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// numberlabel.C
/******************************************************************************
*
* MiXViews - an X window system based sound & data editor/processor
*
* Copyright (c) 1993, 1994 Regents of the University of California
*
* Author: Douglas Scott
* Date: December 13, 1994
*
* Permission to use, copy and modify this software and its documentation
* for research and/or educational purposes and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation. The author reserves the right to distribute this
* software and its documentation. The University of California and the author
* make no representations about the suitability of this software for any
* purpose, and in no event shall University of California be liable for any
* damage, loss of data, or profits resulting from its use.
* It is provided "as is" without express or implied warranty.
*
******************************************************************************/
#ifdef __GNUG__
#pragma implementation
#endif
#include "localdefs.h"
#include "numberlabel.h"
static const char *toString(int num) {
static char tmp[64];
sprintf(tmp, "%d", num);
return tmp;
}
static const char *floatFormat(double num) {
static char format[6];
double frac = num - int(num); // take fractional part
sprintf(format, (frac < 0.0001 && frac != 0.0) ? "%%f" : "%%g");
return format;
}
static const char *toString(double num) {
static char tmp[128];
sprintf(tmp, floatFormat(num), num);
return tmp;
}
NumberLabel::NumberLabel(int number, int pad)
: Message(toString(number), Center, pad) {
init();
}
NumberLabel::NumberLabel(const char *name, int number, int pad)
: Message(name, toString(number), Center, pad) {
init();
}
NumberLabel::NumberLabel(double number, int pad)
: Message(toString(number), Center, pad) {
init();
}
NumberLabel::NumberLabel(const char *name, double number, int pad)
: Message(name, toString(number), Center, pad) {
init();
}
void
NumberLabel::init() {
SetClassName("NumberLabel");
}
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