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/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef PLUGINMANAGER_H
#define PLUGINMANAGER_H
#include "interfaces.h"
//#include "scriptsyntax.h"
#include<QMap>
#include<QObject>
/**
\brief This class provides the basic tools for managing all the plugins. It is used by both meshlab and meshlab server.
*/
class PluginManager
{
public:
PluginManager();
~PluginManager();
enum TypeIO{IMPORT,EXPORT};
void loadPlugins(RichParameterList& defaultGlobal);
void loadPlugins(RichParameterList& defaultGlobal, const QDir& pluginsDirectory);
QString pluginsCode() const;
int numberIOPlugins() const;
inline QVector<MeshFilterInterface*>& meshFilterPlugins() {return meshFilterPlug;}
inline QVector<MeshRenderInterface*>& meshRenderPlugins() {return meshRenderPlug;}
inline QVector<MeshDecorateInterface*>& meshDecoratePlugins() {return meshDecoratePlug;}
inline QVector<MeshEditInterfaceFactory*>& meshEditFactoryPlugins() {return meshEditInterfacePlug;}
static QString getDefaultPluginDirPath();
static QString getBaseDirPath();
QMap<QString,RichParameterList> generateFilterParameterMap();
MeshDecorateInterface* getDecoratorInterfaceByName(const QString& name);
QMap<QString, QAction*> actionFilterMap;
QMap<QString, MeshFilterInterface*> stringFilterMap;
QMap<QString,MeshIOInterface*> allKnowInputFormats;
QMap<QString,MeshIOInterface*> allKnowOutputFormats;
QStringList inpFilters;
QStringList outFilters;
QVector<MeshIOInterface*> meshIOPlug;
QVector<MeshFilterInterface*> meshFilterPlug;
QVector<MeshRenderInterface*> meshRenderPlug;
QVector<MeshDecorateInterface*> meshDecoratePlug;
QVector<MeshEditInterfaceFactory*> meshEditInterfacePlug;
QVector<QAction *> editActionList;
QVector<QAction *> decoratorActionList;
// Used for unique destruction - this "owns" all IO, Filter, Render, and Decorate plugins
QVector<MeshCommonInterface *> ownerPlug;
QStringList pluginsLoaded;
static QString osDependentFileBaseName(const QString& plname);
static QString osIndependentPluginName(const QString& plname);
private:
QDir pluginsDir;
void knownIOFormats();
};
#endif // PLUGINMANAGER_H
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