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/*********************************************************************
MLDemos: A User-Friendly visualization toolkit for machine learning
Copyright (C) 2010 Basilio Noris
Contact: mldemos@b4silio.com
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public License,
version 3 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*********************************************************************/
#ifndef _DATASET_MANAGER_H_
#define _DATASET_MANAGER_H_
#include <vector>
#include "public.h"
#include <string.h>
enum DatasetManagerFlags
{
_UNUSED = 0x0000,
_TRAIN = 0x0001,
_VALID = 0x0010,
_TEST = 0x0100,
_TRAJ = 0x1000,
_OBST = 0x10000,
_TIME = 0x100000
};
typedef DatasetManagerFlags dsmFlags;
struct Obstacle
{
fvec axes; //the obstacle major axes
fvec center; //the center of the obstacle
float angle; //the orientation matrix
fvec power; //Gamma is \sum( (x/a)^m )
fvec repulsion; //safety factor
Obstacle() :angle(0) {
axes.resize(2,1.f);
center.resize(2,0.f);
power.resize(2,1.f);
repulsion.resize(2,1.f);
};
bool operator==(const Obstacle& o) const {
return center == o.center && axes == o.axes && angle == o.angle && power == o.power && repulsion == o.repulsion;
}
bool operator!=(const Obstacle& o) const {
return center != o.center || axes != o.axes || angle != o.angle || power != o.power || repulsion != o.repulsion;
}
};
struct RewardMap
{
int dim;
ivec size; // size of reward array in each dimension
int length; // size[0]*size[1]*...*size[dim]
double *rewards;
fvec lowerBoundary;
fvec higherBoundary;
RewardMap():rewards(0), dim(0), length(0){}
~RewardMap(){if(rewards) delete [] rewards; rewards=0;}
RewardMap& operator= (const RewardMap& r);
bool Empty() const {return length==0;}
void SetReward(const double *rewards, const ivec size, const fvec lowerBoundary, const fvec higherBoundary);
void SetReward(const float *rewards, const ivec size, const fvec lowerBoundary, const fvec higherBoundary);
void Clear();
void Zero();
// return the value of the reward function at the coordinates provided
float ValueAt(fvec sample) const ;
float *GetRewardFloat() const ;
void SetValueAt(const fvec sample, const double value);
void ShiftValueAt(const fvec sample, const double shift);
void ShiftValueAt(const fvec sample, const double radius, const double shift);
};
struct TimeSerie
{
std::string name; // name of the current graph line
std::vector<long int> timestamps; // time stamps for each frame
std::vector<fvec> data; // each vector element is a frame
TimeSerie(std::string name="", std::vector<long int> timestamps=std::vector<long int>(), std::vector<fvec> data=std::vector<fvec>()) : name(name), timestamps(timestamps), data(data){}
bool operator==(const TimeSerie& t) const {
if(name != t.name || timestamps.size() != t.timestamps.size() || data.size() != t.data.size()) return false;
for(int i=0; i<timestamps.size(); i++) if(timestamps[i] != t.timestamps[i]) return false;
for(int i=0; i<data.size(); i++) if(data[i] != t.data[i]) return false;
return true;
}
TimeSerie& operator= (const TimeSerie& t)
{
if (this != &t) {
name = t.name;
timestamps = t.timestamps;
data = t.data;
}
return *this;
}
fvec& operator[] (const unsigned int i) {return data[i];}
fvec& operator() (const unsigned int i) {return data[i];}
const fvec& at(const unsigned int i) const {return data.at(i);}
void clear(){data.clear();timestamps.clear();}
size_t size() const {return data.size();}
std::vector<fvec>::iterator begin() {return data.begin();}
std::vector<fvec>::iterator end() {return data.end();}
TimeSerie& operator+=(const TimeSerie& t) {
data.insert(data.end(), t.data.begin(), t.data.end());
int count = timestamps.size();
int lastTimestamp = timestamps.back();
timestamps.insert(timestamps.end(), t.timestamps.begin(), t.timestamps.end());
for(int i=count; i < timestamps.size(); i++) timestamps[i] += lastTimestamp;
return *this;}
TimeSerie operator+(const TimeSerie& t) const {TimeSerie a = *this; a+=t; return a;}
TimeSerie& operator<< (const TimeSerie& t) {return *this += t;}
TimeSerie& operator+=(const fvec& v) {data.push_back(v); timestamps.push_back(timestamps.back()+1); return *this;}
TimeSerie operator+(const fvec& v) const {TimeSerie a = *this; a+=v; return a;}
TimeSerie& operator<< (const fvec& v) {return *this += v;}
};
class DatasetManager
{
protected:
static u32 IDCount;
u32 ID;
int size; // the samples size (dimension)
std::vector< fvec > samples;
std::vector< ipair > sequences;
std::vector<dsmFlags> flags;
std::vector<Obstacle> obstacles;
std::vector<TimeSerie> series;
RewardMap rewards;
ivec labels;
u32 *perm;
public:
bool bProjected;
std::map<int, std::vector<std::string> > categorical;
public:
DatasetManager(const int dimension = 2);
~DatasetManager();
void Randomize(const int seed=-1);
void Clear();
double Compare(const fvec sample) const;
int GetSize() const {return size;}
int GetCount() const {return samples.size();}
int GetDimCount() const;
std::pair<fvec, fvec> GetBounds() const;
static u32 GetClassCount(const ivec classes);
// functions to manage samples
void AddSample(const fvec sample, const int label = 0, const dsmFlags flag = _UNUSED);
void AddSamples(const std::vector< fvec > samples, const ivec newLabels=ivec(), const std::vector<dsmFlags> newFlags=std::vector<dsmFlags>());
void AddSamples(const DatasetManager &newSamples);
void RemoveSample(const unsigned int index);
void RemoveSamples(ivec indices);
fvec GetSample(const int index=0) const { return (index < samples.size()) ? samples[index] : fvec(); }
fvec GetSampleDim(const int index, const ivec inputDims, const int outputDim=-1) const;
std::vector< fvec > GetSamples() const {return samples;}
std::vector< fvec > GetSamples(const u32 count, const dsmFlags flag=_UNUSED, const dsmFlags replaceWith=_TRAIN);
std::vector< fvec > GetSampleDims(const ivec inputDims, const int outputDim=-1) const ;
std::vector< fvec > GetSampleDims(const std::vector<fvec> samples, const ivec inputDims, const int outputDim=-1) const ;
void SetSample(const int index, const fvec sample);
void SetSamples(const std::vector<fvec> samples){this->samples = samples;}
int GetLabel(const int index) const {return index < labels.size() ? labels[index] : 0;}
ivec GetLabels() const {return labels;}
void SetLabel(int index, int label){if(index<labels.size())labels[index] = label;}
void SetLabels(ivec labels){this->labels = labels;}
std::string GetCategorical(const int dimension,const int value) const ;
bool IsCategorical(const int dimension) const ;
// functions to manage sequences
void AddSequence(const int start, const int stop);
void AddSequence(const ipair newSequence);
void AddSequences(const std::vector< ipair > newSequences);
void RemoveSequence(const unsigned int index);
ipair const GetSequence(const unsigned int index) const {return index < sequences.size() ? sequences[index] : ipair(-1,-1);}
std::vector< ipair > GetSequences() const {return sequences;}
std::vector< std::vector<fvec> > GetTrajectories(const int resampleType, const int resampleCount, const int centerType, const float dT, const int zeroEnding) const ;
// functions to manage obstacles
void AddObstacle(const Obstacle o){obstacles.push_back(o);}
void AddObstacle(const fvec center, const fvec axes, const float angle, const fvec power, const fvec repulsion);
void AddObstacles(const std::vector<Obstacle> newObstacles);
void RemoveObstacle(const unsigned int index);
std::vector< Obstacle > GetObstacles() const {return obstacles;}
Obstacle GetObstacle(const unsigned int index) const {return index < obstacles.size() ? obstacles[index] : Obstacle();}
// functions to manage rewards
void AddReward(const float *values, const ivec size, const fvec lowerBoundary, const fvec higherBoundary);
RewardMap *GetReward() {return &rewards;}
// functions to manage time series
void AddTimeSerie(const std::string name, const std::vector<fvec> data, const std::vector<long int> timestamps=std::vector<long int>());
void AddTimeSerie(const TimeSerie serie);
void AddTimeSeries(const std::vector< TimeSerie > newTimeSeries);
void RemoveTimeSerie(const unsigned int index);
std::vector<TimeSerie>& GetTimeSeries() {return series;}
// functions to manage flags
dsmFlags GetFlag(const int index) const {return index < flags.size() ? flags[index] : _UNUSED;}
void SetFlag(const int index, const dsmFlags flag){if(index < flags.size()) flags[index] = flag;}
std::vector<dsmFlags> GetFlags() const {return flags;}
std::vector<bool> GetFreeFlags() const ;
void ResetFlags();
void Save(const char *filename);
bool Load(const char *filename);
};
#endif // _DATASET_MANAGER_H_
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