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//-*-c++-*-
// ----------------------------------------------
// RCS data:
// $Date: 2003/07/09 09:07:36 $
// $Revision: 1.6 $
// $Source: /cvsroot/miwm/miwm/miwm/menu.cc,v $
// $Id: menu.cc,v 1.6 2003/07/09 09:07:36 sgbeal Exp $
// $RCSfile: menu.cc,v $
// -------------------------------------------
// Copyright by Ben Paul Wise.
// -------------------------------------------
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
// -------------------------------------------
// these are very simple menus: no icons, no cascading
// -------------------------------------------
#include "miwm.h"
#include "mimenu.h"
#include "ws.h"
#include "EPropertyList.h"
#include "miwm_framework.h"
// ----------------------------------------------
Menu::Menu() {
enterAction = NULL;
exitAction = NULL;
releaseAction = NULL;
items = new NodeList(); // data of type MenuItem
// totally arbitrary start up defaults, but they are always
// the most recent position of the popup menu
x = 100;
y = 100;
iWidth = 60;
iHeight = 10;
length = 4;
mHeight = iHeight * length;
mWidth = iWidth;
currItem = -1;
prevItem = -1;
currMI = NULL;
prevMI = NULL;
}
Menu::~Menu() {
if (items != NULL)
obliterateNodeList(items);
}
// ----------------------------------------------
void
Menu::setDimensions() {
int w = 0; // Widest string so far.
Node *miND = NULL;
MenuItem *mi = NULL;
iWidth = 0;
iHeight = 0;
length = items->length();
if (0 == length)
return;
w = 0;
for (miND = items->first;
miND != NULL;
miND = items->nextNode(miND)) {
mi = ((MenuItem*) miND->data);
w = imax(w, XTextWidth(popup_font, mi->label.c_str(), mi->label.size() + 1) );
}
iWidth = w + border;
iHeight = popup_font->ascent + popup_font->descent + 1;
mWidth = iWidth;
mHeight = length * iHeight;
return;
}
// ----------------------------------------------
// menu operations
void
Menu::startMenuing(XButtonEvent *xbe) {
// cout << "Start menuing" << endl << flush;
int xNew, yNew;
// float N = 10;
assert (wmMenuing == theWM->mode);
if (-1 == currItem) // if user did not set anything, guess at a default
currItem = 0;
XChangeActivePointerGrab(dpy,
theWM->moving_event_mask,
menu_cursor, CurrentTime);
if (items->length() > 0)
currMI = ((MenuItem*) items->first->data);
else
currMI = NULL;
prevItem = -1;
prevMI = NULL;
if (items->length() == 0) {
// cout << "No items to menu. Stopping menuing" << endl;
theWM->mode = wmReady;
return;
}
// we place the menu to the right, with the current item chosen
y = ((int)(xbe->y_root - iHeight * (currItem + 0.5)));
// x = ((int)(xbe->x_root - iWidth / N));
x = ((int)(xbe->x_root - border/2));
if ((x < border) || (x + iWidth > (display_width - border))) {
// we adjust the menu to be completely on the screen horizontally.
// this is not as critical as the vertical dimension, so
// we do not bother warping the pointer
x = imax(border, imin ( x, (display_width - border) - iWidth));
}
if ((y < border) || (y + ( iHeight * items->length() ) > (display_height - border))) {
// we adjust the menu to be completely on the screen vertically,
// and warp the pointer appropriately
y = imax(border, imin( y, (display_height - border) - iHeight * items->length()));
}
xNew = x + border/2;
yNew = iround(y + iHeight * (currItem + 0.5));
XWarpPointer(dpy, // obvious
None, // unknown meaning and function
root, // window coordinate system to use
0, 0, 0, 0, // unknown meaning and function
xNew, yNew);
XMoveResizeWindow(dpy, popup, x, y, mWidth, mHeight);
// do not highlight the chosen item - menu::expose will do that
XMapRaised(dpy, popup);
return;
}
void
Menu::motionNotify(XEvent*) {
assert (wmMenuing == theWM->mode);
// cout << "Continue menuing" << endl << flush;
// a silly little demo to show I know what I am doing:
// mWidth = (mWidth + 1) % 20;
// mWidth = imax(5, mWidth);
// mHeight = (mHeight + 1) % 60;
// mHeight = imax(mHeight, 15);
// getMouse (&x, &y);
// XMoveResizeWindow(dpy, popup, x, y, mWidth, mHeight);
Node *nd = NULL;
Client *hc = NULL;
int i = 0;
prevItem = currItem;
prevMI = currMI;
currItem = whichMenuItem();
currMI = NULL;
if (currItem >= 0) { // on the menu
for (nd = items->first, i = 0;
((nd != NULL) && (currMI == NULL)) ;
nd = items->nextNode(nd), i = i+1) {
if (i == currItem)
currMI = ((MenuItem*) nd->data);
}
}
if (currItem != prevItem) {
// cout << "You are now on item " << currItem << endl;
// cout << " " << currMI << endl;
// Unhighlight previous item if on menu.
if (prevItem >= 0 && prevItem < length) {
XFillRectangle(dpy, popup, menu_gc, 0, prevItem * iHeight,
iWidth, iHeight);
}
// Highlight current item if on menu.
if (currItem >= 0 && currItem < length) {
XFillRectangle(dpy, popup, menu_gc, 0, currItem * iHeight,
iWidth, iHeight);
}
}
if ((hiddenClientMenu == theWM->whichMenu) && (1 == theWM->previewCP)) {
if (currItem != prevItem) {
// exit action
if (NULL != prevMI) {
hc = ((Client*) prevMI->data);
theWM->undoFullPreview(hc);
}
// enter action
if (NULL != currMI) {
hc = ((Client*) currMI->data);
theWM->doFullPreview(hc);
}
}
}
return;
}
void
Menu::buttonRelease() {
assert (wmMenuing == theWM->mode);
Client* c = NULL;
Node* cND = NULL;
WorkSpace* ws = NULL;
WMOperation op = NULL;
// cout << "End menuing" << endl << flush;
// cout << "You released on item " << currItem << endl;
if (NULL != currMI) // we were actually on the menu
switch (theWM->whichMenu) {
case hiddenClientMenu:
c = ((Client*) currMI->data);
cND = theWM->hiddenClients->inList((void*) c);
if (cND != NULL)
theWM->hiddenClients->remove(cND);
theWM->unhideClient(c);
break;
case operationsMenu:
op = ((WMOperation) currMI->data);
op();
break;
case changeWSMenu:
ws = ((WorkSpace*) currMI->data);
theWM->changeWorkSpace(theWM->workSpace, ws);
break;
case sendCtoWSMenu:
ws = ((WorkSpace*) currMI->data);
if (ws != theWM->workSpace)
theWM->sendClientToWorkSpace(current, ws);
break;
case commandMenu:
theWM->spawn((char*) currMI->data);
break;
default:
break;
}
// cout << "Menuing mode released = " << theWM->whichMenu << endl << flush;
theWM->clearMenu(); // wipe out that pesky data!
obliterateNodeList(items);
items = NULL;
theWM->whichMenu = noMenu;
// this is very important: you have to keep the popup displayed and
// receiving XEvents until the release-action is completed.
// For example, on sending a client to another WS:
// if you pop it down right away, then the client grabs focus and
// stays on the WS. This way, the client goes away first, THEN the
// popup is unmapped.
XUnmapWindow(dpy, popup);
return;
}
void
Menu::expose() {
assert (theWM->mode == wmMenuing);
Node *miND = NULL;
MenuItem *mi = NULL;
int tx, ty;
int i = 0;
for (miND = items->first; miND != NULL; miND = items->nextNode(miND)) {
mi = ((MenuItem*) miND->data);
tx = (iWidth - XTextWidth(popup_font, mi->label.c_str(),
mi->label.size())) / 2;
ty = i * iHeight + popup_font->ascent + 1;
i = i + 1;
XDrawString(dpy, popup, menu_gc, tx, ty, mi->label.c_str(),
mi->label.size());
}
// Highlight current item if on menu.
if (currItem >= 0 && currItem < length)
XFillRectangle(dpy, popup, menu_gc, 0, currItem * iHeight,
iWidth, iHeight);
return;
}
int
Menu::whichMenuItem() {
int mx, my;
int item;
getMouse (&mx, &my); // root coords
mx = mx - x; // now menu coords
my = my - y; // now menu coords
if ((mx < 0) || (my < 0) || (mx > mWidth) || (my >= mHeight))
item = -1;
else
item = my / iHeight;
// cout << "you are on item " << item << endl << flush;
return item;
}
// ----------------------------------------------
MenuItem::MenuItem() {
label = std::string();
data = NULL;
}
MenuItem::MenuItem(const char* lbl, const void* dt) {
label = std::string(lbl);
data = dt;
}
MenuItem::~MenuItem() {
// cout << "deleting menu item " << label << endl << flush;
// leave data alone, except in one special case
if ((wmMenuing == theWM->mode) && (commandMenu == theWM->whichMenu)) {
// cout << "deleting data"<<endl << flush;
// in this one special case, we know the 'data' is char*
// this is 'const', and should not be deleted
// delete ((char*) data);
data = NULL;
}
}
// ----------------------------------------------
void
WindowManager::clearMenu() {
Node* nd = NULL;
MenuItem* mi = NULL;
if (NULL == menu)
menu = new Menu();
if (NULL != menu->items) {
for ( nd = menu->items->first; nd != NULL; nd = menu->items->nextNode(nd)) {
mi = ((MenuItem*) nd->data);
delete mi;
nd->data = NULL;
}
}
if (NULL != menu->items) {
obliterateNodeList(menu->items);
menu->items = new NodeList();
}
else
menu->items = new NodeList();
assert (menu->items->length() == 0);
menu->currItem = 0; // point at top workspace, initially
return;
}
void
WindowManager::setWSMenu() {
WorkSpace* ws;
int i;
MenuItem *mi;
clearMenu();
menu->currItem = 0; // point at top workspace, initially
for (i=0; i<numWorkSpaces; i++) {
ws = allWorkSpaces[i];
if (ws == workSpace)
menu->currItem = i; // point at current WS
mi = new MenuItem (ws->label.c_str(), (void*) ws);
menu->items->append((void*) mi);
}
menu->setDimensions();
whichMenu = noMenu; // you must say which purpose it will serve!
return;
}
// ----------------------------------------------
void
WindowManager::setClientOpsMenu() {
MenuItem* mi = NULL;
clearMenu();
menu->currItem = 0; // point at first operation
if (0 == current->sticky)
mi = new MenuItem("Make Sticky", (void*) toggleSticky);
else
mi = new MenuItem("Make Unsticky", (void*) toggleSticky);
menu->items->append(mi);
mi = new MenuItem("ID", (void*) idCurrent);
menu->items->append(mi);
mi = new MenuItem("Kill", (void*) terminateCurrent);
menu->items->append(mi);
menu->setDimensions();
whichMenu = operationsMenu;
return;
}
// ----------------------------------------------
void
WindowManager::setWMOpsMenu() {
MenuItem* mi = NULL;
clearMenu();
menu->currItem = 0; // point at first operation
mi = new MenuItem("Retile WS", (void*) retileWS);
menu->items->append(mi);
mi = new MenuItem("Contract WS", (void*) contractWS);
menu->items->append(mi);
mi = new MenuItem("Step WS", (void*) stepWSup);
menu->items->append(mi);
mi = new MenuItem("Rotate Clients", (void*) rotateClients);
menu->items->append(mi);
if (1 == theWM->protectTopLeft)
mi = new MenuItem("Allow off-screen", (void*) toggleTopLeft);
else
mi = new MenuItem("Force on-screen", (void*) toggleTopLeft);
menu->items->append(mi);
if (1 == theWM->raiseOnFocusP)
mi = new MenuItem("No Autoraise", (void*) toggleRaiseOnFocus);
else
mi = new MenuItem("Raise on Focus", (void*) toggleRaiseOnFocus);
menu->items->append(mi);
#ifdef USE_PIXMAPS
if (1 == theWM->usePixmapsP)
mi = new MenuItem("No Pixmaps", (void*) togglePixmaps);
else
mi = new MenuItem("Use Pixmaps", (void*) togglePixmaps);
menu->items->append(mi);
#endif
if (1 == theWM->tileP)
mi = new MenuItem("No Tiling", (void*) toggleTiling);
else
mi = new MenuItem("Tile New", (void*) toggleTiling);
menu->items->append(mi);
if (1 == theWM->previewCP)
mi = new MenuItem("No Preview Clients", (void*) toggleClientPreview);
else
mi = new MenuItem("Preview Clients", (void*) toggleClientPreview);
menu->items->append(mi);
mi = new MenuItem("Restart miwm", (void*) restartWM);
menu->items->append(mi);
mi = new MenuItem("QUIT miwm", (void*) terminateWM);
menu->items->append(mi);
menu->setDimensions();
whichMenu = operationsMenu;
return;
}
// ----------------------------------------------
void
WindowManager::setHiddenClientMenu() {
Node *cND;
Client *c;
MenuItem *mi;
clearMenu();
menu->currItem = 0; // point at last one hidden
if (hiddenClients->length() > 0) {
for (cND = hiddenClients->first; cND != NULL; cND = hiddenClients->nextNode(cND)) {
c = ((Client*) cND->data);
if (c->workSpace == workSpace) {
getWindowName(c);
mi = new MenuItem(choose_label(c), ((void*) c));
menu->items->append((void*) mi);
}
}
}
menu->setDimensions();
assert (menu->items->length() <= hiddenClients->length());
whichMenu = hiddenClientMenu;
return;
}
// ----------------------------------------------
void
WindowManager::setShellCmdMenu() {
MenuItem *mi = NULL;
clearMenu();
menu->currItem = 0; // point at top command
EPropertyList list;
if( ! list.load( miwm::homePath() + "/" + "miwm.usermenu" ) ) return;
typedef EPropertyList::string_list PSLIST;
PSLIST::const_iterator it = list.orderedKeys().begin();
PSLIST::const_iterator eit = list.orderedKeys().end();
std::string val;
while( it != eit )
{
val = list.getString( (*it) );
if( val.empty() ) { ++it; continue; } // no point, is there?
mi = new MenuItem();
mi->label = (*it);
mi->data = (const void *) val.c_str();
menu->items->append((void*) mi);
++it;
}
menu->setDimensions();
whichMenu = commandMenu;
return;
}
// ----------------------------------------------
// end of menu.cc
// ----------------------------------------------
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