File: SWF%3A%3AButtonRecord.html

package info (click to toggle)
ming 1%3A0.4.3-1
  • links: PTS
  • area: main
  • in suites: squeeze
  • size: 27,236 kB
  • ctags: 11,055
  • sloc: ansic: 55,058; sh: 9,111; cpp: 3,752; yacc: 2,808; makefile: 2,155; python: 1,864; perl: 1,472; php: 678; tcl: 13
file content (159 lines) | stat: -rw-r--r-- 4,501 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
<?xml version="1.0" ?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>SWF::ButtonRecord - SWF Button Helper Class</title>
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
<link rev="made" href="mailto:feedback@suse.de" />
</head>

<body style="background-color: white">


<!-- INDEX BEGIN -->
<div name="index">
<p><a name="__index__"></a></p>

<ul>

	<li><a href="#name">NAME</a></li>
	<li><a href="#synopsis">SYNOPSIS</a></li>
	<li><a href="#description">DESCRIPTION</a></li>
	<li><a href="#methods">METHODS</a></li>
	<li><a href="#author">AUTHOR</a></li>
	<li><a href="#see_also">SEE ALSO</a></li>
</ul>

<hr name="index" />
</div>
<!-- INDEX END -->

<p>
</p>
<h1><a name="name">NAME</a></h1>
<p>SWF::ButtonRecord - SWF Button Helper Class</p>
<p>
</p>
<hr />
<h1><a name="synopsis">SYNOPSIS</a></h1>
<pre>
        use SWF::ButtonRecord;
        use SWF::Button;
        use SWF::Constants qw(:Button);
        # create button and a shape here..
        # and then:
        $buttonrecord = $button-&gt;addCharacter($my_shape, SWFBUTTON_DOWN);
        $buttonrecord-&gt;scale(0.5,0.5);
        $buttonrecord-&gt;move(50,50);</pre>
<p>
</p>
<hr />
<h1><a name="description">DESCRIPTION</a></h1>
<p>Adding a character shape to an object of SWF::Button class will give you
access to an SWF::ButtonRecord object. This is useful for further changes
by using the declared methods below. So SWF::ButtonRecord objects are
a comparable counterpart to SWF::Displayitem objects. Just like them
there is no constructor method available.</p>
<p>
</p>
<hr />
<h1><a name="methods">METHODS</a></h1>
<dl>
<dt><strong><a name="moveto" class="item">$buttonRecord-&gt;moveTo($x, $y)</a></strong>

<dd>
<p>Move ButtonRecord to ($x, $y).</p>
</dd>
</li>
<dt><strong><a name="move" class="item">$buttonRecord-&gt;move($x, $y)</a></strong>

<dd>
<p>Displace ButtonRecord by ($x, $y).</p>
</dd>
</li>
<dt><strong><a name="scaleto" class="item">$buttonRecord-&gt;scaleTo($x ,$y)</a></strong>

<dd>
<p>Set ButtonRecord scale to $x in the x-direction and $y in the y-direction.</p>
</dd>
</li>
<dt><strong><a name="scale" class="item">$buttonRecord-&gt;scale($x ,$y)</a></strong>

<dd>
<p>Multiply ButtonRecord scale by $x in the x-direction and $y in the y-direction.</p>
</dd>
</li>
<dt><strong><a name="rotateto" class="item">$buttonRecord-&gt;<code>rotateTo($degrees)</code></a></strong>

<dd>
<p>Set ButtonRecord rotation to $degrees.</p>
</dd>
</li>
<dt><strong><a name="rotate" class="item">$buttonRecord-&gt;<code>rotate($degrees)</code></a></strong>

<dd>
<p>Rotate ButtonRecord by $degrees.</p>
</dd>
</li>
<dt><strong><a name="skewx" class="item">$buttonRecord-&gt;<code>skewX($x)</code></a></strong>

<dd>
<p>Add $x to the current x-skew.</p>
</dd>
</li>
<dt><strong><a name="skewxto" class="item">$buttonRecord-&gt;<code>skewXTo($x)</code></a></strong>

<dd>
<p>Set x-skew to $x. 1.0 is 45-degree forward slant. More is more forward while less is more backward.</p>
</dd>
</li>
<dt><strong><a name="skewy" class="item">$buttonRecord-&gt;<code>skewY($y)</code></a></strong>

<dd>
<p>Add $y to the current y-skew.</p>
</dd>
</li>
<dt><strong><a name="skewyto" class="item">$buttonRecord-&gt;<code>skewYTo($y)</code></a></strong>

<dd>
<p>Set y-skew to $y. 1.0 is 45-degree upward slant. More is more upward while less is more downward.</p>
</dd>
</li>
<dt><strong><a name="setdepth" class="item">$buttonRecord-&gt;<code>setDepth($depth)</code></a></strong>

<dd>
<p>Set Z-order of ButtonRecord to $depth.</p>
</dd>
</li>
<dt><strong><a name="setblendmode" class="item">$buttonRecord-&gt;<code>setBlendMode($mode)</code></a></strong>

<dd>
<p>Set an alternative blend mode instead of default alpha blend.
Possible modes are SWFBLEND_MODE_NORMAL, SWFBLEND_MODE_LAYER etc.</p>
</dd>
</li>
<dt><strong><a name="addfilter" class="item">$buttonRecord-&gt;<code>addFilter($filter)</code></a></strong>

<dd>
<p>Process the ButtonRecord object thru a prepared filter:
an object of SWF::Filter class, e.g. BlurFilter or DropShadowFilter.
Filters are available since player version 8.</p>
</dd>
</li>
</dl>
<p>
</p>
<hr />
<h1><a name="author">AUTHOR</a></h1>
<p>developers of ming 
ming.sourceforge.net,
Albrecht Kleine</p>
<p>
</p>
<hr />
<h1><a name="see_also">SEE ALSO</a></h1>
<p>SWF, SWF::Button, SWF::DisplayItem, SWF::Filter, SWF::Movie, SWF::MovieClip</p>

</body>

</html>