File: x_dnd.h

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/*
 *	$Id$
 */

/*
 * Drag and Drop stuff.
 */

#ifndef  __X_DND_H__
#define  __X_DND_H__


#include  "x_window.h"


int x_dnd_filter_event( XEvent * event,  x_window_t *  win) ;


#endif