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/* Jack plugin for moc by Alex Norman <alex@neisis.net> 2005
* moc by Copyright (C) 2004 Damian Pietras <daper@daper.net>
* use at your own risk
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <unistd.h>
#include <stdio.h>
#include <jack/jack.h>
#include <jack/types.h>
#include <jack/ringbuffer.h>
#include <string.h>
#include <assert.h>
#include <math.h>
#define DEBUG
#include "common.h"
#include "audio.h"
#include "log.h"
#include "options.h"
#define RINGBUF_SZ 32768
/* the client */
static jack_client_t *client;
/* an array of output ports */
static jack_port_t **output_port;
/* the ring buffer, used to store the sound data before jack takes it */
static jack_ringbuffer_t *ringbuffer[2];
/* volume */
static jack_default_audio_sample_t volume = 1.0;
/* volume as an integer - needed to avoid cast errors on set/read */
static int volume_integer = 100;
/* indicates if we should be playing or not */
static int play;
/* current sample rate */
static int rate;
/* flag set if xrun occurred that was our fault (the ringbuffer doesn't
* contain enough data in the process callback) */
static volatile int our_xrun = 0;
/* set to 1 if jack client thread exits */
static volatile int jack_shutdown = 0;
/* this is the function that jack calls to get audio samples from us */
static int process_cb(jack_nframes_t nframes, void *unused ATTR_UNUSED)
{
jack_default_audio_sample_t *out[2];
if (nframes <= 0)
return 0;
/* get the jack output ports */
out[0] = (jack_default_audio_sample_t *) jack_port_get_buffer (
output_port[0], nframes);
out[1] = (jack_default_audio_sample_t *) jack_port_get_buffer (
output_port[1], nframes);
if (play) {
size_t i;
/* ringbuffer[1] is filled later, so we only need to check
* it's space. */
size_t avail_data = jack_ringbuffer_read_space(ringbuffer[1]);
size_t avail_frames = avail_data
/ sizeof(jack_default_audio_sample_t);
if (avail_frames > nframes) {
avail_frames = nframes;
avail_data = nframes
* sizeof(jack_default_audio_sample_t);
}
jack_ringbuffer_read (ringbuffer[0], (char *)out[0],
avail_data);
jack_ringbuffer_read (ringbuffer[1], (char *)out[1],
avail_data);
/* we must provide nframes data, so fill with silence
* the remaining space. */
if (avail_frames < nframes) {
our_xrun = 1;
for (i = avail_frames; i < nframes; i++)
out[0][i] = out[1][i] = 0.0;
}
}
else {
size_t i;
size_t size;
/* consume the input */
size = jack_ringbuffer_read_space(ringbuffer[1]);
jack_ringbuffer_read_advance (ringbuffer[0], size);
jack_ringbuffer_read_advance (ringbuffer[1], size);
for (i = 0; i < nframes; i++) {
out[0][i] = 0.0;
out[1][i] = 0.0;
}
}
return 0;
}
/* this is called if jack changes its sample rate */
static int update_sample_rate_cb(jack_nframes_t new_rate,
void *unused ATTR_UNUSED)
{
rate = new_rate;
return 0;
}
/* callback for jack's error messages */
static void error_cb (const char *msg)
{
error ("JACK: %s", msg);
}
static void shutdown_cb (void *unused ATTR_UNUSED)
{
jack_shutdown = 1;
}
static int moc_jack_init (struct output_driver_caps *caps)
{
const char *client_name;
client_name = options_get_str ("JackClientName");
jack_set_error_function (error_cb);
#ifdef HAVE_JACK_CLIENT_OPEN
jack_status_t status;
jack_options_t options;
/* open a client connection to the JACK server */
options = JackNullOption;
if (!options_get_bool ("JackStartServer"))
options |= JackNoStartServer;
client = jack_client_open (client_name, options, &status, NULL);
if (client == NULL) {
error ("jack_client_open() failed, status = 0x%2.0x", status);
if (status & JackServerFailed)
error ("Unable to connect to JACK server");
return 0;
}
if (status & JackServerStarted)
printf ("JACK server started\n");
#else
/* try to become a client of the JACK server */
client = jack_client_new (client_name);
if (client == NULL) {
error ("Cannot create client; JACK server not running?");
return 0;
}
#endif
jack_shutdown = 0;
jack_on_shutdown (client, shutdown_cb, NULL);
/* allocate memory for an array of 2 output ports */
output_port = xmalloc(2 * sizeof(jack_port_t *));
output_port[0] = jack_port_register (client, "output0", JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
output_port[1] = jack_port_register (client, "output1", JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
/* create the ring buffers */
ringbuffer[0] = jack_ringbuffer_create(RINGBUF_SZ);
ringbuffer[1] = jack_ringbuffer_create(RINGBUF_SZ);
/* set the call back functions, activate the client */
jack_set_process_callback (client, process_cb, NULL);
jack_set_sample_rate_callback(client, update_sample_rate_cb, NULL);
if (jack_activate (client)) {
error ("cannot activate client");
return 0;
}
/* connect ports
* a value of NULL in JackOut* gives no connection
* */
if(strcmp(options_get_str("JackOutLeft"),"NULL")){
if(jack_connect(client,"moc:output0", options_get_str("JackOutLeft")))
fprintf(stderr,"%s is not a valid Jack Client / Port", options_get_str("JackOutLeft"));
}
if(strcmp(options_get_str("JackOutRight"),"NULL")){
if(jack_connect(client,"moc:output1", options_get_str("JackOutRight")))
fprintf(stderr,"%s is not a valid Jack Client / Port", options_get_str("JackOutRight"));
}
caps->formats = SFMT_FLOAT;
rate = jack_get_sample_rate (client);
caps->max_channels = caps->min_channels = 2;
logit ("jack init");
return 1;
}
static int moc_jack_open (struct sound_params *sound_params)
{
if (sound_params->fmt != SFMT_FLOAT) {
char fmt_name[SFMT_STR_MAX];
error ("Unsupported sound format: %s.",
sfmt_str(sound_params->fmt, fmt_name, sizeof(fmt_name)));
return 0;
}
if (sound_params->channels != 2) {
error ("Unsupported number of channels");
return 0;
}
logit ("jack open");
play = 1;
return 1;
}
static void moc_jack_close ()
{
logit ("jack close");
play = 0;
}
static int moc_jack_play (const char *buff, const size_t size)
{
size_t remain = size;
size_t pos = 0;
if (jack_shutdown) {
logit ("Refusing to play, because there is no client thread.");
return -1;
}
debug ("Playing %zu bytes", size);
if (our_xrun) {
logit ("xrun");
our_xrun = 0;
}
while (remain && !jack_shutdown) {
size_t space;
/* check if some space is available only in the second
* ringbuffer, because it is read later than the first. */
if ((space = jack_ringbuffer_write_space(ringbuffer[1]))
> sizeof(jack_default_audio_sample_t)) {
size_t to_write;
space *= 2; /* we have 2 channels */
debug ("Space in the ringbuffer: %zu bytes", space);
to_write = MIN (space, remain);
to_write /= sizeof(jack_default_audio_sample_t) * 2;
remain -= to_write * sizeof(float) * 2;
while (to_write--) {
jack_default_audio_sample_t sample;
sample = *(jack_default_audio_sample_t *)
(buff + pos) * volume;
pos += sizeof (jack_default_audio_sample_t);
jack_ringbuffer_write (ringbuffer[0],
(char *)&sample,
sizeof(sample));
sample = *(jack_default_audio_sample_t *)
(buff + pos) * volume;
pos += sizeof (jack_default_audio_sample_t);
jack_ringbuffer_write (ringbuffer[1],
(char *)&sample,
sizeof(sample));
}
}
else {
debug ("Sleeping for %uus", (unsigned int)(RINGBUF_SZ
/ (float)(audio_get_bps()) * 100000.0));
xsleep (RINGBUF_SZ, audio_get_bps ());
}
}
if (jack_shutdown)
return -1;
return size;
}
static int moc_jack_read_mixer ()
{
return volume_integer;
}
static void moc_jack_set_mixer (int vol)
{
volume_integer = vol;
volume = (jack_default_audio_sample_t)((exp((double)vol / 100.0) - 1)
/ (M_E - 1));
}
static int moc_jack_get_buff_fill ()
{
/* FIXME: should we also use jack_port_get_latency() here? */
return sizeof(float) * (jack_ringbuffer_read_space(ringbuffer[0])
+ jack_ringbuffer_read_space(ringbuffer[1]))
/ sizeof(jack_default_audio_sample_t);
}
static int moc_jack_reset ()
{
//jack_ringbuffer_reset(ringbuffer); /*this is not threadsafe!*/
return 1;
}
/* do any cleanup that needs to be done */
static void moc_jack_shutdown(){
jack_port_unregister(client,output_port[0]);
jack_port_unregister(client,output_port[1]);
free(output_port);
jack_client_close(client);
jack_ringbuffer_free(ringbuffer[0]);
jack_ringbuffer_free(ringbuffer[1]);
}
static int moc_jack_get_rate ()
{
return rate;
}
static char *moc_jack_get_mixer_channel_name ()
{
return xstrdup ("soft mixer");
}
static void moc_jack_toggle_mixer_channel ()
{
}
void moc_jack_funcs (struct hw_funcs *funcs)
{
funcs->init = moc_jack_init;
funcs->open = moc_jack_open;
funcs->close = moc_jack_close;
funcs->play = moc_jack_play;
funcs->read_mixer = moc_jack_read_mixer;
funcs->set_mixer = moc_jack_set_mixer;
funcs->get_buff_fill = moc_jack_get_buff_fill;
funcs->reset = moc_jack_reset;
funcs->shutdown = moc_jack_shutdown;
funcs->get_rate = moc_jack_get_rate;
funcs->get_mixer_channel_name = moc_jack_get_mixer_channel_name;
funcs->toggle_mixer_channel = moc_jack_toggle_mixer_channel;
}
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