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/*
* inputstrm.c: Base classes related to muxing out input streams into
* the output stream.
*
* Copyright (C) 2001 Andrew Stevens <andrew.stevens@philips.com>
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public License
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include <assert.h>
#include <limits.h>
#include "mjpeg_types.h"
#include "inputstrm.hpp"
#include "multiplexor.hpp"
MuxStream::MuxStream() : init(false)
{
}
void MuxStream::Init( const int strm_id,
const unsigned int _buf_scale,
const unsigned int buf_size,
const unsigned int _zero_stuffing,
bool bufs_in_first,
bool always_bufs)
{
stream_id = strm_id;
nsec = 0;
zero_stuffing = _zero_stuffing;
buffer_scale = _buf_scale;
buffer_size = buf_size;
bufmodel.Init( buf_size );
buffers_in_header = bufs_in_first;
always_buffers_in_header = always_bufs;
new_au_next_sec = true;
init = true;
min_pes_header_len = 0;
}
unsigned int
MuxStream::BufferSizeCode()
{
if( buffer_scale == 1 )
return buffer_size / 1024;
else if( buffer_scale == 0 )
return buffer_size / 128;
else
assert(false);
return 0; // Never reached...
}
ElementaryStream::ElementaryStream( IBitStream &ibs,
Multiplexor &into, stream_kind _kind) :
stream_length(0),
bs( ibs ),
eoscan(false),
last_buffered_AU(0),
decoding_order(0),
old_frames(0),
au(0),
muxinto( into ),
kind(_kind),
buffer_min(INT_MAX),
buffer_max(1)
{
}
ElementaryStream::~ElementaryStream ()
{
if( au != 0 )
delete au;
}
/***********************************
*
* Scan ahead to buffer enough info on the coming Access Units to
* permit look-ahead of look_ahead/processing AUs forward from the
* current AU *and* the muxing of at least one sector.
*
**********************************/
void
ElementaryStream::AUBufferLookaheadFill( unsigned int look_ahead)
{
while( !eoscan &&
( look_ahead+1 > aunits.MaxAULookahead()
|| bs.BufferedBytes() < muxinto.sector_size ) )
{
FillAUbuffer(FRAME_CHUNK);
}
if( eoscan )
bs.ScanDone();
}
/******************************************
*
* Move on to the next Access unit in the Elementary stream
*
*****************************************/
bool
ElementaryStream::NextAU()
{
// Free up no longer needed AU record
if( au != 0 )
delete au;
// Ensure we have enough in the AU buffer!
AUBufferLookaheadFill(1);
// Get the details of the next AU to be muxed....
AUnit *p_au = aunits.Next();
if( p_au != NULL )
{
au = p_au;
au_unsent = p_au->length;
return true;
}
else
{
// We signal no MORE AU left to Mux in this stream...
au_unsent = 0;
au = 0;
return false;
}
}
AUnit *
ElementaryStream::Lookahead( unsigned int n)
{
AUBufferLookaheadFill(n);
return aunits.Lookahead( n );
}
unsigned int
ElementaryStream::BytesToMuxAUEnd(unsigned int sector_transport_size)
{
return (au_unsent/min_packet_data)*sector_transport_size +
(au_unsent%min_packet_data)+(sector_transport_size-min_packet_data);
}
/******************************************************************
* ElementaryStream::ReadPacketPayload
*
* Reads the stream data from actual input stream, updates decode
* buffer model and current access unit information from the
* look-ahead scanning buffer to account for bytes_muxed bytes being
* muxed out. Particular important is the maintenance of "au_unsent"
* the count of how much data in the current AU remains umuxed. It
* not only allows us to keep track of AU's but is also used for
* generating substream headers
*
* Unless we need to over-ride it to handle sub-stream headers
* The packet payload for an elementary stream is simply the parsed and
* spliced buffered stream data..
*
******************************************************************/
unsigned int
ElementaryStream::ReadPacketPayload(uint8_t *dst, unsigned int to_read)
{
//
// Allow for the possibility that stream sub-headers might be needed
// E.g. AC3, LPCM, DTS....
unsigned int header_size = StreamHeaderSize();
bitcount_t read_start = bs.GetBytePos();
unsigned int actually_read = bs.GetBytes( dst+header_size, to_read-header_size );
bs.Flush( read_start );
Muxed( actually_read );
ReadStreamHeader(dst, header_size);
return actually_read;
}
void ElementaryStream::Muxed (unsigned int bytes_muxed)
{
clockticks decode_time;
if (bytes_muxed == 0 || MuxCompleted() )
return;
/* Work through what's left of the current AU and the following AU's
updating the info until we reach a point where an AU had to be
split between packets.
NOTE: It *is* possible for this loop to iterate.
The DTS/PTS field for the packet in this case would have been
given the that for the first AU to start in the packet.
Whether Joe-Blow's hardware VCD player handles this properly is
another matter of course!
*/
decode_time = RequiredDTS();
while (au_unsent < bytes_muxed)
{
AUMuxed(true); // Update stream specific tracking
// of AUs muxed...
bufmodel.Queued(au_unsent, decode_time);
bytes_muxed -= au_unsent;
new_au_next_sec = NextAU();
if( !new_au_next_sec )
return;
decode_time = RequiredDTS();
};
// We've now reached a point where the current AU overran or
// fitted exactly. We need to distinguish the latter case
// so we can record whether the next packet starts with an
// existing AU or not - info we need to decide what PTS/DTS
// info to write at the start of the next packet.
if (au_unsent > bytes_muxed)
{
AUMuxed(false);
bufmodel.Queued( bytes_muxed, decode_time);
au_unsent -= bytes_muxed;
new_au_next_sec = false;
}
else // if (au_unsent == bytes_muxed)
{
AUMuxed(false);
bufmodel.Queued(bytes_muxed, decode_time);
new_au_next_sec = NextAU();
}
}
bool ElementaryStream::MuxPossible(clockticks currentSCR)
{
return (!RunOutComplete() &&
bufmodel.Space() > max_packet_data);
}
void ElementaryStream::UpdateBufferMinMax()
{
buffer_min = buffer_min < bufmodel.Space() ?
buffer_min : bufmodel.Space();
buffer_max = buffer_max > bufmodel.Space() ?
buffer_max : bufmodel.Space();
}
void ElementaryStream::AllDemuxed()
{
bufmodel.Flushed();
}
void ElementaryStream::DemuxedTo( clockticks SCR )
{
bufmodel.Cleaned( SCR );
}
bool ElementaryStream::MuxCompleted()
{
return au_unsent == 0;
}
void
ElementaryStream::SetSyncOffset( clockticks sync_offset )
{
timestamp_delay = sync_offset;
}
void ElementaryStream::BufferAndOutputSector( )
{
AUBufferLookaheadFill(1); // TODO is this really needed here?
OutputSector();
}
/*
* Local variables:
* c-file-style: "stroustrup"
* tab-width: 4
* indent-tabs-mode: nil
* End:
*/
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