File: datawindow.C

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// datawindow.C

/******************************************************************************
 *
 *  MiXViews - an X window system based sound & data editor/processor
 *
 *  Copyright (c) 1993, 1994 Regents of the University of California
 *
 *  Author:     Douglas Scott
 *  Date:       December 13, 1994
 *
 *  Permission to use, copy and modify this software and its documentation
 *  for research and/or educational purposes and without fee is hereby granted,
 *  provided that the above copyright notice appear in all copies and that
 *  both that copyright notice and this permission notice appear in
 *  supporting documentation. The author reserves the right to distribute this
 *  software and its documentation.  The University of California and the author
 *  make no representations about the suitability of this software for any 
 *  purpose, and in no event shall University of California be liable for any
 *  damage, loss of data, or profits resulting from its use.
 *  It is provided "as is" without express or implied warranty.
 *
 ******************************************************************************/


#ifdef __GNUG__
#pragma implementation
#endif

#include <InterViews/event.h>
#include <InterViews/handler.h>
#include <InterViews/perspective.h>

#include "localdefs.h"
#include "datawindow.h"
#include "controller.h"
#include "controller_action.h"
#include "data.h"
#include "editor.h"
#include "menus.h"

DataWindow::DataWindow(Controller* ctlr, Interactor* view)
		: FramedWindow(ctlr->windowName(), 1), myView(view), controller(ctlr) {
	Insert(myView);
	init();
}

DataWindow::~DataWindow() {
}

void
DataWindow::init() {
    SetClassName(controller->model()->windowClassName());
}

Handler*
DataWindow::getWMDeleteHandler() {
	class WMDeleteHandler : public Handler {
	public:
		WMDeleteHandler(Controller* c) : myController(c) {}
    	redefined boolean event(Event&) {
			myController->close();
			return true;
		}
	private:
		Controller* myController;
	};
	return new WMDeleteHandler(controller);
}

void
DataWindow::Handle(Event& e) {
	if(e.target != this && !busy())
		myView->Handle(e);
}


Interactor *
DataWindow::makeMenuBar() {
	MenuBarInfo *mbi = (MenuBarInfo *) controller->editor()->menuBarInfo();
	MenuBar *bar = new MenuBar;
	for(MenuBarInfo* i = mbi; i->title != nil; i++) {
		bar->Include(makeMenu(new PulldownCommandMenu(i->title), i->info));
	}
	return bar;
}

Action*
DataWindow::makeMenuItemAction(const struct MenuInfo* info) {
	return new ControllerKeyCommandAction(controller, info->code);
}