1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409
|
(*
* This functor factors out the machine independent part of the register
* allocator. It performs integer and floating register allocation.
* This works well for RISC machines; but not applicable to x86.
*)
functor RISC_RA
(structure I : INSTRUCTIONS
structure Asm : INSTRUCTION_EMITTER (* where I = I *)
where type I.addressing_mode = I.addressing_mode
and type I.ea = I.ea
and type I.instr = I.instr
and type I.instruction = I.instruction
and type I.operand = I.operand
structure CFG : CONTROL_FLOW_GRAPH (* where I = I and P = Asm.S.P *)
where type I.addressing_mode = I.addressing_mode
and type I.ea = I.ea
and type I.instr = I.instr
and type I.instruction = I.instruction
and type I.operand = I.operand
where type P.Client.pseudo_op = Asm.S.P.Client.pseudo_op
and type P.T.Basis.cond = Asm.S.P.T.Basis.cond
and type P.T.Basis.div_rounding_mode = Asm.S.P.T.Basis.div_rounding_mode
and type P.T.Basis.ext = Asm.S.P.T.Basis.ext
and type P.T.Basis.fcond = Asm.S.P.T.Basis.fcond
and type P.T.Basis.rounding_mode = Asm.S.P.T.Basis.rounding_mode
and type P.T.Constant.const = Asm.S.P.T.Constant.const
and type ('s,'r,'f,'c) P.T.Extension.ccx = ('s,'r,'f,'c) Asm.S.P.T.Extension.ccx
and type ('s,'r,'f,'c) P.T.Extension.fx = ('s,'r,'f,'c) Asm.S.P.T.Extension.fx
and type ('s,'r,'f,'c) P.T.Extension.rx = ('s,'r,'f,'c) Asm.S.P.T.Extension.rx
and type ('s,'r,'f,'c) P.T.Extension.sx = ('s,'r,'f,'c) Asm.S.P.T.Extension.sx
and type P.T.I.div_rounding_mode = Asm.S.P.T.I.div_rounding_mode
and type P.T.Region.region = Asm.S.P.T.Region.region
and type P.T.ccexp = Asm.S.P.T.ccexp
and type P.T.fexp = Asm.S.P.T.fexp
(* and type P.T.labexp = Asm.S.P.T.labexp *)
and type P.T.mlrisc = Asm.S.P.T.mlrisc
and type P.T.oper = Asm.S.P.T.oper
and type P.T.rep = Asm.S.P.T.rep
and type P.T.rexp = Asm.S.P.T.rexp
and type P.T.stm = Asm.S.P.T.stm
structure InsnProps : INSN_PROPERTIES (* where I = I *)
where type I.addressing_mode = I.addressing_mode
and type I.ea = I.ea
and type I.instr = I.instr
and type I.instruction = I.instruction
and type I.operand = I.operand
structure Rewrite : REWRITE_INSTRUCTIONS (* where I = I *)
where type I.addressing_mode = I.addressing_mode
and type I.ea = I.ea
and type I.instr = I.instr
and type I.instruction = I.instruction
and type I.operand = I.operand
structure SpillInstr : ARCH_SPILL_INSTR (* where I = I *)
where type I.addressing_mode = I.addressing_mode
and type I.ea = I.ea
and type I.instr = I.instr
and type I.instruction = I.instruction
and type I.operand = I.operand
(* Spilling heuristics determines which node should be spilled.
* You can use Chaitin, ChowHenessey, or one of your own.
*)
structure SpillHeur : RA_SPILL_HEURISTICS
(* The Spill module figures out the strategies for inserting
* spill code. You can use RASpill, or RASpillWithRenaming,
* or write your own if you are feeling adventurous.
*)
structure Spill : RA_SPILL (* where I = I *)
where type I.addressing_mode = I.addressing_mode
and type I.ea = I.ea
and type I.instr = I.instr
and type I.instruction = I.instruction
and type I.operand = I.operand
val architecture : string
(* Is this a pure instruction *)
val pure : I.instruction -> bool
datatype spillOperandKind = SPILL_LOC | CONST_VAL
type spill_info (* user-defined abstract type *)
(* Called before RA begins *)
val beforeRA : CFG.cfg -> spill_info
structure Int :
sig
val avail : CellsBasis.cell list (* list of available registers *)
val dedicated : CellsBasis.cell list (* list of registers that are dedicated *)
val spillLoc :
{ info:spill_info,
an :Annotations.annotations ref,
cell:CellsBasis.cell, (* spilled cell *)
id :RAGraph.logical_spill_id
}
-> { opnd: I.ea,
kind: spillOperandKind
}
(* Mode for RA optimizations *)
val mode : RAGraph.mode
end
structure Float :
sig
val avail : CellsBasis.cell list (* list of available registers *)
val dedicated : CellsBasis.cell list (* list of registers that are dedicated *)
val spillLoc :
spill_info * Annotations.annotations ref * RAGraph.logical_spill_id
-> I.ea
(* Mode for RA optimizations *)
val mode : RAGraph.mode
end
) : CFG_OPTIMIZATION =
struct
structure CFG = CFG
structure I = CFG.I
structure P = InsnProps
structure C = I.C
structure G = RAGraph
structure CB = CellsBasis
(* The generic register allocator *)
structure Ra =
RegisterAllocator
(structure SpillHeuristics = SpillHeur
(* (ChowHennessySpillHeur) *)
structure Flowgraph = ClusterRA
(structure Flowgraph = CFG
structure Asm = Asm
structure InsnProps = InsnProps
structure Spill = Spill
)
)
val name = "RISC_RA"
(* Counters for register allocation *)
val intSpillsCnt = MLRiscControl.mkCounter ("ra-int-spills", "RA int spill count")
val intReloadsCnt = MLRiscControl.mkCounter ("ra-int-reloads", "RA int reload count")
val intRenamesCnt = MLRiscControl.mkCounter ("ra-int-renames", "RA int rename count")
val floatSpillsCnt = MLRiscControl.mkCounter ("ra-float-spills", "RA float spill count")
val floatReloadsCnt = MLRiscControl.mkCounter ("ra-float-reloads", "RA float reload count")
val floatRenamesCnt = MLRiscControl.mkCounter ("ra-float-renames", "RA float rename count")
fun inc c = c := !c + 1
fun error msg = MLRiscErrorMsg.error("RISC RA "^architecture,msg)
(*
* Make arithmetic non-overflow trapping.
* This makes sure that if we happen to run the compiler for a long
* period of time overflowing counters will not crash the compiler.
*)
fun x + y = Word.toIntX(Word.+(Word.fromInt x, Word.fromInt y))
fun x - y = Word.toIntX(Word.-(Word.fromInt x, Word.fromInt y))
(* GetReg specialized to integer and floating point registers *)
fun isDedicated (len, arr, others) r =
(r < len andalso Array.sub(arr, r)) orelse List.exists (fn d => r = d) others
fun mark(arr, _, [], others) = others
| mark(arr, len, r::rs, others) = let
val r = CellsBasis.registerId r
in
if r >= len then mark(arr, len, rs, r::others)
else (Array.update(arr, r, true); mark(arr, len, rs, others))
end
fun annotate([], i) = i
| annotate(a::an, i) = annotate(an, I.ANNOTATION{a=a, i=i})
local
val {low,high} = C.cellRange CellsBasis.GP
val arr = Array.array(high+1,false)
val others = mark(arr, high+1, Int.dedicated, [])
in
structure GR = GetReg(val first=low val nRegs=high-low+1
val available=map CellsBasis.registerId Int.avail)
val dedicatedR : int -> bool = isDedicated (high+1, arr, others)
end
fun getRegLoc(S, an, cell, Ra.FRAME loc) =
Int.spillLoc{info=S, an=an, cell=cell, id=loc}
| getRegLoc _ = error "getRegLoc"
fun copy((rds as [d], rss as [s]), I.COPY{sz, ...}) =
if CB.sameColor(d,s) then []
else [I.COPY{k=CB.GP, sz=sz, dst=rds, src=rss, tmp=NONE}]
| copy((rds, rss), I.COPY{tmp, sz, ...}) =
[I.COPY{k=CB.GP, sz=sz, dst=rds, src=rss, tmp=tmp}]
| copy _ = error "copy: COPY?"
fun spillR S {annotations, kill=true, reg, spillLoc, instr} =
if pure instr then {code=[], proh=[], newReg=NONE}
else spillR S {annotations=annotations,kill=false,
spillLoc=spillLoc,
reg=reg,instr=instr}
| spillR S {annotations=an, kill, reg, spillLoc, instr} = let
fun annotate([], i) = i
| annotate(a::an, i) = annotate(an, I.ANNOTATION{a=a, i=i})
(* preserve annotation on instruction *)
fun spill(instrAn, I.ANNOTATION{a, i}) = spill(a::instrAn, i)
| spill(instrAn, I.KILL{regs, spilled}) =
{code=
[annotate
(instrAn,
I.KILL {regs=C.rmvReg(reg, regs),
spilled=C.addReg(reg, spilled)})],
proh = [],
newReg=NONE}
| spill(instrAn, I.LIVE _) = error "spillR: LIVE"
| spill(_, I.COPY _) = error "spillR: COPY"
| spill(instrAn, I.INSTR _) = let
val {opnd=spillLoc:I.ea, kind} = getRegLoc (S, an, reg, spillLoc)
in
inc intSpillsCnt;
SpillInstr.spill CB.GP (instr, reg, spillLoc)
end
in spill([], instr)
end
(* spill src at the spill location for reg i.e. spillLoc *)
fun spillReg S {annotations=an,src,reg,spillLoc} =
(inc intSpillsCnt;
#code(SpillInstr.spillToEA CB.GP (src, #opnd(getRegLoc(S, an, reg, spillLoc)))))
(* Spill the temporary associated with a copy *)
fun spillTmp S {annotations=an, reg, copy=I.COPY{k=CB.GP, sz, tmp, dst, src}, spillLoc} = let
val loc = #opnd(getRegLoc(S, an, reg, spillLoc))
in
inc intSpillsCnt;
I.COPY{k=CB.GP, sz=sz, tmp=SOME loc, dst=dst, src=src}
end
| spillTmp _ _ = error "spillTmp"
(* Rename integer register *)
fun renameR{fromSrc,toSrc,instr} =
let val _ = inc intRenamesCnt
val instr' = Rewrite.rewriteUse(instr, fromSrc, toSrc)
in {code=[instr'], proh=[], newReg=SOME toSrc}
end
(* Reload integer register *)
fun reloadR S {annotations=an, reg, spillLoc, instr} = let
fun reload(instrAn, I.ANNOTATION{a, i}) = reload(a::instrAn, i)
| reload(instrAn, I.LIVE{regs, spilled}) =
{code=[I.LIVE{regs=C.rmvReg(reg, regs), spilled=C.addReg(reg, spilled)}],
proh=[],
newReg=NONE}
| reload(_, I.KILL _) = error "reloadR: KILL"
| reload (_, I.COPY _) = error "reloadR: COPY"
| reload(instrAn, instr as I.INSTR _) = let
val spillLoc = #opnd (getRegLoc(S, an, reg, spillLoc))
in
inc intReloadsCnt;
SpillInstr.reload CB.GP (instr, reg, spillLoc)
end
in reload([], instr)
end
(* reload the register dst from the spill location for reg, i.e. spillLoc *)
fun reloadReg S {annotations=an,reg,dst,spillLoc} =
(inc intReloadsCnt;
#code(SpillInstr.reloadFromEA CB.GP (dst, #opnd(getRegLoc(S, an, reg, spillLoc)))))
(*-------------------------------------------------------------*)
local
val {low,high} = C.cellRange CellsBasis.FP
val arr = Array.array(high+1,false)
val others = mark(arr, high+1, Float.dedicated, [])
in
structure FR = GetReg(val first=low val nRegs=high-low+1
val available=map CellsBasis.registerId Float.avail)
val dedicatedF : int -> bool = isDedicated(high+1, arr, others)
end
fun getFregLoc(S, an, Ra.FRAME loc) = Float.spillLoc(S, an, loc)
| getFregLoc _ = error "getFregLoc"
fun fcopy((rds as [d], rss as [s]), I.COPY{sz, ...}) =
if CB.sameColor(d,s) then []
else [I.COPY{k=CB.FP, sz=sz, dst=rds, src=rss, tmp=NONE}]
| fcopy((rds, rss), I.COPY{tmp, sz, ...}) =
[I.COPY{k=CB.FP, sz=sz, dst=rds, src=rss, tmp=tmp}]
| fcopy _ = error "fcopy: COPY?"
(* Spill floating point register *)
fun spillF S {annotations, kill=true, reg, spillLoc, instr} =
if pure instr then {code=[], proh=[], newReg=NONE}
else spillF S {annotations=annotations,kill=false,
spillLoc=spillLoc, reg=reg,instr=instr}
| spillF S {annotations=an, kill, reg, spillLoc, instr} = let
(* preserve annotation on instruction *)
fun spill(instrAn, I.ANNOTATION{a, i}) = spill(a::instrAn, i)
| spill(instrAn, I.KILL{regs, spilled}) =
{code=
[annotate
(instrAn,
I.KILL {regs=C.rmvFreg(reg, regs),
spilled=C.addFreg(reg, spilled)})],
proh = [],
newReg=NONE}
| spill(instrAn, I.LIVE _) = error "spillF: LIVE"
| spill(_, I.COPY _) = error "spillF: COPY"
| spill(instrAn, I.INSTR _) =
(inc floatSpillsCnt;
SpillInstr.spill CB.FP (instr, reg, getFregLoc(S, an, spillLoc)))
in spill([], instr)
end
(* spill src at the spill location for reg, i.e. spillLoc *)
fun spillFreg S {annotations=an,reg,src,spillLoc} =
(inc floatSpillsCnt;
#code(SpillInstr.spillToEA CB.FP (src, getFregLoc(S, an, spillLoc))))
(* Spill the temporary associated with a copy *)
fun spillFtmp S {annotations=an, reg, copy=I.COPY{k=CB.FP, sz, tmp, dst, src}, spillLoc} = let
val loc = getFregLoc(S, an, spillLoc)
in
inc floatSpillsCnt;
I.COPY{k=CB.FP, sz=sz, tmp=SOME loc, dst=dst, src=src}
end
| spillFtmp _ _ = error "spillFtmp"
(* Rename floating point register *)
fun renameF{fromSrc,toSrc,instr} =
let val _ = inc floatRenamesCnt
val instr' = Rewrite.frewriteUse(instr, fromSrc, toSrc)
in {code=[instr'], proh=[], newReg=SOME toSrc}
end
(* Reload floating point register *)
fun reloadF S {annotations=an, reg, spillLoc, instr} = let
fun reload(instrAn, I.ANNOTATION{a,i}) = reload(a::instrAn, i)
| reload(instrAn, I.LIVE{regs, spilled}) =
{code=[I.LIVE{regs=C.rmvFreg(reg, regs), spilled=C.addFreg(reg, spilled)}],
proh=[],
newReg=NONE}
| reload(_, I.KILL _) = error "reloadF: KILL"
| reload (_, I.COPY _) = error "reloadF: COPY"
| reload(instrAn, instr as I.INSTR _) =
(inc floatReloadsCnt;
SpillInstr.reload CB.FP (instr, reg, getFregLoc(S, an, spillLoc)))
in reload([], instr)
end
(* reload register dst from the spill location for reg, i.e. spillLoc *)
fun reloadFreg S {annotations=an,reg,dst,spillLoc} =
(inc floatReloadsCnt;
#code (SpillInstr.reloadFromEA CB.FP (dst, getFregLoc(S, an, spillLoc))))
val KR = length Int.avail
val KF = length Float.avail
fun params S =
[ { cellkind = CellsBasis.GP,
getreg = GR.getreg,
spill = spillR S,
spillSrc = spillReg S,
spillCopyTmp = spillTmp S,
reload = reloadR S,
reloadDst = reloadReg S,
renameSrc = renameR,
K = KR,
dedicated = dedicatedR,
copyInstr = copy,
spillProh = [],
memRegs = [],
mode = Int.mode
} : Ra.raClient,
{ cellkind = CellsBasis.FP,
getreg = FR.getreg,
spill = spillF S,
spillSrc = spillFreg S,
spillCopyTmp = spillFtmp S,
reload = reloadF S,
reloadDst = reloadFreg S,
renameSrc = renameF,
K = KF,
dedicated = dedicatedF,
copyInstr = fcopy,
spillProh = [],
memRegs = [],
mode = Float.mode
} : Ra.raClient
] : Ra.raClient list
fun run cluster = let
val S = beforeRA cluster
in
GR.reset();
FR.reset();
Ra.ra (params S) cluster
end
end
|