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/* "mgt" Copyright (c) 1991 Shodan */
#include <stdlib.h>
#include <string.h>
#include "mgt.h"
static int newNodeNum;
FUNCTION boolean getCoord(x, y, list)
int x, y;
coordList *list;
{
for (; list; list = list->next)
if (list->x == x && list->y == y)
return true;
return false;
}
FUNCTION coordList *addCoord(x, y)
int x, y;
{
coordList *co;
if (!(co = (coordList *) malloc(sizeof(coordList))))
barf("Memory allocation failure (addCoord)");
co->next = 0;
co->x = x;
co->y = y;
return co;
}
FUNCTION void setCoord(x, y, startlist)
int x, y;
coordList **startlist;
{
coordList *list;
if (!*startlist)
*startlist = addCoord(x, y);
else {
for (list = *startlist; list->next; list = list->next)
if (x == list->x && y == list->y)
return;
list->next = addCoord(x, y);
}
}
FUNCTION void clearCoord(x, y, startlist)
int x, y;
coordList **startlist;
{
coordList *last, *list;
last = 0;
list = *startlist;
while (list && (x != list->x || y != list->y)) {
last = list;
list = list->next;
}
if (list) {
if (last)
last->next = list->next;
else
*startlist = list->next;
free(list);
}
}
FUNCTION void initNodes()
{
newNodeNum = 0;
}
FUNCTION nodep newNode()
{
nodep new;
#ifdef DEBUG
totalmemory += sizeof(node);
fprintf(debug, "%ld %ld\n", totalmemory, coreleft());
#endif
new = (nodep) calloc(1, sizeof(node));
if (!new)
barf("Memory allocation failure (newnode)");
new->nodeNum = newNodeNum++;
return new;
}
FUNCTION void freeNode(n)
nodep n;
{
if (n) {
freeNode(n->nextSibling);
freeNode(n->child);
delNode(n);
}
}
FUNCTION char *dupStr(s)
char *s;
{
char *c;
#ifdef DEBUG
totalmemory += strlen(s) + 1;
fprintf(debug, "%ld %ld\n", totalmemory, coreleft());
#endif
c = (char *) malloc((unsigned) strlen(s) + 1);
if (!c)
barf("Memory allocation failure (dupstr)");
strcpy(c, s);
return c;
}
FUNCTION void freeProps(n)
nodep n;
{
property *prop, *lastprop;
coordList *cl, *lastcl;
prop = n->p;
while (prop) {
switch (prop->t) {
case t_AddEmpty:
case t_AddBlack:
case t_AddWhite:
case t_Mark:
case t_Letter:
case t_Black:
case t_White:
cl = prop->data.stones;
while (cl) {
lastcl = cl;
cl = cl->next;
free(lastcl);
}
break;
case t_Name:
case t_Comment:
free(prop->data.comment);
break;
}
lastprop = prop;
prop = prop->next;
free(lastprop);
}
}
FUNCTION void delNode(n)
nodep n;
{
freeProps(n);
free(n);
}
FUNCTION void addprop(n, p)
nodep n;
property *p;
{
p->next = n->p;
n->p = p;
}
FUNCTION property *getprop(n, t)
nodep n;
Token t;
{
property *p;
p = n->p;
while (p && p->t != t)
p = p->next;
return p;
}
FUNCTION int treeCountSiblings(n)
nodep n;
{
int i;
nodep n1;
n1 = n->child;
i = 0;
while (n1) {
n1 = n1->nextSibling;
i++;
}
return i;
}
FUNCTION nodep nthChild(n, c) /* nodep, int */
nodep n;
int c;
{
if (n->child) {
n = child(n);
while (c-- && n)
n = nextSibling(n);
} else {
n = 0;
}
return n;
}
/* TREE WALK functions KEEP TRACK OF DEPTH AS WELL */
FUNCTION nodep parent(n)
nodep n;
{
return n->parent;
}
FUNCTION nodep child(n)
nodep n;
{
return n->child;
}
FUNCTION nodep lastSibling(n)
nodep n;
{
return n->lastSibling;
}
FUNCTION nodep nextSibling(n)
nodep n;
{
return n->nextSibling;
}
FUNCTION nodep treeLastSibling(n)
nodep n;
{
while (n->nextSibling) {
n = n->nextSibling;
}
return n;
}
/* go to next node down the tree. Stop if at bottom. */
FUNCTION nodep treeDown(n)
nodep n;
{
if (n->child) {
BUG("treeDown: going down\n");
return child(n);
} else {
BUG("treeDown: stop\n");
return n;
}
}
/* backup, stop if at top */
FUNCTION nodep treeUp(n)
nodep n;
{
if (n->parent) {
BUG("treeUp: going up\n");
return parent(n);
} else {
BUG("treeUp: staying\n");
return n;
}
}
/* go to next node backing up the tree only */
FUNCTION nodep treeNextUp(n)
nodep n;
{
if (n->nextSibling) {
BUG("nextSibling ");
return nextSibling(n);
} else if (n->parent) {
BUG("nextup-parent ");
while (n->parent && !n->nextSibling)
n = parent(n);
if (n->nextSibling)
return nextSibling(n);
else
return n;
} else if (n->child) {
BUG("child ");
return child(n);
} else {
BUG("current ");
return n;
}
}
/* go to next node, backup if neccessary */
FUNCTION nodep treeNext(n)
nodep n;
{
nodep r;
BUG("treeNext:");
if (n != (r = treeDown(n))) {
BUG("going down ");
} else {
BUG("going up ");
r = treeNextUp(n);
}
BUG("\n");
return r;
}
FUNCTION nodep lastChildOfLastSibling(n)
nodep n;
{
while (n->nextSibling)
n = nextSibling(n);
if (n->child)
return lastChildOfLastSibling(child(n));
else
return n;
}
/* go to next node, backup if neccessary */
FUNCTION nodep treeLast(n)
nodep n;
{
nodep r;
if (n->lastSibling) {
n = lastSibling(n);
if (n->child)
r = lastChildOfLastSibling(child(n));
else
r = n;
} else if (n->parent) {
r = parent(n);
} else if (n->child) {
r = lastChildOfLastSibling(child(n));
} else {
r = n;
}
return r;
}
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