renderable : public Object
{
	friend class Context;

	public:

		typedef Object     BaseType;
		typedef Renderable ThisType;

		GLenum format(void) const
		{
			return this->m_format;
		}

		virtual int  imageDimensions (void) const = 0;
		virtual bool isArray         (void) const = 0;

	protected:

		GLenum m_format;

		Renderable(Context * ctx)
			: BaseType (ctx)
			, m_format (GL_NONE)
		{
			;
		}
};

namespace detail { template <> struct BaseOf <Renderable> { typedef Object Type; }; };
typedef   detail::ObjectSharedPointerTraits  <Renderable> ::Type RenderablePtr;

class SafeRenderable : public SafeObject
{
	friend class Context;
	friend class BoundRenderable;

	public:

		typedef SafeObject     BaseType;
		typedef SafeRenderable ThisType;

		SafeRenderable(void)
			: BaseType()
		{
			;
		}

		GLenum format(void) const
		{
			return this->object()->format();
		}

		int imageDimensions(void) const
		{
			return this->object()->imageDimensions();
		}

		bool isArray(void) const
		{
			return this->object()->isArray();
		}

	protected:

		SafeRenderable(const RenderablePtr & renderable)
			: BaseType(renderable)
		{
			;
		}

		const RenderablePtr & object(void) const
		{
			return static_cast<const RenderablePtr &>(BaseType::object());
		}

		RenderablePtr & object(void)
		{
			return static_cast<RenderablePtr &>(BaseType::object());
		}
};

namespace detail { template <> struct BaseOf     <SafeRenderable> { typedef SafeObject     Type; }; };
namespace detail { template <> struct ObjectBase <SafeRenderable> { typedef Renderable     Type; }; };
namespace detail { template <> struct ObjectSafe <Renderable    > { typedef SafeRenderable Type; }; };
typedef   detail::ObjectSharedPointerTraits      <SafeRenderable> ::Type RenderableHandle;

class RenderableBindingParams : public ObjectBindingParams
{
	public:

		typedef ObjectBindingParams BaseType;
		typedef RenderableBindingParams ThisType;

		RenderableBindingParams(void)
			: BaseType()
		{
			;
		}

		RenderableBindingParams(GLenum aTarget, GLenum aUnit)
			: BaseType(aTarget, aUnit)
		{
			;
		}
};

class BoundRenderable : public BoundObject
{
	friend class Context;

	public:

		typedef BoundObject     BaseType;
		typedef BoundRenderable ThisType;

		BoundRenderable(void)
			: BaseType()
		{
			;
		}

		const RenderableHandle & handle(void) const
		{
			return static_cast<const RenderableHandle &>(BaseType::handle());
		}

		RenderableHandle & handle(void)
		{
			return static_cast<RenderableHandle &>(BaseType::handle());
		}

	protected:

		BoundRenderable(const RenderableHandle & handle, const RenderableBindingParams & params)
			: BaseType(handle, params)
		{
			;
		}

		const RenderablePtr & object(void) const
		{
			return this->handle()->object();
		}

		RenderablePtr & object(void)
		{
			return this->handle()->object();
		}
};

namespace detail { template <> struct ParamsOf    <BoundRenderable> { typedef RenderableBindingParams Type; }; };
namespace detail { template <> struct BaseOf      <BoundRenderable> { typedef BoundObject Type; }; };
namespace detail { template <> struct ObjectBase  <BoundRenderable> { typedef Renderable      Type; }; };
namespace detail { template <> struct ObjectBound <Renderable     > { typedef BoundRenderable Type; }; };
typedef   detail::ObjectSharedPointerTraits       <BoundRenderable> ::Type  BoundRenderableHandle;

};

#endif // GLW_RENDERABLE_H