File: SWF%3A%3AFill.3pm

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.\" ========================================================================
.\"
.IX Title "SWF::Fill 3"
.TH SWF::Fill 3 "2009-01-21" "perl v5.10.0" "User Contributed Perl Documentation"
.\" For nroff, turn off justification.  Always turn off hyphenation; it makes
.\" way too many mistakes in technical documents.
.if n .ad l
.nh
.SH "NAME"
SWF::Fill \- SWF fill class
.SH "SYNOPSIS"
.IX Header "SYNOPSIS"
.Vb 4
\&        use SWF::Fill;
\&        usw SWF::Shape;
\&        $shape = new SWF::Shape();
\&        $fill = $shape\->addGradientFill($gradient,SWFFILL_LINEAR_GRADIENT);
.Ve
.SH "DESCRIPTION"
.IX Header "DESCRIPTION"
There is no object constructor because SWF::Fill objects are always returned by
method calls of SWF::Shape objects, like
.PP
.Vb 3
\&        $fill = $shape\->addSolidFill($r, $g, $b, $a);
\&        $fill = $shape\->addGradientFill($gradient, flags);
\&        $fill = $shape\->addBitmapFill($bitmap, $flag);
.Ve
.PP
You can now modify that SWF::Fill object using following methods.
.SH "NOTE"
.IX Header "NOTE"
None of the following methods is designed or useful for solid fill objects,
because it does not make any sense to rotate or scale a solid fill.
.SH "METHODS"
.IX Header "METHODS"
.ie n .IP "$fill\fR\->moveTo($x, \f(CW$y)" 4
.el .IP "\f(CW$fill\fR\->moveTo($x, \f(CW$y\fR)" 4
.IX Item "$fill->moveTo($x, $y)"
Move \f(CW$fill\fR to ($x, \f(CW$y\fR) in global co-ordinates.
.ie n .IP "$fill\->scaleTo($x [,$y])" 4
.el .IP "\f(CW$fill\fR\->scaleTo($x [,$y])" 4
.IX Item "$fill->scaleTo($x [,$y])"
Set \f(CW$fill\fR scale to \f(CW$x\fR in the x\-direction and \f(CW$y\fR in the y\-direction. 
If \f(CW$y\fR is not specified, \f(CW$y\fR=$x is assumed.
.ie n .IP "$fill\->scale($x [,$y])" 4
.el .IP "\f(CW$fill\fR\->scale($x [,$y])" 4
.IX Item "$fill->scale($x [,$y])"
Multiply \f(CW$fill\fR scale by \f(CW$x\fR in the x\-direction and \f(CW$y\fR in the y\-direction. 
If \f(CW$y\fR is not specified, \f(CW$y\fR=$x is assumed.
.ie n .IP "$fill\->rotateTo($degrees)" 4
.el .IP "\f(CW$fill\fR\->rotateTo($degrees)" 4
.IX Item "$fill->rotateTo($degrees)"
Set \f(CW$fill\fR rotation to \f(CW$degrees\fR.
.ie n .IP "$fill\->rotate($degrees)" 4
.el .IP "\f(CW$fill\fR\->rotate($degrees)" 4
.IX Item "$fill->rotate($degrees)"
Rotate \f(CW$fill\fR by \f(CW$degrees\fR.
.ie n .IP "$fill\->skewX($x)" 4
.el .IP "\f(CW$fill\fR\->skewX($x)" 4
.IX Item "$fill->skewX($x)"
Add \f(CW$x\fR to the current x\-skew.
.ie n .IP "$fill\->skewXTo($x)" 4
.el .IP "\f(CW$fill\fR\->skewXTo($x)" 4
.IX Item "$fill->skewXTo($x)"
Set x\-skew to \f(CW$x\fR. 1.0 is 45\-degree forward slant. 
More is more forward while less is more backward.
.ie n .IP "$fill\->skewY($y)" 4
.el .IP "\f(CW$fill\fR\->skewY($y)" 4
.IX Item "$fill->skewY($y)"
Add \f(CW$y\fR to the current y\-skew.
.ie n .IP "$fill\->skewYTo($y)" 4
.el .IP "\f(CW$fill\fR\->skewYTo($y)" 4
.IX Item "$fill->skewYTo($y)"
Set y\-skew to \f(CW$y\fR. 1.0 is 45\-degree upward slant. 
More is more upward while less is more downward.
.ie n .IP "$fill\fR\->setMatrix($a, \f(CW$b\fR, \f(CW$c\fR, \f(CW$d\fR, \f(CW$e\fR, \f(CW$f)" 4
.el .IP "\f(CW$fill\fR\->setMatrix($a, \f(CW$b\fR, \f(CW$c\fR, \f(CW$d\fR, \f(CW$e\fR, \f(CW$f\fR)" 4
.IX Item "$fill->setMatrix($a, $b, $c, $d, $e, $f)"
Do an operation of rotating/skewing (b,c), moving (e,f) and scaling (a,d) at once.
The default initial values of an SWF::Fill object's matrix are 1.0, 0, 0, 1.0, 0, 0 . 
So calling setMatrix with these defaults (\fIsetMatrix(1.0, 0, 0, 1.0, 0, 0);\fR)
will reset results of earlier calls of SWF::Fill methods (like rotate(45) etc. etc.)
.SH "AUTHOR"
.IX Header "AUTHOR"
.Vb 2
\&        developers of 
\&        ming.sourceforge.net
.Ve
.SH "SEE ALSO"
.IX Header "SEE ALSO"
\&\s-1SWF\s0, SWF::Shape, SWF::DisplayItem, SWF::Constants