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<title>SWF::Button - SWF button class</title>
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<p><a name="__index__"></a></p>
<ul>
<li><a href="#name">NAME</a></li>
<li><a href="#synopsis">SYNOPSIS</a></li>
<li><a href="#description">DESCRIPTION</a></li>
<li><a href="#methods">METHODS</a></li>
<li><a href="#author">AUTHOR</a></li>
<li><a href="#see_also">SEE ALSO</a></li>
</ul>
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<p>
</p>
<h1><a name="name">NAME</a></h1>
<p>SWF::Button - SWF button class</p>
<p>
</p>
<hr />
<h1><a name="synopsis">SYNOPSIS</a></h1>
<pre>
use SWF::Button;
$button = new SWF::Button();
$button->setUp($shape1);
$button->setDown($shape2);</pre>
<p>
</p>
<hr />
<h1><a name="description">DESCRIPTION</a></h1>
<p>Creates buttons for flash movies. Buttons are controlled by various
methods for visible design and triggered actions, see below:</p>
<p>
</p>
<hr />
<h1><a name="methods">METHODS</a></h1>
<dl>
<dt><strong><a name="button" class="item">new SWF::Button()</a></strong>
<dd>
<p>Creates a new Button object.</p>
</dd>
</li>
<dt><strong><a name="addshape" class="item">$button->addShape($shape, FLAG)</a></strong>
<dd>
<p>Adds $shape to the button. Using this method is not recommended,
better use <a href="#addcharacter"><code>addCharacter()</code></a>, see next item for details.
Also unlike <a href="#addcharacter"><code>addCharacter()</code></a> this method does not return any SWF::ButtonRecord objects</p>
</dd>
</li>
<dt><strong><a name="addcharacter" class="item">$buttonrecord = $button->addCharacter($character [, $flags])</a></strong>
<dd>
<p>Adds character $shape to the button. Valid FLAGs are:</p>
</dd>
<dd>
<pre>
SWFBUTTON_HIT
SWFBUTTON_UP
SWFBUTTON_DOWN
SWFBUTTON_OVER</pre>
</dd>
<dd>
<p>Unlike <a href="#addshape"><code>addShape()</code></a> this method returns an object of SWF::ButtonRecord class.
The flag states can be combined using the binary or operator.</p>
</dd>
</li>
<dt><strong><a name="setover" class="item">$buttonrecord = $button-><code>setOver($shape)</code></a></strong>
<dd>
<p>Shortcut for $button->addCharacter($shape, SWFBUTTON_OVER);</p>
</dd>
</li>
<dt><strong><a name="sethit" class="item">$buttonrecord = $button-><code>setHit($shape)</code></a></strong>
<dd>
<p>Shortcut for $button->addCharacter($shape, SWFBUTTON_HIT);</p>
</dd>
</li>
<dt><strong><a name="setup" class="item">$buttonrecord = $button-><code>setUp($shape)</code></a></strong>
<dd>
<p>Shortcut for $button->addCharacter($shape, SWFBUTTON_UP);</p>
</dd>
</li>
<dt><strong><a name="setdown" class="item">$buttonrecord = $button-><code>setDown($shape)</code></a></strong>
<dd>
<p>Shortcut for $button->addCharacter($shape, SWFBUTTON_DOWN);</p>
</dd>
</li>
<dt><strong><a name="addaction" class="item">$button->addAction($action [,FLAG])</a></strong>
<dt><strong><a name="setaction" class="item">$button->setAction($action [,FLAG])</a></strong>
<dd>
<p>Adds $action object (see SWF::Action). Valid FLAGs are:</p>
</dd>
<dd>
<pre>
SWFBUTTON_MOUSEUP
SWFBUTTON_MOUSEOVER
SWFBUTTON_MOUSEOUT
SWFBUTTON_MOUSEDOWN
SWFBUTTON_DRAGOVER
SWFBUTTON_DRAGOUT</pre>
</dd>
<dd>
<p>SWFBUTTON_MOUSEUP is the default value of FLAG.</p>
</dd>
</li>
<dt><strong><a name="setmenu" class="item">$button->setMenu(0|1)</a></strong>
<dd>
<p>Parameter is 0 (off) or 1(on).
Can be used for a slight different behavior of buttons.</p>
</dd>
</li>
<dt><strong><a name="addsound" class="item">$soundinstance = $button->addSound($sound, $flags)</a></strong>
<dd>
<p>Plays a prepared SWF::Sound object and returns an object of SWF::SoundInstance.
Once more valid flags are:</p>
</dd>
<dd>
<pre>
SWFBUTTON_MOUSEUP
SWFBUTTON_MOUSEOVER
SWFBUTTON_MOUSEOUT
SWFBUTTON_MOUSEDOWN</pre>
</dd>
<dd>
<p>For example:</p>
</dd>
<dd>
<pre>
$sound = new SWF::Sound("wow.mp3", SWF_SOUND_MP3_COMPRESSED );
$soundinstance = $button->addSound($sound, SWFBUTTON_MOUSEDOWN );</pre>
</dd>
</li>
<dt><strong><a name="setscalinggrid" class="item">$button->setScalingGrid($x, $y, $w, $h)</a></strong>
<dd>
<p>This function (available from SWF>=8) sets a 9 slice scaling grid:
1 2 3
4 5 6
7 8 9
X, y, w and h define a rectangle, which is the dimension of the center slice
(5). All other slices are determined out of the characters bounds and the
defined rect. While slice 5 is scaled vertical and horizontal, slice 2 and 8
are only scaled horizontal. Slice 4 and 6 only vertical. The 4 corner slices
are not scaled (1, 3, 7, 9).</p>
</dd>
</li>
<dt><strong><a name="removescalinggrid" class="item">$button-><code>removeScalingGrid()</code></a></strong>
<dd>
<p>Removes scaling grid rectangles.</p>
</dd>
</li>
</dl>
<p>
</p>
<hr />
<h1><a name="author">AUTHOR</a></h1>
<p>wrapper written by</p>
<p>Soheil Seyfaie (soheil at users dot sourceforge dot net)
Peter Liscovius (peterdd at users dot sourceforge dot net)
and many others.</p>
<p>
</p>
<hr />
<h1><a name="see_also">SEE ALSO</a></h1>
<p>SWF, SWF::Action, SWF::Shape, SWF::Movie, SWF::MovieClip, SWF::Constants, SWF::Sound, SWF::SoundInstance</p>
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