File: TODO

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modglue 1.17-4
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Bugs:

- There is a weird issue with O_NONBLOCK setting on stdin of forked processes.
  This is not what one wants when doing something 'expect'-like; in that case
  you want the child to wait for input. Why did we make this nonblocking in
  the first place, only because modglue binaries would always use a select
  loop to wait for input? Maybe we should make stdin for forked processes
  blocking when these are normal Unix programs, and let them decide whether
  to set NONBLOCK.

  See pipe.cc in opipe::do_fcntl.

- use forkpty()?

- Need to intercept Ctrl-C in prompt, and intead feed it to the client.

- prompt now works, the lesson is to NEVER use cout/cerr in modglue.
  maybe a warning wouldn't be bad...

  Still an occasional 'hang' after a program terminates, and something
  funny with a buffer being flushed at the end (cdb: @quit produces
  some output).

- Output to unix pipe is now flawless. There is still a bug
  in prompt which leads to cut-off of output. Since sendmsg
  has now been disabled (everything goes through 'write'), this has to
  be a problem with the input buffer (i.e. in the input channel of
  prompt itself).

  NOTE (important): we got the previous write problems because
  we ignored EAGAIN on write, _even_ though we never put the
  write channel in NONBLOCKING mode. Why is that?

- an error was recently fixed which has to do with 'read' getting
  interrupted by a signal. Is this related to the dropped char problem?

- We need a wrapper around 'run' which takes a Gtk main object,
  sets up i/o monitoring on the modglue descriptors, sets up the
  modglue signal handlers (that's only related to child processes
  going away, so gtk shouldn't care) and then start the gtk
  loop. This should perhaps go into a pure header file, since
  it is only a few lines and can easily be inlined (then we
  won't need to have GTK/Inti installed to compile modglue, but
  can still always 'turn this on').

----

- What confirmation mechanisms do we want?
    - blocking acks are bad, they lead to deadlocks.
    - so put the read end of the socket into the select
      loop and monitor that internally for return codes.
    - and then we need to have a callback function which
      is called whenever the status of the other side
      of a pipe is changed.
    - return codes:  DATA_WILL_BE_IGNORED
                     DATA_WILL_BE_USED
                     PROCESSED [mid]
      any others?

- Add the logic that determines whether a process should keep
  running after the input of a given pipe has stopped, or 
  whether it should exit and a new process should start.

- Every address space should have only one loader, but we can
  have multiple listener threads in that address space listening
  to outside pipes. So things have to be split, but we need a 
  nice way to merge the select callback routines.

  DONE. Every modglue binary will now be a `main', and we
  still have one `loader' per address space. Creating a 
  new address space will fork off a `loader', and those
  will be controllable through pipes.

- if we separate the gui from the real loader, and duplicate
  inforeq and infodump to stdin and stdout respectively, we
  can have a simple command line loader. You can start that
  one by running `loader' and then type

      add gtkshell (process)
      connect loader:infodump,gtkshell:infohandle
      connect loader:inforeq,gtkshell:infocommands
      run

  or something like that. Note that we still need to be able
  to connect internally. But for modglue processes that is
  trivial since we can just broadcast data to modglue
  pipes very easily.

    > loader

    	// for monitoring
      add gtk-shell (process)
		connect :infodump, gtk-shell:infohandle
		connect :inforeq, gtk-shell:infocommands

		// these can be done through the gtk-shell instead if required
      add gtk-browser (thread)
      add gtk-renderer (thread)
      add wget (process)
      

  for testing one can then do
      
      add loader
      loader:inforeq add gtk-browser (thread)
      connect :stdin, loader:gtk-browser:stdin
		connect :stdout, loader:gtk-browser:stdout
     

- if we want to make `loader' a proper replacement for a shell, we should
  really be doing something else with the commands:

      > gtk-shell ^
      > gtk-iowin ^
      > which connect 
        builtin command
      > jobs
        gtk-shell (process, not running)
        gtk-iowin (process, not running)
      > connect gtk-shell


/*

KEY: modules are _algorithms_, while they exchange _data_. You do 
note exchange full _objects_! Unix works because programs are cut
at places where they no longer care what is going to happen with
the data they spit out. Is that the proper way to think of it? (ie.
restrict your module boundaries). This is also why http servers are
nice: they spit out data that is easy to manipulate but they don't
care what you do with it.

Unix pipes also have one other disadvantage: once you let go of data
(ie. write it out to a pipe) you can no longer manipulate it at
a later stage unless you get it fed back. We could think of 
multi-processes sharing dom trees and being able to modify them
(locking is important). But that is a bit like writing something
to a temporary file and being able to get back at the data later.
The SAX vs DOM thing is the same sort of problem: with SAX the
outputting program lets go of data as it is being output, while
with DOM there remains an agreed upon standard data structure
in memory.


Plan9 plumbing is our old concept of broadcasting messages. It's too
inflexible, as you have a global map from message type to receiver.

------------

The library essentially offers a simple interface to the functionality
of clone, in other words it allows you to start new processes in a
separate or in the same address space in a robust way. Moreover, it
provides a clean, pipe based way to send messages between these
processes, which are always transported in the most efficient way. All
processes contain at their core a select loop listening to input and
output message pipes, which generalise the concept of stdin, stdout
and stderr. Finally, the library provides a way to wire the processes
together and determine how messages should flow (for instance it is
possible to indicate whether a message should lead to new process
creation or whether the previous receiver should remain doing so).

External modules are always started using fork, internal modules
always run as threads. All modules have a select loop at their
core. Messages between different address spaces are serialised and put
on the pipe between two processes, while messages in the same address
space are just objects sitting in memory which are announced by
writing an announcement message on the pipe between two threads.

Process entry points and thread entry points are identical: the `main'
function.

 */