File: amd64RegAlloc.sml

package info (click to toggle)
mlton 20210117%2Bdfsg-3
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 58,464 kB
  • sloc: ansic: 27,682; sh: 4,455; asm: 3,569; lisp: 2,879; makefile: 2,347; perl: 1,169; python: 191; pascal: 68; javascript: 7
file content (486 lines) | stat: -rw-r--r-- 19,280 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
(* amd64RegAlloc.sml
 *
 * COPYRIGHT (c) 2018 The Fellowship of SML/NJ (http://www.smlnj.org)
 * All rights reserved.
 *
 * Ties together the GP and FP register allocators.
 *)

functor AMD64RegAlloc (
      structure I : AMD64INSTR
      structure SpillHeur : RA_SPILL_HEURISTICS
      structure Props : AMD64INSN_PROPERTIES (* where I = I *)
                        where type I.addressing_mode = I.addressing_mode
                          and type I.ea = I.ea
                          and type I.instr = I.instr
                          and type I.instruction = I.instruction
                          and type I.operand = I.operand
      structure CFG : CONTROL_FLOW_GRAPH (* where I = I *)
                      where type I.addressing_mode = I.addressing_mode
                        and type I.ea = I.ea
                        and type I.instr = I.instr
                        and type I.instruction = I.instruction
                        and type I.operand = I.operand
      structure Spill : RA_SPILL (* where I = I *)
                      where type I.addressing_mode = I.addressing_mode
                        and type I.ea = I.ea
                        and type I.instr = I.instr
                        and type I.instruction = I.instruction
                        and type I.operand = I.operand
      structure Asm : INSTRUCTION_EMITTER (* where I = I and S.P = CFG.P *)
                           where type I.addressing_mode = I.addressing_mode
                             and type I.ea = I.ea
                             and type I.instr = I.instr
                             and type I.instruction = I.instruction
                             and type I.operand = I.operand
                           where type S.P.Client.pseudo_op = CFG.P.Client.pseudo_op
                             and type S.P.T.Basis.cond = CFG.P.T.Basis.cond
                             and type S.P.T.Basis.div_rounding_mode = CFG.P.T.Basis.div_rounding_mode
                             and type S.P.T.Basis.ext = CFG.P.T.Basis.ext
                             and type S.P.T.Basis.fcond = CFG.P.T.Basis.fcond
                             and type S.P.T.Basis.rounding_mode = CFG.P.T.Basis.rounding_mode
                             and type S.P.T.Constant.const = CFG.P.T.Constant.const
                             and type ('s,'r,'f,'c) S.P.T.Extension.ccx = ('s,'r,'f,'c) CFG.P.T.Extension.ccx
                             and type ('s,'r,'f,'c) S.P.T.Extension.fx = ('s,'r,'f,'c) CFG.P.T.Extension.fx
                             and type ('s,'r,'f,'c) S.P.T.Extension.rx = ('s,'r,'f,'c) CFG.P.T.Extension.rx
                             and type ('s,'r,'f,'c) S.P.T.Extension.sx = ('s,'r,'f,'c) CFG.P.T.Extension.sx
                             and type S.P.T.I.div_rounding_mode = CFG.P.T.I.div_rounding_mode
                             and type S.P.T.Region.region = CFG.P.T.Region.region
                             and type S.P.T.ccexp = CFG.P.T.ccexp
                             and type S.P.T.fexp = CFG.P.T.fexp
                             (* and type S.P.T.labexp = CFG.P.T.labexp *)
                             and type S.P.T.mlrisc = CFG.P.T.mlrisc
                             and type S.P.T.oper = CFG.P.T.oper
                             and type S.P.T.rep = CFG.P.T.rep
                             and type S.P.T.rexp = CFG.P.T.rexp
                             and type S.P.T.stm = CFG.P.T.stm

      type spill_info
      datatype spill_operand_kind = SPILL_LOC
                                  | CONST_VAL

      val beforeRA : CFG.cfg -> spill_info

      datatype ra_phase = SPILL_PROPAGATION
                        | SPILL_COLORING

      structure Int : sig
          val avail : CellsBasis.cell list
          val dedicated : CellsBasis.cell list
          val spillLoc  : {info:spill_info,
                           an  :Annotations.annotations ref,
                           cell:CellsBasis.cell, (* spilled cell *)
                           id  :RAGraph.logical_spill_id
                          } ->
                          {opnd: I.ea,
                           kind: spill_operand_kind
                          }
          val spillInit : RAGraph.interferenceGraph -> unit
          val phases    : ra_phase list
      end

      structure Float : sig
          val avail : CellsBasis.cell list
          val dedicated : CellsBasis.cell list
          val spillLoc  : spill_info * Annotations.annotations ref *
                        RAGraph.logical_spill_id -> I.ea
          val spillInit : RAGraph.interferenceGraph -> unit
          val phases    : ra_phase list
      end

     (* guaranteeing that floats are stored at 16-byte aligned addresses reduces the number of instructions *)
      val floats16ByteAligned : bool

    ) : CFG_OPTIMIZATION =
  struct

    datatype ra_phase = datatype ra_phase

    fun error msg = MLRiscErrorMsg.error ("AMD64RA", msg)
    fun inc c = c := !c + 1

    val intSpillCnt =
        MLRiscControl.mkCounter ("ra-int-spills", "RA int spill count")
    val intReloadCnt =
        MLRiscControl.mkCounter ("ra-int-reloads", "RA int reload count")
    val intRenameCnt =
        MLRiscControl.mkCounter ("ra-int-renames", "RA int rename count")
    val floatSpillCnt =
        MLRiscControl.mkCounter ("ra-float-spills", "RA float spill count")
    val floatReloadCnt =
        MLRiscControl.mkCounter ("ra-float-reloads", "RA float reload count")
    val floatRenameCnt =
        MLRiscControl.mkCounter ("ra-float-renames", "RA float rename count")

    structure CB = CellsBasis
    structure C = I.C

    val firstSpill = ref true
    val firstFPSpill = ref true

    fun spillInit (graph, CB.GP) =
        if !firstSpill then (* only do this once! *)
            (Int.spillInit graph;
             firstSpill := false
            )
         else ()
      | spillInit(graph, CB.FP) =
        if !firstFPSpill then
            (Float.spillInit graph;
             firstFPSpill := false
            )
        else ()
      | spillInit _ = error "spillInit"

    (*
     * Dead code elimination
     *)
    exception AMD64DeadCode
    val affectedBlocks =
	  IntHashTable.mkTable(32, AMD64DeadCode) : bool IntHashTable.hash_table
    val deadRegs       =
	  IntHashTable.mkTable(32, AMD64DeadCode) : bool IntHashTable.hash_table

    fun removeDeadCode(cfg as Graph.GRAPH graph) = let
        val blocks = #nodes graph ()
        fun isDead r = Option.isSome (IntHashTable.find deadRegs (CB.cellId r))
        fun isAffected i = Option.getOpt (IntHashTable.find affectedBlocks i, false)
        fun isDeadInstr(I.ANNOTATION{i, ...}) = isDeadInstr i
          | isDeadInstr(I.INSTR(I.MOVE{dst=I.Direct (_,rd), ...})) = isDead rd
          | isDeadInstr(I.INSTR(I.FMOVE{dst=I.FDirect rd, ...})) = isDead rd
          | isDeadInstr(I.COPY{k=CB.GP, dst=[rd], ...}) = isDead rd
          | isDeadInstr(I.COPY{k=CB.FP, dst=[rd], ...}) = isDead rd
          | isDeadInstr _ = false
        fun scan [] = ()
          | scan((blknum, CFG.BLOCK{insns, ...})::rest) =
            (if isAffected blknum then
                ((* deadblocks := !deadblocks + 1; *)
                 insns := elim(!insns, [])
                ) else ();
             scan rest)
       and elim([], code) = List.rev code
         | elim(i::instrs, code) =
          if isDeadInstr i then
             ((* deadcode := !deadcode + 1; *) elim(instrs, code))
          else elim(instrs, i::code)
    in
      if (IntHashTable.numItems affectedBlocks > 0)
        then (
          scan blocks;
	  IntHashTable.clear deadRegs;
	  IntHashTable.clear affectedBlocks)
        else ()
    end

    structure CFG = CFG

    (* use the standard register allocator *)
    structure RA =
        RegisterAllocator
          (structure SpillHeuristics = SpillHeur
           structure Flowgraph = MemoryRA
             (RADeadCodeElim
                (structure Flowgraph = ClusterRA
                   (structure Flowgraph = CFG
                    structure Asm = Asm
                    structure InsnProps = Props
                    structure Spill = Spill
                   )
                 fun cellkind CB.GP = true
		   | cellkind CB.FP = true
		   | cellkind _ = false
                 val deadRegs = deadRegs
                 val affectedBlocks = affectedBlocks
                 val spillInit = spillInit
                )
              )
           )
    structure PrintFlowgraph =
       PrintFlowgraph (structure CFG = CFG
                       structure Asm = Asm)
    structure SpillInstr = AMD64SpillInstr (
               structure I = I
               structure Props = Props
	       val floats16ByteAligned = true)
    val spillFInstr = SpillInstr.spill CB.FP
    val reloadFInstr = SpillInstr.reload CB.FP
    val spillInstr = SpillInstr.spill CB.GP
    val reloadInstr = SpillInstr.reload CB.GP

    val name = "AMD64RegAlloc"
    val amd64CfgDebugFlg = MLRiscControl.mkFlag ("amd64-cfg-debug", "amd64 CFG debug mode")

    val nGPRegs = List.length Int.avail + List.length Int.dedicated
    val nFPRegs = List.length Float.avail + List.length Float.dedicated

    structure GPR = GetReg
        (val nRegs = nGPRegs
         val available = List.map CB.registerId Int.avail
         val first = CB.registerId (I.C.GPReg 0))
    structure FPR = GetReg
        (val nRegs = nFPRegs
         val available = List.map CB.registerId Float.avail
         val first = CB.registerId (I.C.FPReg 0))

(*
    local
      val dedicatedR = Array.array (nGPRegs, false)
      val dedicatedF = Array.array (nFPRegs, false)
      fun set (dedicated, []) = ()
        | set (dedicated, r :: rs) = (
          Array.update (dedicated, r, true);
          set (dedicated, rs))
      val _ = set (dedicatedR, List.map CB.registerId Int.dedicated)
      val _ = set (dedicatedF, List.map CB.registerId Float.dedicated)
      fun isDedicated dedicated r =
          r < Array.length dedicated andalso Array.sub (dedicated, r)
    in
      val isDedicatedR = isDedicated dedicatedR
      val isDedicatedF = isDedicated dedicatedF
    end (* local *)
*)
    local
	val dedicatedR = Vector.fromList (List.map CB.registerId Int.dedicated)
	val dedicatedF = Vector.fromList (List.map CB.registerId Float.dedicated)
    in
	fun isDedicatedR r = Vector.exists (fn q => q = r) dedicatedR
	fun isDedicatedF r = Vector.exists (fn q => q = r) dedicatedF
    end

    fun copy {dst, src, tmp} = I.COPY {k=CB.GP, sz=64, dst=dst, src=src, tmp=tmp}
    fun fcopy{dst, src, tmp} = I.COPY{k=CB.FP, sz=64, dst=dst, src=src, tmp=tmp}
    fun annotate ([], i) = i
      | annotate (a :: an, i) = annotate (an, I.ANNOTATION {a=a, i=i})

    fun resetRA() = (
        firstSpill := true;
        firstFPSpill := true;
        IntHashTable.clear affectedBlocks;
        IntHashTable.clear deadRegs;
        GPR.reset ();
        FPR.reset ())

    fun getRegLoc(s, an, cell, RA.FRAME loc) =
        Int.spillLoc {info=s, an=an, cell=cell, id=loc}
      | getRegLoc(s, an, cell, RA.MEM_REG r) =
        error "memory registers unsupported"

    fun spillR s {annotations=an, kill, reg, spillLoc, instr} = let
       fun annotate([], i) = i
  	  | annotate(a::an, i) = annotate(an, I.ANNOTATION{a=a, i=i})
        (* preserve annotation on instruction *)
        fun spill(instrAn, I.ANNOTATION{a,i}) = spill(a::instrAn, i)
          | spill(instrAn, I.KILL{regs, spilled}) =
	    {code=[annotate (instrAn,
		     I.KILL {regs=C.rmvReg (reg, regs),
			     spilled=C.addReg (reg, spilled)})],
	         proh = [], newReg=NONE}
	    | spill(instrAn, I.LIVE _) = error "spill: LIVE"
	    | spill(_, I.COPY _) = error "spill: COPY"
	    | spill(instrAn, I.INSTR _) = (case getRegLoc (s, an, reg, spillLoc)
	      of {opnd=spillLoc, kind=SPILL_LOC} =>
	            (inc intSpillCnt;
		     spillInstr (annotate(instrAn, instr), reg, spillLoc))
	       | _ => (* don't have to spill a constant *)
	              {code=[], newReg=NONE, proh=[]}
	      (* end case *))
        in
          spill([], instr)
        end (* spillR *)

    fun spillReg s {src, reg, spillLoc, annotations=an} = let
        val _ = inc intSpillCnt
        val {opnd=dstLoc, kind} = getRegLoc (s, an, reg, spillLoc)
        val srcLoc = I.Direct (64, src)
        in
          if kind = CONST_VAL orelse Props.eqOpn (srcLoc, dstLoc)
            then []
            else [I.move {mvOp=I.MOVQ, src=srcLoc, dst=dstLoc}]
        end (* spillReg *)

    fun spillCopyTmp s {copy=I.COPY{k=CB.GP, src, dst,...},
                        reg, spillLoc, annotations=an} =
        (case getRegLoc (s, an, reg, spillLoc)
          of {opnd=tmp, kind=SPILL_LOC} => (
             inc intSpillCnt;
             copy{dst=dst, src=src, tmp=SOME tmp})
           | _ => error "spillCopyTmp"
        (* end case *))
      | spillCopyTmp s {copy=I.ANNOTATION{i, a}, reg, spillLoc, annotations} =
        I.ANNOTATION{i=spillCopyTmp s {copy=i, reg=reg, spillLoc=spillLoc,
                                       annotations=annotations}, a=a}
      | spillCopyTmp _ _ = error "spillCopyTmp"

    fun reloadR s {annotations=an, reg, spillLoc, instr} = let
        fun reload (instrAn, I.ANNOTATION{a,i}) = reload (a::instrAn, i)
	  | reload(instrAn, I.LIVE{regs, spilled}) =
	    {code=[I.LIVE{regs=C.rmvReg(reg, regs),
	     spilled=C.addReg(reg, spilled)}],
	    proh=[], newReg=NONE}
	  | reload(_, I.KILL _) = error "reload: KILL"
	  | reload (_, I.COPY _) = error "reload: COPY"
	  | reload(instrAn, instr as I.INSTR _)  = (
  	    inc intReloadCnt;
	    reloadInstr (annotate(instrAn, instr), reg,
	           #opnd(getRegLoc(s,an,reg,spillLoc))))
        in
          reload([], instr)
        end (* reloadR *)

    fun reloadReg s {dst, reg, spillLoc, annotations=an} = let
        val _ = inc intReloadCnt
        val srcLoc = #opnd (getRegLoc (s, an, reg, spillLoc))
        val dstLoc = I.Direct (64, dst)
        in
          if Props.eqOpn(srcLoc,dstLoc)
            then []
            else [I.move{mvOp=I.MOVQ, src=srcLoc, dst=dstLoc}]
        end (* reloadReg *)

    fun renameR {instr, fromSrc, toSrc} = (
        inc intRenameCnt;
        reloadInstr (instr, fromSrc, I.Direct (64, toSrc)))

    fun copyInstrR ((rds as [d], rss as [s]), _) =
        if CB.sameColor(d,s) then [] else [copy {dst=rds, src=rss, tmp=NONE}]
      | copyInstrR((rds, rss), I.COPY{k=CB.GP, tmp, ...}) =
         [copy{dst=rds, src=rss, tmp=tmp}]
      | copyInstrR(x, I.ANNOTATION{i, a}) =
          copyInstrR (x, i) (* XXX *)
      | copyInstrR _ = error "copyInstrR"

    fun phases ps = let
        fun f ([], m) = m
          | f (SPILL_PROPAGATION::ps, m) = f (ps, RA.SPILL_PROPAGATION+m)
          | f (SPILL_COLORING::ps, m) = f (ps, RA.SPILL_COLORING+m)
        in
          f (ps, RA.NO_OPTIMIZATION)
        end

    fun raInt s = {
	spill = spillR s,
        spillSrc  = spillReg s,
        spillCopyTmp= spillCopyTmp s,
        reload    = reloadR s,
        reloadDst = reloadReg s,
        renameSrc = renameR,
        copyInstr = copyInstrR,
        K         = List.length Int.avail,
        getreg    = GPR.getreg,
        cellkind  = CB.GP,
        dedicated = isDedicatedR,
        spillProh = [],
        memRegs   = [],
        mode      = phases Int.phases
	} : RA.raClient

    fun getFregLoc (s, an, RA.FRAME loc) = Float.spillLoc (s, an, loc)
      | getFregLoc (s, an, RA.MEM_REG r) = raise Fail "mem regs unsupported"

    fun spillF s {annotations=an, kill, reg, spillLoc, instr} = let
        (* preserve annotation on instruction *)
        fun spill(instrAn, I.ANNOTATION{a, i}) = spill(a::instrAn, i)
  	  | spill(instrAn, I.KILL{regs, spilled}) =
	    {code=[annotate (instrAn,
		 I.KILL {regs=C.rmvFreg(reg, regs),
			 spilled=C.addFreg(reg, spilled)})],
	     proh = [], newReg=NONE}
	  | spill(instrAn, I.LIVE _) = error "spillF: LIVE"
	  | spill(_, I.COPY _) = error "spillF: COPY"
	  | spill(instrAn, I.INSTR _) = (
	    inc floatSpillCnt;
	    spillFInstr (instr, reg, getFregLoc (s, an, spillLoc)))
        in
          spill([], instr)
        end (* spillF *)

    fun spillFreg s {src, reg, spillLoc, annotations=an} = (
        inc floatSpillCnt;
        let val dst = getFregLoc (s, an, spillLoc)
        in
          if Props.eqOpn (I.Direct (64, src), dst)
	    then []
	    else [I.fmove {fmvOp=I.MOVSD, src=I.FDirect src, dst=dst}]
	end)

    fun spillFcopyTmp s {copy=I.COPY{k=CB.FP, dst, src, ...}, spillLoc, reg,
                         annotations=an} = (
        inc floatSpillCnt;
        fcopy {dst=dst, src=src, tmp=SOME (getFregLoc (s, an, spillLoc))})
      | spillFcopyTmp s {copy=I.ANNOTATION{i,a}, spillLoc, reg, annotations} =
        let val i = spillFcopyTmp s {copy=i, spillLoc=spillLoc, reg=reg,
                                     annotations=annotations}
        in  I.ANNOTATION{i=i, a=a} end
      | spillFcopyTmp _ _ = error "spillFcopyTmp"

    fun reloadF s {annotations=an,reg,spillLoc,instr} = let
        fun reload (instrAn, I.ANNOTATION{a,i}) = reload(a::instrAn, i)
	  | reload(instrAn, I.LIVE{regs, spilled}) =
	    {code=[I.LIVE{regs=C.rmvFreg(reg, regs),
	           spilled=C.addFreg(reg, spilled)}],
	     proh=[], newReg=NONE}
	  | reload(_, I.KILL _) = error "reloadF: KILL"
	  | reload (_, I.COPY _) = error "reloadF: COPY"
	  | reload(instrAn, instr as I.INSTR _) = (
  	    inc floatReloadCnt;
	    reloadFInstr (instr, reg, getFregLoc(s, an, spillLoc)))
        in
          reload([], instr)
        end (* reloadF *)

    fun reloadFreg s {dst, reg, spillLoc, annotations=an} =
        (inc floatReloadCnt;
	 let val srcLoc = getFregLoc (s, an, spillLoc)
	     val dstLoc = I.FDirect dst
	 in
	   if Props.eqOpn (srcLoc, dstLoc)
	     then []
	     else [I.fmove {fmvOp=I.MOVSD, src=srcLoc, dst=dstLoc}]
	 end)

    fun copyInstrF((rds as [_], rss as [_]), _) =
        fcopy{dst=rds, src=rss, tmp=NONE}
      | copyInstrF((rds, rss), I.COPY{k=CB.FP, tmp, ...}) =
        fcopy{dst=rds, src=rss, tmp=tmp}
      | copyInstrF(x, I.ANNOTATION{i,a}) =
        I.ANNOTATION{i=copyInstrF (x, i), a=a}
      | copyInstrF _ = error "copyInstrF"

    val copyInstrF = fn x => [copyInstrF x]

    fun renameF {instr, fromSrc, toSrc} = (
        inc floatRenameCnt;
        reloadFInstr (instr, fromSrc, I.FDirect toSrc))

    fun raFloat s = {
        spill     = spillF s,
        spillSrc  = spillFreg s,
        spillCopyTmp= spillFcopyTmp s,
        reload    = reloadF s,
        reloadDst = reloadFreg s,
        renameSrc = renameF,
        copyInstr = copyInstrF,
        K         = List.length Float.avail,
        getreg    = FPR.getreg,
        cellkind  = CB.FP,
        dedicated = isDedicatedF,
        spillProh = [],
        memRegs   = [],
        mode      = phases Float.phases
        } : RA.raClient

    fun run cfg = let
        val printCFG = if !amd64CfgDebugFlg
              then PrintFlowgraph.printCFG (!MLRiscControl.debug_stream)
              else fn msg => fn _ => ()
	val _ = printCFG "\t---Before register allocation---\n" cfg;
	val s = beforeRA cfg
	val _ = resetRA ()
	val cfg' = RA.ra [raInt s, raFloat s] cfg
        in
          removeDeadCode cfg';
          printCFG "\t---After register allocation---\n" cfg';
          cfg'
        end (* run *)

  end (* AMD64RegAlloc *)