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New in version 4.2.2:
* Make build reproducible by sorting files in Makefile (for Debian)
* Remove GPU test maze (makes the game look experimental)
New in version 4.2:
* Fix title screen for 16:9 screens
New in version 4.1:
* More FPS in menus
New in version 4.0:
* New special mouse: the "drill mouse" destroys walls
* Only houses from selected players are present in the maze
* Better FPS setting: your computer heats less while playing the game
New in version 3.0:
* Sick mice
* New music
* A.I. now sends snakes to other's houses
New in version 2.1:
* Better AI: now uses snakes
New in version 2.0:
* Make new icons, Windows installer, cleanup
New in version 1.11:
* Add music
New in version 1.10:
* Fix OpenGL error 1280 in menu "about" and "how to play" on some computers
(caused by trying to render an empty string)
* New mouse image
* Fix image ratio for mice
New in version 1.9:
* Change FPS options to 100, 200 and MAX (default is 200)
New in version 1.8:
* New "How to play" screen
* Windows version: Now an installer is provided instead of a ZIP file
New in version 1.7.2:
* Linux version: Makefile fixes
New in version 1.7:
* New eagle SVG images
New in version 1.6.2:
* Linux version: Add ChangeLog
* Linux version: Remove SOIL directory
New in version 1.6.1
* Linux version: Render fonts at runtime using libglc
* Linux version: Depend on ttf-dejavu-core instead of providing the font
* Linux version: Install Debian menu and Freedesktop menu entries
* Linux version: Depend on libsoil package instead of compiling it
* Linux version: Fix Makefile
* Linux version: Remove useless data files
* Clarify data file licenses and add license to all source files
* Linux version: Support getpwuid() for getting home directory
* Linux version: Add watch file
New in version 1.5
* Windows version: Render fonts at runtime using Windows font outlines
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