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/*
* This file is part of the MLV Library.
*
* Copyright (C) 2010,2011,2012 Adrien Boussicault, Marc Zipstein
*
*
* This Library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This Library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MLV_playlist.h"
#include "MLV_audio.h"
#include "data_structure.h"
#include "list.h"
#include "memory_management.h"
#include "warning_error.h"
#ifndef MEMORY_DEBUG
#include <SDL/SDL.h>
#else
#include "memory_debug.h"
#endif
extern DataMLV* MLV_data;
typedef struct _Music_item {
int interne;
MLV_Music* music;
} Music_item;
struct _MLV_Playlist {
MLV_List* music_items;
int playing;
int current;
int size;
SDL_sem* semaphore;
double volume;
int loop;
};
void MLV_init_playlists(){
MLV_data->playlists = NULL;
MLV_data->active_playlists = NULL;
}
void MLV_close_playlists(){
MLV_List* playlists = NULL;
MLV_List* tmp = MLV_data->playlists;
while(tmp){
playlists = MLV_prepend_list(
playlists,
tmp->data
);
tmp = tmp->next;
}
MLV_foreach_list(
playlists,
(void (*)(void*,void*)) MLV_close_playlist
, NULL
);
MLV_free_list( MLV_data->playlists );
MLV_free_list( MLV_data->active_playlists );
}
MLV_Playlist* MLV_create_playlist( int loop ){
MLV_Playlist* playlist = MLV_MALLOC( 1, MLV_Playlist );
playlist->music_items = NULL;
playlist->semaphore = SDL_CreateSemaphore(1);
playlist->volume = 1.0;
playlist->size = 0;
playlist->loop = loop;
if( SDL_SemWait( MLV_data->audio_semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
MLV_data->playlists = MLV_prepend_list(
MLV_data->playlists,
playlist
);
if( SDL_SemPost( MLV_data->audio_semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
return playlist;
}
void MLV_close_playlist( MLV_Playlist* playlist ){
if( SDL_SemWait( MLV_data->audio_semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
MLV_data->playlists = MLV_remove_list( MLV_data->playlists, playlist );
if( SDL_SemPost( MLV_data->audio_semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
MLV_playlist_clear( playlist );
MLV_free_list( playlist->music_items );
SDL_DestroySemaphore( playlist->semaphore );
}
void MLV_playlist_add( MLV_Playlist* playlist, const char* file_music ){
Music_item* item = MLV_MALLOC(1, Music_item);
item->interne = 1;
item->music = MLV_load_music( file_music );
if( SDL_SemWait( playlist->semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
playlist->music_items = MLV_prepend_list(
playlist->music_items,
item
);
playlist->size ++;
if( SDL_SemPost( playlist->semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
}
void MLV_playlist_add_sheet_music( MLV_Playlist* playlist, MLV_Music* music ){
Music_item* item = MLV_MALLOC(1, Music_item);
item->interne = 0;
item->music = music;
if( SDL_SemWait( playlist->semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
playlist->music_items = MLV_prepend_list(
playlist->music_items,
item
);
if( SDL_SemPost( playlist->semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
}
void MLV_playlist_remove( MLV_Playlist* playlist, int index ){
TODO
}
void MLV_playlist_clear( MLV_Playlist* playlist ){
TODO
}
void MLV_playlist_volume( MLV_Playlist* playlist, double volume ){
if( SDL_SemWait( playlist->semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
playlist->volume = volume;
if( SDL_SemPost( playlist->semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
}
void MLV_playlist_play( MLV_Playlist* playlist ){
if( SDL_SemWait( playlist->semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
playlist->playing = 1;
if( SDL_SemPost( playlist->semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
}
void MLV_playlist_pause( MLV_Playlist* playlist ){
if( SDL_SemWait( playlist->semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
playlist->playing = 0;
if( SDL_SemPost( playlist->semaphore ) ){
ERROR_FULL("Probleme de semaphore");
}
}
void MLV_playlist_stop( MLV_Playlist* playlist ){
TODO
}
void MLV_playlist_next( MLV_Playlist* playlist ){
TODO
}
void MLV_playlist_previous( MLV_Playlist* playlist ){
TODO
}
void MLV_playlist_first( MLV_Playlist* playlist ){
TODO
}
void MLV_playlist_last( MLV_Playlist* playlist ){
TODO
}
void MLV_playlist_index( MLV_Playlist* playlist, int index){
TODO
}
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