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<title>SWF::MovieClip - MovieClip Class</title>
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<p><a name="__index__"></a></p>
<ul>
<li><a href="#name">NAME</a></li>
<li><a href="#synopsis">SYNOPSIS</a></li>
<li><a href="#description">DESCRIPTION</a></li>
<li><a href="#methods">METHODS</a></li>
<li><a href="#author">AUTHOR</a></li>
<li><a href="#see_also">SEE ALSO</a></li>
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<p>
</p>
<h1><a name="name">NAME</a></h1>
<p>SWF::MovieClip - MovieClip Class</p>
<p>
</p>
<hr />
<h1><a name="synopsis">SYNOPSIS</a></h1>
<pre>
use SWF::MovieClip;
my $movieclip = new SWF::MovieClip();</pre>
<p>
</p>
<hr />
<h1><a name="description">DESCRIPTION</a></h1>
<p>SWF::MovieClip allows you to add animated objects to your Flash movies.</p>
<p>
</p>
<hr />
<h1><a name="methods">METHODS</a></h1>
<dl>
<dt><strong><a name="movieclip" class="item">$mc= new SWF::MovieClip()</a></strong>
<dd>
<p>Returns an SWF::MovieClip object.</p>
</dd>
</li>
<dt><strong><a name="add" class="item">$item = $mc-><code>add($swfobject)</code></a></strong>
<dd>
<p>When you add following types of objects to the $mc they will return a SWF::DisplayItem:</p>
</dd>
<dl>
<dt><strong><a name="swf_button" class="item">SWF::Button</a></strong>
<dt><strong><a name="prebuiltclip" class="item">SWF::PrebuiltClip (a whole external swf file)</a></strong>
<dt><strong>SWF::MovieClip (you can nest them like a tree)</strong>
<dt><strong><a name="swf_shape" class="item">SWF::Shape</a></strong>
<dt><strong><a name="swf_text" class="item">SWF::Text</a></strong>
<dt><strong><a name="swf_textfield" class="item">SWF::TextField</a></strong>
<dt><strong><a name="swf_videostream" class="item">SWF::VideoStream</a></strong>
</dl>
<p>[ToDo: to be verified:
When you add a SWF::Sound the return value is a SWF::SoundInstance:
$si = $mc-><a href="#add"><code>add($sound)</code></a>; ]</p>
<dt><strong><a name="startsound" class="item">$si = $mc-><code>startSound($sound)</code></a></strong>
<dd>
<p>Starts making noise and returns an object of SWF::SoundInstance class.</p>
</dd>
</li>
<dt><strong><a name="stopsound" class="item">$mc-><code>stopSound($sound)</code></a></strong>
<dd>
<p>Stops sound started by <a href="#startsound"><code>startSound()</code></a> method.</p>
</dd>
</li>
<dt><strong><a name="remove" class="item">$mc-><code>remove($di)</code></a></strong>
<dd>
<p>Removes SWF::DisplayItem $di from the display list.</p>
</dd>
</li>
<dt><strong><a name="nextframe" class="item">$mc-><code>nextFrame()</code></a></strong>
<dd>
<p>Move to the next frame in the timeline of SWF::MovieClip $mc</p>
</dd>
</li>
<dt><strong><a name="setnumberofframes" class="item">$mc-><code>setNumberOfFrames($i)</code></a></strong>
<dt><strong><a name="setframes" class="item">$mc-><code>setFrames($i)</code></a></strong>
<dd>
<p>Sets total number of $mc frames to $i
This is an optional autofiller, e.g. when you want to be sure that 2 different movieclips
have 100 frames when playing, but the number of <a href="#nextframe"><code>nextFrame()</code></a> calls in these 2 movieclips is unknown or
dynamic (dependent on data from databases, whatever). By default a movieclip the number of frames
in the timeline is how often you called $mc->nextFrame for this clip.</p>
</dd>
</li>
<dt><strong><a name="labelframe" class="item">$mc-><code>labelFrame($name)</code></a></strong>
<dd>
<p>Sets frame name to $name.
You are then able to access this frame by name in ActionScript, not just by frame number.</p>
</dd>
</li>
<dt><strong><a name="setscalinggrid" class="item">$mc->setScalingGrid($x, $y, $w, $h)</a></strong>
<dd>
<p>This function (available from SWF>=8) sets a 9 slice scaling grid:
1 2 3
4 5 6
7 8 9
X, y, w and h define a rectangle, which is the dimension of the center slice
(5). All other slices are determined out of the characters bounds and the
defined rect. While slice 5 is scaled vertical and horizontal, slice 2 and 8
are only scaled horizontal. Slice 4 and 6 only vertical. The 4 corner slices
are not scaled (1, 3, 7, 9).
[ToDo: to be verified]</p>
</dd>
</li>
<dt><strong><a name="removescalinggrid" class="item">$mc-><code>removeScalingGrid()</code></a></strong>
<dd>
<p>Removes scaling grid rectangles.</p>
</dd>
</li>
<dt><strong><a name="addinitaction" class="item">$mc-><code>addInitAction($action)</code></a></strong>
<dd>
<p>Adds an initial ActionScript block to MovieClip $mc.
These actions are executed before the MovieClip is available
as a script object.
[ToDo: to be verified]</p>
</dd>
</li>
<dt><strong><a name="setsoundstream" class="item">$mc->setSoundStream($sound, $rate, [$skip])</a></strong>
<dd>
<p>Includes streaming sound to a movie.
[ToDo: add more doc and a demo here.]</p>
</dd>
</li>
</dl>
<p>
</p>
<hr />
<h1><a name="author">AUTHOR</a></h1>
<p>Soheil Seyfaie (<a href="mailto:soheil@netcom.ca">soheil@netcom.ca</a>)
Peter Liscovius</p>
<p>see AUTHORS of ming distribution (ming.sf.net)</p>
<p>
</p>
<hr />
<h1><a name="see_also">SEE ALSO</a></h1>
<p>SWF::DisplayItem for how you can modify the instances in a SWF::MovieClip or SWF::Movie
SWF, SWF::Action, SWF::InitAction, SWF::Button, SWF::Movie,
SWF::Shape, SWF::Sound, SWF::SoundStream, SWF::Text, SWF::TextField, SWF::VideoStream</p>
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