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// Copyright (C) 2003 Davis E. King (davis@dlib.net)
// License: Boost Software License See LICENSE.txt for the full license.
#ifndef DLIB_SEQUENCE_KERNEl_1_
#define DLIB_SEQUENCE_KERNEl_1_
#include "sequence_kernel_abstract.h"
#include "../algs.h"
#include "../interfaces/enumerable.h"
#include "../interfaces/remover.h"
#include "../serialize.h"
namespace dlib
{
template <
typename T,
typename mem_manager = default_memory_manager
>
class sequence_kernel_1 : public enumerable<T>,
public remover<T>
{
/*!
INITIAL VALUE
- tree_root == 0
- tree_size == 0
- at_start_ == true
- current_element == 0
- stack == array of 50 node pointers
- stack_pos == 0
CONVENTION
- if (tree_size > 0)
- tree_root == pointer to the root node of the binary search tree
- else
- tree_root == 0
- stack[stack_pos-1] == pop()
- current_element_valid() == (current_element != 0)
- at_start_ == at_start()
- if (current_element != 0 && current_element != tree_root) then
- stack[stack_pos-1] == the parent of the node pointed to by current_element
- if (current_element_valid()) then
- element() == current_element->item
- tree_size == size()
- (*this)[i] == return_reference(i)
- for all nodes:
- left_size == the number of elements in the left subtree.
- left points to the left subtree or 0 if there is no left subtree.
- right points to the right subtree or 0 if there is no right subtree.
- all elements in a left subtree have a position in the sequence < that
of the root of the current tree.
- all elements in a right subtree have a position in the
sequence > that of the root of the current tree.
- item is the sequence element for that node.
- balance:
- balance == 0 if both subtrees have the same height
- balance == -1 if the left subtree has a height that is
greater than the height of the right subtree by 1
- balance == 1 if the right subtree has a height that is
greater than the height of the left subtree by 1
- for all subtrees:
- the height of the left and right subtrees differ by at most one
!*/
class node
{
public:
node* left;
node* right;
unsigned long left_size;
T item;
signed char balance;
};
public:
typedef T type;
typedef mem_manager mem_manager_type;
sequence_kernel_1 (
) :
tree_root(0),
tree_size(0),
stack(ppool.allocate_array(50)),
current_element(0),
at_start_(true),
stack_pos(0)
{}
virtual ~sequence_kernel_1 (
);
inline void clear (
);
void add (
unsigned long pos,
T& item
);
void remove (
unsigned long pos,
T& item
);
void cat (
sequence_kernel_1& item
);
const T& operator[] (
unsigned long pos
) const;
T& operator[] (
unsigned long pos
);
inline void swap (
sequence_kernel_1& item
);
// functions from the remover interface
inline void remove_any (
T& item
);
// functions from the enumerable interface
inline unsigned long size (
) const;
bool at_start (
) const;
inline void reset (
) const;
bool current_element_valid (
) const;
const T& element (
) const;
T& element (
);
bool move_next (
) const;
private:
void delete_nodes (
node* t
);
/*!
requires
- t == a pointer to a valid node
ensures
- deletes t and all its sub nodes.
!*/
inline void rotate_left (
node*& t
);
/*!
requires
- t->balance == 2
- t->right->balance == 0 or 1
ensures
- #t is still a binary search tree
- #t->balance is between 1 and -1
- #t now has a height smaller by 1 if #t->balance == 0
!*/
inline void rotate_right (
node*& t
);
/*!
requires
- t->balance == -2
- t->left->balance == 0 or -1
ensures
- #t is still a binary search tree
- #t->balance is between 1 and -1
- #t now has a height smaller by 1 if #t->balance == 0
!*/
inline void double_rotate_right (
node*& t
);
/*!
requires
- #t->balance == -2
- #t->left->balance == 1
ensures
- #t is still a binary search tree
- #t now has a balance of 0
- #t now has a height smaller by 1
!*/
inline void double_rotate_left (
node*& t
);
/*!
requires
- #t->balance == 2
- #t->right->balance == -1
ensures
- #t is still a binary search tree
- #t now has a balance of 0 and
- #t now has a height smaller by 1
!*/
bool remove_least_element_in_tree (
node*& t,
T& item
);
/*!
requires
- t != 0 (i.e. there must be something in the tree to remove)
ensures
- the least node in t has been removed
- the least node element in t has been put into #item
- #t is still a binary search tree
- returns false if the height of the tree has not changed
- returns true if the height of the tree has shrunk by one
!*/
bool add_to_tree (
node*& t,
unsigned long pos,
T& item
);
/*!
requires
- pos <= the number of items in the tree
ensures
- item has been added to #t
- #return_reference(pos) == item
- the convention is still satisfied
- #item has an initial value for its type
- returns false if the height of the tree has not changed
- returns true if the height of the tree has grown by one
!*/
bool remove_from_tree (
node*& t,
unsigned long pos,
T& item
);
/*!
requires
- there is an item in the tree associated with pos
ensures
- the element in the tree associated with pos has been removed
and put into #item
- the convention is still satisfied
- returns false if the height of the tree has not changed
- returns true if the height of the tree has shrunk by one
!*/
const T& return_reference (
const node* t,
unsigned long pos
) const;
/*!
requires
- there is an item in the tree associated with pos
ensures
- returns a const reference to the item in the tree associated with pos
!*/
T& return_reference (
node* t,
unsigned long pos
);
/*!
requires
- there is an item in the tree associated with pos
ensures
- returns a non-const reference to the item in the tree associated
with pos
!*/
inline bool keep_node_balanced (
node*& t
);
/*!
requires
- t != 0
ensures
- if (t->balance is < 1 or > 1) then
- keep_node_balanced() will ensure that t->balance == 0, -1, or 1
- returns true if it made the tree one height shorter
- returns false if it didn't change the height
!*/
void push (
node* n
) const { stack[stack_pos] = n; ++stack_pos; }
/*!
ensures
- pushes n onto the stack
!*/
node* pop (
) const { --stack_pos; return stack[stack_pos]; }
/*!
ensures
- pops the top of the stack and returns it
!*/
// data members
typename mem_manager::template rebind<node>::other pool;
typename mem_manager::template rebind<node*>::other ppool;
node* tree_root;
unsigned long tree_size;
mutable node** stack;
mutable node* current_element;
mutable bool at_start_;
mutable unsigned char stack_pos;
// restricted functions
sequence_kernel_1(sequence_kernel_1&); // copy constructor
sequence_kernel_1& operator=(sequence_kernel_1&); // assignment operator
};
template <
typename T,
typename mem_manager
>
inline void swap (
sequence_kernel_1<T,mem_manager>& a,
sequence_kernel_1<T,mem_manager>& b
) { a.swap(b); }
template <
typename T,
typename mem_manager
>
void deserialize (
sequence_kernel_1<T,mem_manager>& item,
std::istream& in
)
{
try
{
item.clear();
unsigned long size;
deserialize(size,in);
T temp;
for (unsigned long i = 0; i < size; ++i)
{
deserialize(temp,in);
item.add(i,temp);
}
}
catch (serialization_error e)
{
item.clear();
throw serialization_error(e.info + "\n while deserializing object of type sequence_kernel_1");
}
}
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// member function definitions
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
sequence_kernel_1<T,mem_manager>::
~sequence_kernel_1 (
)
{
ppool.deallocate_array(stack);
if (tree_size > 0)
{
delete_nodes(tree_root);
}
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
swap (
sequence_kernel_1<T,mem_manager>& item
)
{
exchange(stack,item.stack);
exchange(stack_pos,item.stack_pos);
pool.swap(item.pool);
ppool.swap(item.ppool);
node* tree_root_temp = item.tree_root;
unsigned long tree_size_temp = item.tree_size;
node* current_element_temp = item.current_element;
bool at_start_temp = item.at_start_;
item.tree_root = tree_root;
item.tree_size = tree_size;
item.current_element = current_element;
item.at_start_ = at_start_;
tree_root = tree_root_temp;
tree_size = tree_size_temp;
current_element = current_element_temp;
at_start_ = at_start_temp;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
unsigned long sequence_kernel_1<T,mem_manager>::
size (
) const
{
return tree_size;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
const T& sequence_kernel_1<T,mem_manager>::
operator[] (
unsigned long pos
) const
{
return return_reference(tree_root,pos);
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
T& sequence_kernel_1<T,mem_manager>::
operator[] (
unsigned long pos
)
{
return return_reference(tree_root,pos);
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
add (
unsigned long pos,
T& item
)
{
add_to_tree(tree_root,pos,item);
++tree_size;
// reset the enumerator
reset();
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
remove (
unsigned long pos,
T& item
)
{
remove_from_tree(tree_root,pos,item);
--tree_size;
// reset the enumerator
reset();
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
cat (
sequence_kernel_1<T,mem_manager>& item
)
{
for (unsigned long i = 0; i < item.tree_size; ++i)
{
add_to_tree(
tree_root,
tree_size,
return_reference(item.tree_root,i)
);
++tree_size;
}
item.clear();
// reset the enumerator
reset();
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
clear (
)
{
if (tree_size > 0)
{
delete_nodes(tree_root);
tree_root = 0;
tree_size = 0;
}
// reset the enumerator
reset();
}
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// enumerable function definitions
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
bool sequence_kernel_1<T,mem_manager>::
at_start (
) const
{
return at_start_;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
reset (
) const
{
at_start_ = true;
current_element = 0;
stack_pos = 0;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
bool sequence_kernel_1<T,mem_manager>::
current_element_valid (
) const
{
return (current_element != 0);
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
const T& sequence_kernel_1<T,mem_manager>::
element (
) const
{
return current_element->item;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
T& sequence_kernel_1<T,mem_manager>::
element (
)
{
return current_element->item;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
bool sequence_kernel_1<T,mem_manager>::
move_next (
) const
{
// if we haven't started iterating yet
if (at_start_)
{
at_start_ = false;
if (tree_size == 0)
{
return false;
}
else
{
// find the first element in the tree
current_element = tree_root;
node* temp = current_element->left;
while (temp != 0)
{
push(current_element);
current_element = temp;
temp = current_element->left;
}
return true;
}
}
else
{
if (current_element == 0)
{
return false;
}
else
{
node* temp;
bool went_up; // true if we went up the tree from a child node to parent
bool from_left = false; // true if we went up and were coming from a left child node
// find the next element in the tree
if (current_element->right != 0)
{
// go right and down
temp = current_element;
push(current_element);
current_element = temp->right;
went_up = false;
}
else
{
// go up to the parent if we can
if (current_element == tree_root)
{
// in this case we have iterated over all the element of the tree
current_element = 0;
return false;
}
went_up = true;
node* parent = pop();
from_left = (parent->left == current_element);
// go up to parent
current_element = parent;
}
while (true)
{
if (went_up)
{
if (from_left)
{
// in this case we have found the next node
break;
}
else
{
if (current_element == tree_root)
{
// in this case we have iterated over all the elements
// in the tree
current_element = 0;
return false;
}
// we should go up
node* parent = pop();
from_left = (parent->left == current_element);
current_element = parent;
}
}
else
{
// we just went down to a child node
if (current_element->left != 0)
{
// go left
went_up = false;
temp = current_element;
push(current_element);
current_element = temp->left;
}
else
{
// if there is no left child then we have found the next node
break;
}
}
}
return true;
}
}
}
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// remover function definitions
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
remove_any (
T& item
)
{
remove(0,item);
}
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// private member function definitions
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
rotate_left (
node*& t
)
{
// set the new balance numbers
if (t->right->balance == 1)
{
t->balance = 0;
t->right->balance = 0;
}
else
{
t->balance = 1;
t->right->balance = -1;
}
// perform the rotation
node* temp = t->right;
t->right = temp->left;
temp->left = t;
t = temp;
// set left_size to its correct value
t->left_size += t->left->left_size + 1;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
rotate_right (
node*& t
)
{
// set the new balance numbers
if (t->left->balance == -1)
{
t->balance = 0;
t->left->balance = 0;
}
else
{
t->balance = -1;
t->left->balance = 1;
}
// preform the rotation
node* temp = t->left;
t->left = temp->right;
temp->right = t;
t = temp;
// set left_size to its correct value
t->right->left_size -= t->left_size + 1;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
double_rotate_right (
node*& t
)
{
node* temp = t;
t = t->left->right;
temp->left->right = t->left;
t->left = temp->left;
temp->left = t->right;
t->right = temp;
if (t->balance < 0)
{
t->left->balance = 0;
t->right->balance = 1;
}
else if (t->balance > 0)
{
t->left->balance = -1;
t->right->balance = 0;
}
else
{
t->left->balance = 0;
t->right->balance = 0;
}
t->balance = 0;
// set left_size to its correct value
t->left_size += t->left->left_size + 1;
t->right->left_size -= t->left_size + 1;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
double_rotate_left (
node*& t
)
{
node* temp = t;
t = t->right->left;
temp->right->left = t->right;
t->right = temp->right;
temp->right = t->left;
t->left = temp;
if (t->balance < 0)
{
t->left->balance = 0;
t->right->balance = 1;
}
else if (t->balance > 0)
{
t->left->balance = -1;
t->right->balance = 0;
}
else
{
t->left->balance = 0;
t->right->balance = 0;
}
t->balance = 0;
// set left_size to its correct value
t->right->left_size -= t->left_size + 1;
t->left_size += t->left->left_size + 1;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
bool sequence_kernel_1<T,mem_manager>::
remove_least_element_in_tree (
node*& t,
T& item
)
{
// make a reference to the current node so we don't have to dereference
// a pointer a bunch of times
node& tree = *t;
// if the left tree is an empty tree
if ( tree.left == 0)
{
// swap nodes element into item
exchange(tree.item,item);
// plug hole left by removing this node
t = tree.right;
// delete the node that was just removed
tree.right = 0;
delete_nodes(&tree);
// return that the height of this part of the tree has decreased
return true;
}
else
{
// subtract one from the left size
--tree.left_size;
// keep going left
// if remove made the tree one height shorter
if ( remove_least_element_in_tree(tree.left,item) )
{
// if this caused the current tree to strink then report that
if ( tree.balance == -1)
{
++tree.balance;
return true;
}
else
{
++tree.balance;
return keep_node_balanced(t);
}
}
return false;
}
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
bool sequence_kernel_1<T,mem_manager>::
add_to_tree (
node*& t,
unsigned long pos,
T& item
)
{
// if found place to add
if (t == 0)
{
// create a node to add new item into
t = pool.allocate();
// make a reference to the current node so we don't have to dereference
// a pointer a bunch of times
node& tree = *t;
// set left and right pointers to 0 to indicate that there are no
// left or right subtrees
tree.left = 0;
tree.right = 0;
tree.balance = 0;
tree.left_size = 0;
// put item into t
exchange(item,tree.item);
// indicate that the height of this tree has increased
return true;
}
else // keep looking for a place to add the new item
{
// make a reference to the current node so we don't have to dereference
// a pointer a bunch of times
node& tree = *t;
signed char old_balance = tree.balance;
// add the new item to whatever subtree it should go into
if ( pos < tree.left_size + 1 )
{
tree.balance -= add_to_tree(tree.left,pos,item);
++tree.left_size;
}
else
tree.balance += add_to_tree(tree.right,pos - tree.left_size - 1,item);
// if the tree was balanced to start with
if (old_balance == 0)
{
// if its not balanced anymore then it grew in height
if (tree.balance != 0)
return true;
else
return false;
}
else
{
// if the tree is now balanced then it didn't grow
if (tree.balance == 0)
{
return false;
}
else
{
// if the tree needs to be balanced
if (tree.balance != old_balance)
{
return !keep_node_balanced(t);
}
// if there has been no change in the heights
else
{
return false;
}
}
}
}
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
bool sequence_kernel_1<T,mem_manager>::
remove_from_tree (
node*& t,
unsigned long pos,
T& item
)
{
// make a reference to the current node so we don't have to dereference
// a pointer a bunch of times
node& tree = *t;
// if item is on the left
if (pos < tree.left_size)
{
// adjust the left size
--tree.left_size;
// if the left side of the tree has the greatest height
if (tree.balance == -1)
{
tree.balance += remove_from_tree(tree.left,pos,item);
return !tree.balance;
}
else
{
tree.balance += remove_from_tree(tree.left,pos,item);
return keep_node_balanced(t);
}
}
// if item is found
else if (pos == tree.left_size)
{
// if there is no left node
if (tree.left == 0)
{
// swap nodes element into item
exchange(tree.item,item);
// plug hole left by removing this node and free memory
t = tree.right; // plug hole with right subtree
// delete old node
tree.right = 0;
delete_nodes(&tree);
// indicate that the height has changed
return true;
}
// if there is no right node
else if (tree.right == 0)
{
// swap nodes element into item
exchange(tree.item,item);
// plug hole left by removing this node and free memory
t = tree.left; // plug hole with left subtree
// delete old node
tree.left = 0;
delete_nodes(&tree);
// indicate that the height of this tree has changed
return true;
}
// if there are both a left and right sub node
else
{
// get an element that can replace the one being removed and do this
// if it made the right subtree shrink by one
if (remove_least_element_in_tree(tree.right,item))
{
// adjust the tree height
--tree.balance;
// put the element into item copy and also plug the
// hole with the smallest element from the right.
exchange(item,tree.item);
// if the height of the current tree has dropped by one
if (tree.balance == 0)
{
return true;
}
else
{
return keep_node_balanced(t);
}
}
// else this remove did not effect the height of this tree
else
{
// put the element into item copy and also plug the
// hole with the smallest element from the right.
exchange(item,tree.item);
return false;
}
}
}
// if item is on the right
else
{
// if the right side of the tree has the greatest height
if (tree.balance == 1)
{
tree.balance -= remove_from_tree(tree.right,pos - tree.left_size - 1,item);
return !tree.balance;
}
else
{
tree.balance -= remove_from_tree(tree.right,pos - tree.left_size - 1,item);
return keep_node_balanced(t);
}
}
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
T& sequence_kernel_1<T,mem_manager>::
return_reference (
node* t,
unsigned long pos
)
{
while (true)
{
// if we have found the node
if (pos == t->left_size)
return t->item;
if (pos < t->left_size)
{
// go left
t = t->left;
}
else
{
// go right
pos -= t->left_size+1;
t = t->right;
}
}
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
const T& sequence_kernel_1<T,mem_manager>::
return_reference (
const node* t,
unsigned long pos
) const
{
while (true)
{
// if we have found the node
if (pos == t->left_size)
return t->item;
if (pos < t->left_size)
{
// go left
t = t->left;
}
else
{
// go right
pos -= t->left_size+1;
t = t->right;
}
}
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
bool sequence_kernel_1<T,mem_manager>::
keep_node_balanced (
node*& t
)
{
// make a reference to the current node so we don't have to dereference
// a pointer a bunch of times
node& tree = *t;
// if tree does not need to be balanced then return false
if (tree.balance == 0)
return false;
// if tree needs to be rotated left
if (tree.balance == 2)
{
if (tree.right->balance >= 0)
rotate_left(t);
else
double_rotate_left(t);
}
// else if the tree needs to be rotated right
else if (tree.balance == -2)
{
if (tree.left->balance <= 0)
rotate_right(t);
else
double_rotate_right(t);
}
if (t->balance == 0)
return true;
else
return false;
}
// ----------------------------------------------------------------------------------------
template <
typename T,
typename mem_manager
>
void sequence_kernel_1<T,mem_manager>::
delete_nodes (
node* t
)
{
if (t->left)
delete_nodes(t->left);
if (t->right)
delete_nodes(t->right);
pool.deallocate(t);
}
// ----------------------------------------------------------------------------------------
}
#endif // DLIB_SEQUENCE_KERNEl_1_
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