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Source: mirrormagic
Section: games
Priority: optional
Maintainer: Drew Parsons <dparsons@debian.org>
Build-Depends: debhelper-compat (= 13),
libsdl2-dev,
libsdl2-image-dev,
libsdl2-mixer-dev,
libsdl2-net-dev
Standards-Version: 4.5.0
Homepage: http://www.artsoft.org/mirrormagic/
Vcs-Git: https://salsa.debian.org/games-team/mirrormagic.git
Vcs-Browser: https://salsa.debian.org/games-team/mirrormagic
Package: mirrormagic
Architecture: any
Depends: mirrormagic-data, ${shlibs:Depends}, ${misc:Depends}
Conflicts: suidmanager (<< 0.50)
Description: Shoot around obstacles to collect energy using your beam.
A game like "Deflektor" (C 64) or "Mindbender" (Amiga).
The goal is to work out how to get around obstacles to shoot
energy containers with your beam, enabling the path to the
next level to be opened. Included are many levels known from
the games "Deflektor" and "Mindbender".
.
Some features:
- stereo sound effects and music
- music module support for SDL version (Unix/Win32)
- fullscreen support for SDL version (Unix/Win32)
- complete source code included under GNU GPL
Package: mirrormagic-data
Architecture: all
Multi-Arch: foreign
Depends: ${misc:Depends}
Conflicts: suidmanager (<< 0.50), mirrormagic (<< 2.0.2-4)
Description: Data files for mirrormagic
This package provides the architecture-independent data files (images,
levels, sound samples) for mirrormagic.
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