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using System;
using System.IO;
using System.Text;
using System.Threading;
using System.Configuration;
using System.Globalization;
using System.Reflection;
using System.Collections;
using System.Collections.Specialized;
using System.Runtime.InteropServices;
using System.Runtime.Remoting;
using Mono.Debugger.Backend;
using Mono.Debugger.Languages;
using Mono.Debugger.Languages.Mono;
namespace Mono.Debugger.Backend
{
internal class DebuggerServant : DebuggerMarshalByRefObject, IDisposable
{
Debugger client;
DebuggerConfiguration config;
ThreadManager thread_manager;
Hashtable process_hash;
ProcessServant main_process;
internal DebuggerServant (Debugger client, ReportWriter writer,
DebuggerConfiguration config)
{
this.client = client;
this.config = config;
Report.Initialize (writer);
ObjectCache.Initialize ();
thread_manager = new ThreadManager (this);
process_hash = Hashtable.Synchronized (new Hashtable ());
}
public Debugger Client {
get { return client; }
}
public DebuggerConfiguration Configuration {
get { return config; }
}
internal ThreadManager ThreadManager {
get { return thread_manager; }
}
internal void OnMainProcessCreatedEvent (ProcessServant process)
{
client.OnMainProcessCreatedEvent (process.Client);
}
internal void OnProcessCreatedEvent (ProcessServant process)
{
process_hash.Add (process, process);
client.OnProcessCreatedEvent (process.Client);
}
internal void OnTargetExitedEvent ()
{
client.OnTargetExitedEvent ();
}
internal void OnProcessExitedEvent (ProcessServant process)
{
process_hash.Remove (process);
client.OnProcessExitedEvent (process.Client);
if (process_hash.Count == 0)
OnTargetExitedEvent ();
}
internal void OnProcessExecdEvent (ProcessServant process)
{
client.OnProcessExecdEvent (process.Client);
}
internal void OnThreadCreatedEvent (Thread thread)
{
client.OnThreadCreatedEvent (thread);
}
internal void OnThreadExitedEvent (Thread thread)
{
client.OnThreadExitedEvent (thread);
}
internal void OnInferiorOutput (bool is_stderr, string line)
{
client.OnInferiorOutput (is_stderr, line);
}
internal void SendTargetEvent (SingleSteppingEngine sse, TargetEventArgs args)
{
try {
client.OnTargetEvent (sse.Thread, args);
} catch (Exception ex) {
Error ("{0} caught exception while sending {1}:\n{2}",
sse, args, ex);
}
}
public void Kill ()
{
main_process = null;
ProcessServant[] procs;
lock (process_hash.SyncRoot) {
procs = new ProcessServant [process_hash.Count];
process_hash.Values.CopyTo (procs, 0);
}
foreach (ProcessServant proc in procs) {
proc.Kill ();
}
}
public void Detach ()
{
if (main_process == null)
throw new TargetException (TargetError.NoTarget);
else if (!main_process.IsAttached)
throw new TargetException (TargetError.CannotDetach);
ProcessServant[] procs;
lock (process_hash.SyncRoot) {
procs = new ProcessServant [process_hash.Count];
process_hash.Values.CopyTo (procs, 0);
}
foreach (ProcessServant proc in procs) {
proc.Detach ();
}
}
public Process Run (DebuggerSession session)
{
check_disposed ();
if (main_process != null)
throw new TargetException (TargetError.AlreadyHaveTarget);
ProcessStart start = new ProcessStart (session);
main_process = thread_manager.StartApplication (start);
process_hash.Add (main_process, main_process);
return main_process.Client;
}
public Process Attach (DebuggerSession session, int pid)
{
check_disposed ();
if (main_process != null)
throw new TargetException (TargetError.AlreadyHaveTarget);
ProcessStart start = new ProcessStart (session, pid);
main_process = thread_manager.StartApplication (start);
process_hash.Add (main_process, main_process);
return main_process.Client;
}
public Process OpenCoreFile (DebuggerSession session, string core_file,
out Thread[] threads)
{
check_disposed ();
if (main_process != null)
throw new TargetException (TargetError.AlreadyHaveTarget);
ProcessStart start = new ProcessStart (session, core_file);
main_process = thread_manager.OpenCoreFile (start, out threads);
process_hash.Add (main_process, main_process);
return main_process.Client;
}
public Process[] Processes {
get {
lock (process_hash.SyncRoot) {
int count = process_hash.Count;
Process[] procs = new Process [count];
ProcessServant[] servants = new ProcessServant [count];
process_hash.Values.CopyTo (servants, 0);
for (int i = 0; i < count; i++)
procs [i] = servants [i].Client;
return procs;
}
}
}
public void Error (string message, params object[] args)
{
Console.WriteLine ("ERROR: " + String.Format (message, args));
}
//
// IDisposable
//
private bool disposed = false;
private void check_disposed ()
{
if (disposed)
throw new ObjectDisposedException ("Debugger");
}
protected virtual void Dispose (bool disposing)
{
// Check to see if Dispose has already been called.
lock (this) {
if (disposed)
return;
disposed = true;
}
// If this is a call to Dispose, dispose all managed resources.
if (disposing) {
if (thread_manager != null) {
thread_manager.Dispose ();
thread_manager = null;
}
ObjectCache.Shutdown ();
}
}
public void Dispose ()
{
Dispose (true);
// Take yourself off the Finalization queue
GC.SuppressFinalize (this);
}
~DebuggerServant ()
{
Dispose (false);
}
}
}
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