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/*
* Copyright © Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 or 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <mir/executor.h>
#include <mir/graphics/platform.h>
#include <mir/graphics/display_sink.h>
#include <mir/renderer/gl/gl_surface.h>
#include "src/server/compositor/basic_screen_shooter_factory.h"
#include <mir/test/doubles/mock_scene.h>
#include <mir/test/doubles/mock_renderer.h>
#include <mir/test/doubles/mock_gl_rendering_provider.h>
#include <mir/test/doubles/mock_renderer_factory.h>
#include <mir/test/doubles/advanceable_clock.h>
#include <mir/test/doubles/explicit_executor.h>
#include <mir/test/doubles/stub_buffer.h>
#include <mir/test/doubles/stub_output_filter.h>
#include <mir/test/doubles/stub_gl_config.h>
#include <mir/test/doubles/stub_buffer_allocator.h>
#include <mir/test/doubles/stub_cursor.h>
#include <gtest/gtest.h>
namespace mc = mir::compositor;
namespace mr = mir::renderer;
namespace mg = mir::graphics;
namespace geom = mir::geometry;
namespace mtd = mir::test::doubles;
using namespace testing;
class BasicScreenShooterFactoryTest : public Test
{
public:
BasicScreenShooterFactoryTest()
{
ON_CALL(*gl_provider, suitability_for_allocator(_))
.WillByDefault(Return(mg::probe::supported));
ON_CALL(*gl_provider, suitability_for_display(_))
.WillByDefault(Return(mg::probe::supported));
factory = std::make_unique<mc::BasicScreenShooterFactory>(
scene,
clock,
gl_providers,
renderer_factory,
buffer_allocator,
std::make_shared<mtd::StubGLConfig>(),
std::make_shared<mtd::StubOutputFilter>(),
std::make_shared<mtd::StubCursor>());
}
std::shared_ptr<mtd::MockScene> scene{std::make_shared<NiceMock<mtd::MockScene>>()};
std::shared_ptr<mtd::AdvanceableClock> clock{std::make_shared<mtd::AdvanceableClock>()};
mtd::ExplicitExecutor executor;
std::shared_ptr<mtd::MockGlRenderingProvider> gl_provider{std::make_shared<NiceMock<mtd::MockGlRenderingProvider>>()};
std::vector<std::shared_ptr<mg::GLRenderingProvider>> gl_providers{gl_provider};
std::shared_ptr<mtd::MockRendererFactory> renderer_factory{std::make_shared<NiceMock<mtd::MockRendererFactory>>()};
std::shared_ptr<mtd::StubBufferAllocator> buffer_allocator;
std::unique_ptr<mc::BasicScreenShooterFactory> factory;
};
TEST_F(BasicScreenShooterFactoryTest, creates_basic_screen_shooter)
{
EXPECT_THAT(factory->create(executor), NotNull());
}
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