1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65
|
/*******************************************************************************
*
* MIT License
*
* Copyright (c) 2024 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*******************************************************************************/
#include "adam.hpp"
namespace adam {
struct GPU_Adam_FP32 : AdamTest<float, float>
{
};
struct GPU_Adam_FP16 : AdamTest<half_float::half, half_float::half>
{
};
struct GPU_AmpAdam_FP32 : AdamTest<float, half_float::half>
{
};
} // namespace adam
using namespace adam;
TEST_P(GPU_Adam_FP32, AdamFloatTestFw)
{
RunTest();
Verify();
};
TEST_P(GPU_Adam_FP16, AdamFloat16TestFw)
{
RunTest();
Verify();
};
TEST_P(GPU_AmpAdam_FP32, AmpAdamTestFw)
{
RunTest();
Verify();
};
INSTANTIATE_TEST_SUITE_P(Full, GPU_Adam_FP32, testing::ValuesIn(AdamTestConfigs()));
INSTANTIATE_TEST_SUITE_P(Full, GPU_Adam_FP16, testing::ValuesIn(AdamTestConfigs()));
INSTANTIATE_TEST_SUITE_P(Full, GPU_AmpAdam_FP32, testing::ValuesIn(AdamTestConfigs()));
|