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# This proc lets you map areas on the mud and do other neat things.
# Of course the action patterns will be different for every mud...
# Syntax:
# An id represents a room and is of the form "row,col"
#
# on
# start mapping
# off
# stop mapping
# print ?id1? ?id2?
# print map with id1 as top left and id2 and bottom right
# defaults to whole map
# topleft
# return id of top left room
# bot_right
# return id of bottom right room
# rooms
# return list of all rooms
# descript id
# return descript of id
# exits id
# return list of exits of id
# find pattern
# return list of rooms with descript matching pattern
# dump file
# write map to file
# path
# return list of dirs from last mark
# mark
# mark beginning of path
# pos
# return id of current room
proc map {args} {
global _map _map_grid
set dirs {n e w s ne nw se sw}
set syntax {
on {}
off {}
print {{? id1} {? id2}}
top_left {}
bot_right {}
find {{+ pattern}}
descript {{+ id}}
exits {{+ id}}
dump {{+ file}}
rooms {}
pos {}
mark {}
path {}
}
switch -exact [check -opts map $syntax $args] {
on {
foreach d $dirs {
alias set -group map -- $d [list _map_move $d]
}
action set -group map -- {%^%s [%w].} {
_map_got_room [split $3 ,] $2
}
array set _map {
x 0
y 0
tl_x 0
tl_y 0
br_x 0
br_y 0
path {}
}
} off {
group delete map
catch {unset _map _map_grid}
} print {
if {![info exists arg(id1)]} {
set arg(id1) $_map(tl_y),$_map(tl_x)
}
if {![info exists arg(id2)]} {
set arg(id2) $_map(br_y),$_map(br_x)
}
echo
echo [_map_dump $arg(id1) $arg(id2) 1]
} dump {
set fd [open $arg(file) w]
puts $fd [_map_dump $_map(tl_y),$_map(tl_x) $_map(br_y),$_map(br_x)]
flush $fd
close $fd
} top_left {
return $_map(tl_y),$_map(tl_x)
} bot_right {
return $_map(br_y),$_map(br_x)
} find {
set res {}
foreach id [array names _map_grid] {
if {[string match $pattern [lindex $_map_grid($id) 1]]} {
lappend res $id
}
}
return $res
} rooms {
return [array names _map_grid]
} descript {
return [lindex $_map_grid($arg(id)) 1]
} exits {
return [lindex $_map_grid($arg(id)) 0]
} mark {
set _map(path) {}
} path {
return $_map(path)
} pos {
return $_map(y),$_map(x)
}
}
return
}
# indicate we moved to a new room
proc _map_move {d} {
global _map
set _map(dir) $d
write $d
}
# return map rep. as a string
proc _map_dump {r1 r2 {ansi 0}} {
global _map_grid _map
foreach {y1 x1} [split $r1 ,] break
foreach {y2 x2} [split $r2 ,] break
for {set j $y1} {$j <= $y2} {incr j} {
for {set k 0} {$k < 3} {incr k} {
for {set i $x1} {$i <= $x2} {incr i} {
if {[info exists _map_grid($j,$i)]} {
if {$ansi && $i == $_map(x) && $j == $_map(y)} {
append str [color [_map_room_row $k\
[lindex $_map_grid($j,$i) 0]] {bold red}]
} else {
append str [_map_room_row $k\
[lindex $_map_grid($j,$i) 0]]
}
} else {
append str " "
}
}
append str \n
}
}
return $str
}
# each room is 3 lines of this form:
# \|/
# -o-
# /|\
# Return 1 row of the room
proc _map_room_row {col exits} {
if {$col == 0} {
if {[lsearch -exact $exits "nw"] != -1} {
append str "\\"
} else {
append str " "
}
if {[lsearch -exact $exits "n"] != -1} {
append str "|"
} else {
append str " "
}
if {[lsearch -exact $exits "ne"] != -1} {
append str "/"
} else {
append str " "
}
} elseif {$col == 1} {
if {[lsearch -exact $exits "w"] != -1} {
append str "-"
} else {
append str " "
}
append str "o"
if {[lsearch -exact $exits "e"] != -1} {
append str "-"
} else {
append str " "
}
} else {
if {[lsearch -exact $exits "sw"] != -1} {
append str "/"
} else {
append str " "
}
if {[lsearch -exact $exits "s"] != -1} {
append str "|"
} else {
append str " "
}
if {[lsearch -exact $exits "se"] != -1} {
append str "\\"
} else {
append str " "
}
}
return $str
}
# add a room to map
proc _map_got_room {exits descript} {
global _map _map_grid
if {![info exists _map(dir)]} {
return
}
array set dir {
n {-1 0}
e {0 1}
w {0 -1}
s {1 0}
ne {-1 1}
nw {-1 -1}
se {1 1}
sw {1 -1}
}
lappend _map(path) $_map(dir)
incr _map(y) [lindex $dir($_map(dir)) 0]
incr _map(x) [lindex $dir($_map(dir)) 1]
if {$_map(x) < $_map(tl_x)} {
set _map(tl_x) $_map(x)
} elseif {$_map(x) > $_map(br_x)} {
set _map(br_x) $_map(x)
}
if {$_map(y) < $_map(tl_y)} {
set _map(tl_y) $_map(y)
} elseif {$_map(y) > $_map(br_y)} {
set _map(br_y) $_map(y)
}
set _map_grid($_map(y),$_map(x)) [list $exits $descript]
unset _map(dir)
}
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