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#ifndef SOUND_MIXER_H
#define SOUND_MIXER_H
#include "SDLMixerCalls.h"
//----------------------------------------------------------------------------
class SoundMixer
{
public:
//------------------------------------------------------------------------
static void init();
static void destroy();
static inline SoundMixer* getInstance()
{
return sm_instance;
}
//------------------------------------------------------------------------
inline void enableSound()
{
m_enableSound = true;
}
inline void disableSound()
{
m_enableSound = false;
}
inline bool isSoundEnabled() const
{
return m_enableSound;
}
//------------------------------------------------------------------------
void setSoundVolume(Uint8 percentage);
inline int getSoundVolume() { return m_soundVolume; }
void setMusicVolume(Uint8 percentage);
inline int getMusicVolume() { return m_musicVolume; }
/**
* Called from the JukeBox after every Mix_PlayMusic() call
* to set always the right (current) music volume.
*/
void setCurrentMusicVolume();
protected:
//------------------------------------------------------------------------
SoundMixer(int rate, Uint16 format, int channels, int buffers);
~SoundMixer();
private:
//------------------------------------------------------------------------
bool m_enableSound;
//------------------------------------------------------------------------
int m_soundVolume;
int m_musicVolume;
//------------------------------------------------------------------------
static SoundMixer* sm_instance;
};
#endif // SOUND_MIXER_H
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