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<ul>
<LI><A Href=#16FUS01>16FUS01</a>
<LI><A Href=#16FUS02>16FUS02</a>
<LI><A Href=#16FUS03>16FUS03</a>
<LI><A Href=#16FUS04>16FUS04</a>
</ul>
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<H2> <A Href=fus16_16fus01.html> 16FUS01 </a> </H2>
Time = 4/4, SeqLen = 2; Kick, Snare, ClosedHat. <B>(2)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Drum-Closedhat </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Kick </TD> <TD> KickDrum1 </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum1 </TD></TR>
</Table>
</TD></TR>
</Table>
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<H2> <A Href=fus16_16fus02.html> 16FUS02 </a> </H2>
Time = 4/4, SeqLen = 2; Kick, Snare, ClosedHat. <B>(2)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Drum-Closedhat </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Kick </TD> <TD> KickDrum1 </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum1 </TD></TR>
</Table>
</TD></TR>
</Table>
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<H2> <A Href=fus16_16fus03.html> 16FUS03 </a> </H2>
Time = 4/4, SeqLen = 4; Kick, Snare, ClosedHat, OpenHat. <B>(4)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Drum-Closedhat </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Kick </TD> <TD> KickDrum1 </TD></TR>
<TR><TD> Drum-Openhat </TD> <TD> OpenHiHat </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum1 </TD></TR>
</Table>
</TD></TR>
</Table>
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<TR><TD>
<H2> <A Href=fus16_16fus04.html> 16FUS04 </a> </H2>
Time = 4/4, SeqLen = 2; Kick, Snare, ClosedHat, Ride. <B>(2)</B>
</TD></TR>
<TR><TD>
<Table CELLSPACING=0 CELLPADDING=5 BGColor="#eeeeee" Width="10%">
<TR><TD> Drum-Closedhat </TD> <TD> ClosedHiHat </TD></TR>
<TR><TD> Drum-Kick </TD> <TD> KickDrum1 </TD></TR>
<TR><TD> Drum-Ride </TD> <TD> RideCymbal1 </TD></TR>
<TR><TD> Drum-Snare </TD> <TD> SnareDrum1 </TD></TR>
</Table>
</TD></TR>
</Table>
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