1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145
|
package config
import (
"errors"
"log"
lua "github.com/yuin/gopher-lua"
ulua "github.com/zyedidia/micro/v2/internal/lua"
)
// ErrNoSuchFunction is returned when Call is executed on a function that does not exist
var ErrNoSuchFunction = errors.New("No such function exists")
// LoadAllPlugins loads all detected plugins (in runtime/plugins and ConfigDir/plugins)
func LoadAllPlugins() error {
var reterr error
for _, p := range Plugins {
err := p.Load()
if err != nil {
reterr = err
}
}
return reterr
}
// RunPluginFn runs a given function in all plugins
// returns an error if any of the plugins had an error
func RunPluginFn(fn string, args ...lua.LValue) error {
var reterr error
for _, p := range Plugins {
if !p.IsLoaded() {
continue
}
_, err := p.Call(fn, args...)
if err != nil && err != ErrNoSuchFunction {
reterr = errors.New("Plugin " + p.Name + ": " + err.Error())
}
}
return reterr
}
// RunPluginFnBool runs a function in all plugins and returns
// false if any one of them returned false
// also returns an error if any of the plugins had an error
func RunPluginFnBool(settings map[string]any, fn string, args ...lua.LValue) (bool, error) {
var reterr error
retbool := true
for _, p := range Plugins {
if !p.IsLoaded() || (settings != nil && settings[p.Name] == false) {
continue
}
val, err := p.Call(fn, args...)
if err == ErrNoSuchFunction {
continue
}
if err != nil {
reterr = errors.New("Plugin " + p.Name + ": " + err.Error())
continue
}
if v, ok := val.(lua.LBool); ok {
retbool = retbool && bool(v)
}
}
return retbool, reterr
}
// Plugin stores information about the source files/info for a plugin
type Plugin struct {
DirName string // name of plugin folder
Name string // name of plugin
Info *PluginInfo // json file containing info
Srcs []RuntimeFile // lua files
Loaded bool
Builtin bool
}
// IsLoaded returns if a plugin is enabled
func (p *Plugin) IsLoaded() bool {
if v, ok := GlobalSettings[p.Name]; ok {
return v.(bool) && p.Loaded
}
return true
}
// Plugins is a list of all detected plugins (enabled or disabled)
var Plugins []*Plugin
// Load creates an option for the plugin and runs all source files
func (p *Plugin) Load() error {
if v, ok := GlobalSettings[p.Name]; ok && !v.(bool) {
return nil
}
for _, f := range p.Srcs {
dat, err := f.Data()
if err != nil {
return err
}
err = ulua.LoadFile(p.Name, f.Name(), dat)
if err != nil {
return err
}
}
p.Loaded = true
RegisterCommonOption(p.Name, true)
return nil
}
// Call calls a given function in this plugin
func (p *Plugin) Call(fn string, args ...lua.LValue) (lua.LValue, error) {
plug := ulua.L.GetGlobal(p.Name)
if plug == lua.LNil {
log.Println("Plugin does not exist:", p.Name, "at", p.DirName, ":", p)
return nil, nil
}
luafn := ulua.L.GetField(plug, fn)
if luafn == lua.LNil {
return nil, ErrNoSuchFunction
}
err := ulua.L.CallByParam(lua.P{
Fn: luafn,
NRet: 1,
Protect: true,
}, args...)
if err != nil {
return nil, err
}
ret := ulua.L.Get(-1)
ulua.L.Pop(1)
return ret, nil
}
// FindPlugin returns the plugin with the given name
func FindPlugin(name string) *Plugin {
var pl *Plugin
for _, p := range Plugins {
if !p.IsLoaded() {
continue
}
if p.Name == name {
pl = p
break
}
}
return pl
}
|