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/****************************************************************************
* MeshLab o o *
* An extendible mesh processor o o *
* _ O _ *
* Copyright(C) 2005, 2009 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
// Application to vertex shader
varying vec3 N;
varying vec3 I;
varying vec4 Cs;
void main()
{
vec4 P = gl_ModelViewMatrix * gl_Vertex;
I = P.xyz - vec3 (0);
N = gl_NormalMatrix * gl_Normal;
Cs = gl_Color;
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
}
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