File: datasetManager.h

package info (click to toggle)
mldemos 0.5.1-3
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 32,224 kB
  • ctags: 46,525
  • sloc: cpp: 306,887; ansic: 167,718; ml: 126; sh: 109; makefile: 2
file content (244 lines) | stat: -rw-r--r-- 9,743 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
/*********************************************************************
MLDemos: A User-Friendly visualization toolkit for machine learning
Copyright (C) 2010  Basilio Noris
Contact: mldemos@b4silio.com

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public License,
version 3 as published by the Free Software Foundation.

This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*********************************************************************/
#ifndef _DATASET_MANAGER_H_
#define _DATASET_MANAGER_H_

#include <vector>
#include "public.h"
#include <string.h>

enum DatasetManagerFlags
{
	_UNUSED = 0x0000,
	_TRAIN  = 0x0001,
	_VALID  = 0x0010,
	_TEST   = 0x0100,
	_TRAJ   = 0x1000,
	_OBST  = 0x10000,
	_TIME = 0x100000
};
typedef DatasetManagerFlags dsmFlags;

struct Obstacle
{
	fvec axes;			//the obstacle major axes
	fvec center;		//the center of the obstacle
	float angle;		//the orientation matrix
	fvec power;			//Gamma is \sum( (x/a)^m )
	fvec repulsion;	//safety factor
	Obstacle() :angle(0) {
		axes.resize(2,1.f);
		center.resize(2,0.f);
		power.resize(2,1.f);
		repulsion.resize(2,1.f);
	};
	bool operator==(const Obstacle& o) const {
		return center == o.center && axes == o.axes && angle == o.angle && power == o.power && repulsion == o.repulsion;
	}
	bool operator!=(const Obstacle& o) const {
		return center != o.center || axes != o.axes || angle != o.angle || power != o.power || repulsion != o.repulsion;
	}
};

struct RewardMap
{
	int dim;
	ivec size; // size of reward array in each dimension
	int length; // size[0]*size[1]*...*size[dim]
    double *rewards;
	fvec lowerBoundary;
	fvec higherBoundary;
	RewardMap():rewards(0), dim(0), length(0){}
    ~RewardMap(){if(rewards) delete [] rewards; rewards=0;}
	RewardMap& operator= (const RewardMap& r);

    bool Empty() const {return length==0;}

    void SetReward(const double *rewards, const ivec size, const fvec lowerBoundary, const fvec higherBoundary);

    void SetReward(const float *rewards, const ivec size, const fvec lowerBoundary, const fvec higherBoundary);

	void Clear();

	void Zero();

	// return the value of the reward function at the coordinates provided
    float ValueAt(fvec sample) const ;

    float *GetRewardFloat() const ;

    void SetValueAt(const fvec sample, const double value);

    void ShiftValueAt(const fvec sample, const double shift);

    void ShiftValueAt(const fvec sample, const double radius, const double shift);
};

struct TimeSerie
{
	std::string name; // name of the current graph line
	std::vector<long int> timestamps; // time stamps for each frame
	std::vector<fvec> data; // each vector element is a frame
    TimeSerie(std::string name="", std::vector<long int> timestamps=std::vector<long int>(), std::vector<fvec> data=std::vector<fvec>()) : name(name), timestamps(timestamps), data(data){}
	bool operator==(const TimeSerie& t) const {
		if(name != t.name || timestamps.size() != t.timestamps.size() || data.size() != t.data.size()) return false;
		for(int i=0; i<timestamps.size(); i++) if(timestamps[i] != t.timestamps[i]) return false;
		for(int i=0; i<data.size(); i++) if(data[i] != t.data[i]) return false;
		return true;
	}
	TimeSerie& operator= (const TimeSerie& t)
	{
		if (this != &t) {
			name = t.name;
			timestamps = t.timestamps;
			data = t.data;
		}
		return *this;
	}
    fvec& operator[] (const unsigned int i) {return data[i];}
    fvec& operator() (const unsigned int i) {return data[i];}
    const fvec& at(const unsigned int i) const {return data.at(i);}
    void clear(){data.clear();timestamps.clear();}
    size_t size() const {return data.size();}
    std::vector<fvec>::iterator begin() {return data.begin();}
    std::vector<fvec>::iterator end() {return data.end();}

	TimeSerie& operator+=(const TimeSerie& t) {
		data.insert(data.end(), t.data.begin(), t.data.end());
		int count = timestamps.size();
		int lastTimestamp = timestamps.back();
		timestamps.insert(timestamps.end(), t.timestamps.begin(), t.timestamps.end());
		for(int i=count; i < timestamps.size(); i++) timestamps[i] += lastTimestamp;
		return *this;}
	TimeSerie operator+(const TimeSerie& t) const {TimeSerie a = *this; a+=t; return a;}
    TimeSerie& operator<< (const TimeSerie& t) {return *this += t;}

	TimeSerie& operator+=(const fvec& v) {data.push_back(v); timestamps.push_back(timestamps.back()+1); return *this;}
	TimeSerie operator+(const fvec& v) const {TimeSerie a = *this; a+=v; return a;}
    TimeSerie& operator<< (const fvec& v) {return *this += v;}
};

class DatasetManager
{
protected:
	static u32 IDCount;

	u32 ID;

	int size; // the samples size (dimension)

	std::vector< fvec > samples;

	std::vector< ipair > sequences;

	std::vector<dsmFlags> flags;

	std::vector<Obstacle> obstacles;

	std::vector<TimeSerie> series;

	RewardMap rewards;

	ivec labels;

	u32 *perm;

public:
    bool bProjected;
    std::map<int, std::vector<std::string> > categorical;

public:
    DatasetManager(const int dimension = 2);
	~DatasetManager();

    void Randomize(const int seed=-1);
	void Clear();
    double Compare(const fvec sample) const;

    int GetSize() const {return size;}
    int GetCount() const {return samples.size();}
    int GetDimCount() const;
    std::pair<fvec, fvec> GetBounds() const;
    static u32 GetClassCount(const ivec classes);

	// functions to manage samples
    void AddSample(const fvec sample, const int label = 0, const dsmFlags flag = _UNUSED);
    void AddSamples(const std::vector< fvec > samples, const ivec newLabels=ivec(), const std::vector<dsmFlags> newFlags=std::vector<dsmFlags>());
    void AddSamples(const DatasetManager &newSamples);
    void RemoveSample(const unsigned int index);
    void RemoveSamples(ivec indices);

    fvec GetSample(const int index=0) const { return (index < samples.size()) ? samples[index] : fvec(); }
    fvec GetSampleDim(const int index, const ivec inputDims, const int outputDim=-1) const;
    std::vector< fvec > GetSamples() const {return samples;}
    std::vector< fvec > GetSamples(const u32 count, const dsmFlags flag=_UNUSED, const dsmFlags replaceWith=_TRAIN);
    std::vector< fvec > GetSampleDims(const ivec inputDims, const int outputDim=-1) const ;
    std::vector< fvec > GetSampleDims(const std::vector<fvec> samples, const ivec inputDims, const int outputDim=-1) const ;
    void SetSample(const int index, const fvec sample);
    void SetSamples(const std::vector<fvec> samples){this->samples = samples;}

    int GetLabel(const int index) const {return index < labels.size() ? labels[index] : 0;}
    ivec GetLabels() const {return labels;}
	void SetLabel(int index, int label){if(index<labels.size())labels[index] = label;}
    void SetLabels(ivec labels){this->labels = labels;}

    std::string GetCategorical(const int dimension,const  int value) const ;
    bool IsCategorical(const int dimension) const ;

	// functions to manage sequences
    void AddSequence(const int start, const int stop);
    void AddSequence(const ipair newSequence);
    void AddSequences(const std::vector< ipair > newSequences);
    void RemoveSequence(const unsigned int index);

    ipair const GetSequence(const unsigned int index) const {return index < sequences.size() ? sequences[index] : ipair(-1,-1);}
    std::vector< ipair > GetSequences() const {return sequences;}
    std::vector< std::vector<fvec> > GetTrajectories(const int resampleType, const int resampleCount, const int centerType, const float dT, const int zeroEnding) const ;

	// functions to manage obstacles
    void AddObstacle(const Obstacle o){obstacles.push_back(o);}
    void AddObstacle(const fvec center, const fvec axes, const float angle, const fvec power, const fvec repulsion);
    void AddObstacles(const std::vector<Obstacle> newObstacles);
    void RemoveObstacle(const unsigned int index);
    std::vector< Obstacle > GetObstacles() const {return obstacles;}
    Obstacle GetObstacle(const unsigned int index) const {return index < obstacles.size() ? obstacles[index] : Obstacle();}

	// functions to manage rewards
    void AddReward(const float *values, const ivec size, const fvec lowerBoundary, const fvec higherBoundary);
    RewardMap *GetReward() {return &rewards;}

	// functions to manage time series
    void AddTimeSerie(const std::string name, const std::vector<fvec> data, const std::vector<long int> timestamps=std::vector<long int>());
    void AddTimeSerie(const TimeSerie serie);
    void AddTimeSeries(const std::vector< TimeSerie > newTimeSeries);
    void RemoveTimeSerie(const unsigned int index);
    std::vector<TimeSerie>& GetTimeSeries() {return series;}

	// functions to manage flags
    dsmFlags GetFlag(const int index) const {return index < flags.size() ? flags[index] : _UNUSED;}
    void SetFlag(const int index, const dsmFlags flag){if(index < flags.size()) flags[index] = flag;}
    std::vector<dsmFlags> GetFlags() const {return flags;}
    std::vector<bool> GetFreeFlags() const ;
	void ResetFlags();

    void Save(const char *filename);
	bool Load(const char *filename);
};

#endif // _DATASET_MANAGER_H_