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(**************************************************************************)
(* *)
(* Copyright (C) Johannes Kanig, Stephane Lescuyer *)
(* Jean-Christophe Filliatre, Romain Bardou and Francois Bobot *)
(* *)
(* This software is free software; you can redistribute it and/or *)
(* modify it under the terms of the GNU Library General Public *)
(* License version 2.1, with the special exception on linking *)
(* described in file LICENSE. *)
(* *)
(* This software is distributed in the hope that it will be useful, *)
(* but WITHOUT ANY WARRANTY; without even the implied warranty of *)
(* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. *)
(* *)
(**************************************************************************)
open Command
open Num
open Point
open Path
open Num.Infix
open Types
let pi = Num.pi
let kappa = mkF (4. *. (sqrt 2. -. 1.) /. 3.)
let mkappa = mkF (1. -. (4. *. (sqrt 2. -. 1.) /. 3.))
type t = Path.t
(** Rectangles *)
let round_rect width height rx ry =
let hw,hh = width/./ 2.,height/./ 2. in
let rx = maxn zero (minn rx hw) in
let ry = maxn zero (minn ry hh) in
(* let ul, ur, br, bl = *)
(* pt (-.hw, hh), pt (hw, hh), *)
(* pt (hw, -.hh), pt (-.hw, -.hh) in *)
let ul1, ul2 =
pt (neg hw, hh-/(mkappa*/ry)), pt (mkappa*/rx-/hw, hh) in
let ur1, ur2 =
pt (hw-/mkappa*/rx, hh), pt (hw, hh-/mkappa*/ry) in
let br1, br2 =
pt (hw, mkappa*/ry-/hh), pt (hw-/mkappa*/rx, neg hh) in
let bl1, bl2 =
pt (mkappa*/rx-/hw, neg hh), pt (neg hw, mkappa*/ry-/hh) in
let knots = knotlist
[(noDir, pt (rx-/hw, hh), mkVec right);
(noDir, pt (hw-/rx, hh), mkVec right);
(noDir, pt (hw, hh-/ry), mkVec down);
(noDir, pt (hw, ry-/hh), mkVec down);
(noDir, pt (hw-/rx, neg hh), mkVec left);
(noDir, pt (rx-/hw, neg hh), mkVec left);
(noDir, pt (neg hw, ry-/hh), mkVec up);
(noDir, pt (neg hw, hh-/ry), mkVec up)]
in
let joints =
[jLine; mkJControls ur1 ur2; jLine; mkJControls br1 br2;
jLine; mkJControls bl1 bl2; jLine] in
cycle ~dir:(mkVec right) ~style:(mkJControls ul1 ul2)
(jointpathk knots joints)
(** Ellipses and Arcs *)
let ellipse rx ry =
let m theta = pt (rx */ (mkF (cos theta)), ry */ (mkF (sin theta))) in
let knots = knotlist
[(noDir, m 0., mkVec up); (noDir, m (pi /. 2.), mkVec left);
(noDir, m pi, mkVec down); (noDir, m (-. pi /. 2.), mkVec right)] in
let r1, r2 = pt (rx, neg (ry*/kappa)), pt (rx, ry*/kappa) in
let t1, t2 = pt (rx*/kappa , ry), pt (neg (rx*/kappa), ry) in
let l1, l2 = pt (neg rx, ry*/kappa), pt (neg rx, neg (ry*/kappa)) in
let b1, b2 = pt (neg (rx*/kappa), neg ry), pt (rx*/kappa, neg ry) in
let joints = [mkJControls r2 t1; mkJControls t2 l1; mkJControls l2 b1] in
cycle ~dir:(mkVec up)
~style:(mkJControls b2 r1) (jointpathk knots joints)
let round_box width height =
let w = width /./ 2. and h = height /./ 2. in
let mw = neg w and mh = neg h in
let dx = h /./ 5. and dy = h /./ 5. in
let style = jCurveNoInflex in
Path.pathn ~cycle:style ~style
[ mw -/ dx, zero; zero, mh -/ dy;
w +/ dx, zero; zero, h +/ dy;]
(*
let arc_ellipse_path ?(close=false) rx ry theta1 theta2 =
let curvabs theta = (2. *. theta) /. pi in
let path =
subpath (curvabs theta1) (curvabs theta2) (full_ellipse_path rx ry) in
if close then
cycle ~style:JLine (concat ~style:JLine path (NoDir,origin,NoDir))
else path
*)
let rectangle width height =
let w = width /./ 2. in
let h = height /./ 2. in
let mw = neg w in
let mh = neg h in
Path.pathn ~cycle:jLine ~style:jLine [ w, mh; w, h; mw, h; mw, mh]
let patatoid width height =
let wmin,wmax = -0.5 *./ width, 0.5 *./ width in
let hmin,hmax = -0.5 *./ height, 0.5 *./ height in
let ll = pt (wmin,hmin) in
let lr = pt (wmax,hmin) in
let ur = pt (wmax,hmax) in
let ul = pt (wmin, hmax) in
let a = segment (Random.float 1.) ll lr in
let b = segment (Random.float 1.) lr ur in
let c = segment (Random.float 1.) ur ul in
let d = segment (Random.float 1.) ul ll in
pathp ~cycle:jCurve [a;b;c;d]
let patatoid2 width height =
let wmin,wmax = -0.5 *./ width, 0.5 *./ width in
let hmin,hmax = -0.5 *./ height, 0.5 *./ height in
let ll = pt (wmin,hmin) in
let lr = pt (wmax,hmin) in
let ur = pt (wmax,hmax) in
let ul = pt (wmin, hmax) in
let f cl cr x y p =
let d = pt (bp x, bp y) in
let r = Point.rotate (Random.float 60. -. 30.) d in
let l = Point.sub Point.origin r in
let r = Point.scale ((Random.float 1. +. 0.5) *./ cl) r in
let l = Point.scale ((Random.float 1. +. 0.5) *./ cr) l in
(Point.shift p l, Point.shift p r)
in
let c = 0.25 in
let ch = c *./ width in
let cv = c *./ height in
let l1, r1 = f ch cv 1. 1. ul in
let l2, r2 = f cv ch 1. (-1.) ur in
let l3, r3 = f ch cv (-1.) (-1.) lr in
let l4, r4 = f cv ch (-1.) 1. ll in
let path = jointpathp [
ul;
ur;
lr;
ll;
] [
jControls r1 l2;
jControls r2 l3;
jControls r3 l4;
] in
cycle ~style: (jControls r4 l1) path
let circle d = Path.scale d Path.fullcircle
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