File: SWFMovie_assignSymbol.3

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.\" WARNING! THIS FILE WAS GENERATED AUTOMATICALLY BY c2man!
.\" DO NOT EDIT! CHANGES MADE TO THIS FILE WILL BE LOST!
.TH "SWFMovie_assignSymbol" 3 "1 October 2008" "c2man movie.c"
.SH "NAME"
SWFMovie_assignSymbol \- assigns a symbolic name for a SWFCharacter
.SH "SYNOPSIS"
.ft B
#include <ming.h>
.br
.sp
void SWFMovie_assignSymbol
.br
(
.br
	SWFMovie m,
.br
	SWFCharacter character,
.br
	const char *name
.br
);
.ft R
.SH "PARAMETERS"
.TP
.B "SWFMovie m"
Not Documented.
.TP
.B "SWFCharacter character"
Target.
.TP
.B "const char *name"
Symbol.
.SH "DESCRIPTION"
Such classes are available for usage in other SWF files
and can be referenced from inside the current movie.

To assign a symbol to the root movie use NULL as character
value.