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using System;
using Mono.Debugger.Languages;
namespace Mono.Debugger.Backend
{
internal abstract class BreakpointHandle : DebuggerMarshalByRefObject
{
public readonly Breakpoint Breakpoint;
protected BreakpointHandle (Breakpoint breakpoint)
{
this.Breakpoint = breakpoint;
}
public abstract void Insert (Inferior target);
public abstract void Insert (Thread target);
public abstract void Remove (Thread target);
}
internal class SimpleBreakpointHandle : BreakpointHandle
{
int index;
internal SimpleBreakpointHandle (Breakpoint breakpoint, int index)
: base (breakpoint)
{
this.index = index;
}
public override void Insert (Inferior target)
{
throw new InternalError ();
}
public override void Insert (Thread target)
{
throw new InternalError ();
}
public override void Remove (Thread target)
{
if (index > 0)
target.RemoveBreakpoint (this);
index = -1;
}
}
internal class AddressBreakpointHandle : BreakpointHandle
{
public readonly TargetAddress Address;
bool has_breakpoint;
public AddressBreakpointHandle (Breakpoint breakpoint, TargetAddress address)
: base (breakpoint)
{
this.Address = address;
}
public override void Insert (Thread target)
{
target.InsertBreakpoint (this, Address, -1);
has_breakpoint = true;
}
public override void Remove (Thread target)
{
if (has_breakpoint)
target.RemoveBreakpoint (this);
has_breakpoint = false;
}
public override void Insert (Inferior inferior)
{
inferior.InsertBreakpoint (this, Address, -1);
has_breakpoint = true;
}
internal void Remove (Inferior inferior)
{
if (has_breakpoint)
inferior.RemoveBreakpoint (this);
has_breakpoint = false;
}
}
internal class FunctionBreakpointHandle : BreakpointHandle
{
TargetFunctionType function;
bool has_load_handler;
int line = -1;
public FunctionBreakpointHandle (Breakpoint bpt, TargetFunctionType function,
int line)
: base (bpt)
{
this.function = function;
this.line = line;
}
internal TargetFunctionType Function {
get { return function; }
}
internal bool Insert (SingleSteppingEngine sse)
{
if (has_load_handler)
return false;
throw new InternalError ();
}
public override void Insert (Inferior target)
{
throw new InternalError ();
}
public override void Insert (Thread target)
{
if (has_load_handler)
return;
has_load_handler = function.InsertBreakpoint (target, this);
}
internal void MethodLoaded (TargetAccess target, Method method)
{
TargetAddress address;
if (line != -1) {
if (method.HasLineNumbers)
address = method.LineNumberTable.Lookup (line);
else
address = TargetAddress.Null;
} else if (method.HasMethodBounds)
address = method.MethodStartAddress;
else
address = method.StartAddress;
if (address.IsNull)
return;
try {
target.InsertBreakpoint (this, address, method.Domain);
} catch (TargetException ex) {
Report.Error ("Can't insert breakpoint {0} at {1}: {2}",
Breakpoint.Index, address, ex.Message);
}
}
public override void Remove (Thread target)
{
target.RemoveBreakpoint (this);
if (has_load_handler)
function.RemoveBreakpoint (target);
has_load_handler = false;
}
public override string ToString ()
{
return String.Format ("{0} ({1}:{2})", GetType (), function, line);
}
}
}
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