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/* -*- c-basic-offset:2; tab-width:2; indent-tabs-mode:nil -*- */
#ifndef __UI_H__
#define __UI_H__
#if defined(USE_WIN32GUI)
#include "win32/ui.h"
#define GUI_TYPE "win32"
#elif defined(USE_CONSOLE)
#include "console/ui.h"
#define GUI_TYPE "console"
#elif defined(USE_FRAMEBUFFER)
#include "fb/ui.h"
#define GUI_TYPE "fb"
#elif defined(USE_QUARTZ)
#include "quartz/ui.h"
#define GUI_TYPE "quartz"
#elif defined(USE_BEOS)
#include "beos/ui.h"
#define GUI_TYPE "beos"
#elif defined(USE_WAYLAND)
#include "wayland/ui.h"
#define GUI_TYPE "wayland"
#elif defined(USE_SDL2)
#include "sdl2/ui.h"
#define GUI_TYPE "sdl2"
#else
#include "xlib/ui.h"
#define USE_XLIB
#define GUI_TYPE "xlib"
#endif
/*
* Note for XStringToKeysym(char *str)
* The values of 'a'-'z' keysyms are always 0x61-0x7a, but the values of other
* keysyms (signs, digits etc) aren't necessarily their ascii values.
*/
/*
* Xlib utility definitions.
*/
#define ModMask (Mod1Mask | Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask)
#ifndef Button6
#define Button6 6
#endif
#ifndef Button6Mask
#define Button6Mask (Button5Mask << 1)
#endif
#ifndef Button7
#define Button7 7
#endif
#ifndef Button7Mask
#define Button7Mask (Button5Mask << 2)
#endif
#define ButtonMask \
(Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask | Button6Mask | Button7Mask)
#endif
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