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This is the README file for Maverick Model 3D
Maverick Model 3D is a 3D model editor. It was written and tested on Linux.
It is reported to run on other Unix-like operating systems. It also runs
on Windows. See INSTALL.WIN32 for Windows-specific instructions.
It is based on Misfit Model 3D that was developed by Kevin Worcester from 2004
to 2009. Maverick Model 3D is maintained by Zack Middleton (zturtleman).
The home page is here:
https://clover.moe/mm3d
The original project's home page is here:
http://www.misfitcode.com/misfitmodel3d/
Maverick Model 3D requires Qt (5.x) with OpenGL support. See the INSTALL file
for details on where to get these packages.
This program uses autoconf and automake for building from source. What this
means is that if you are lucky you can install this program with these
easy steps:
./autosetup.sh
./configure
make
sudo make install
This will build a 'mm3d' executable and install it in /usr/local/bin.
Documentation will be in /usr/local/share/doc/mm3d.
On macOS 10.11+, install homebrew from http://brew.sh and run the following
commands.
brew install autoconf automake qt
cpan App::cpanminus # choose sudo in the interactive command
cpanm HTML::Template --sudo
./autosetup.sh
CXX='clang++ -std=c++11 -stdlib=libc++' ./configure --with-Qt-dir=/usr/local/Cellar/qt/5.11.1 --with-macosx-version-min=10.11
make
make mm3d.app
This will build a 'Maverick Model 3D.app' AppBundle. (macosx-version-min is
copied from /usr/local/Cellar/qt/5.11.1/mkspecs/macx-clang/qmake.conf)
For more detailed installation instructions, see the INSTALL file.
See INSTALL.WIN32 for Windows-specific instructions.
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