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using System;
using System.IO;
using System.Collections;
using ST = System.Threading;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using Mono.Debugger.Backend;
using Mono.Debugger.Architectures;
using Mono.Debugger.Languages;
using Mono.Debugger.Languages.Mono;
namespace Mono.Debugger.Backend
{
internal class ProcessServant : DebuggerMarshalByRefObject
{
Process client;
TargetInfo target_info;
ThreadManager manager;
Architecture architecture;
BfdContainer bfd_container;
SymbolTableManager symtab_manager;
MonoThreadManager mono_manager;
BreakpointManager breakpoint_manager;
ProcessStart start;
DebuggerSession session;
protected MonoLanguageBackend mono_language;
protected ThreadServant main_thread;
Hashtable thread_hash;
ThreadDB thread_db;
bool is_attached;
bool is_forked;
bool initialized;
ST.ManualResetEvent initialized_event;
DebuggerMutex thread_lock_mutex;
bool has_thread_lock;
int id = ++next_id;
static int next_id = 0;
private ProcessServant (ThreadManager manager, DebuggerSession session)
{
this.manager = manager;
this.session = session;
this.client = manager.Debugger.Client.CreateProcess (this);
thread_lock_mutex = new DebuggerMutex ("thread_lock_mutex");
thread_hash = Hashtable.Synchronized (new Hashtable ());
initialized_event = new ST.ManualResetEvent (false);
target_info = Inferior.GetTargetInfo ();
if (target_info.TargetAddressSize == 8)
architecture = new Architecture_X86_64 (this, target_info);
else
architecture = new Architecture_I386 (this, target_info);
}
internal ProcessServant (ThreadManager manager, ProcessStart start)
: this (manager, start.Session)
{
this.start = start;
is_attached = start.PID != 0;
breakpoint_manager = new BreakpointManager ();
symtab_manager = new SymbolTableManager (session);
bfd_container = new BfdContainer (this);
session.OnProcessCreated (client);
}
private ProcessServant (ProcessServant parent, int pid)
: this (parent.manager, parent.session)
{
this.start = new ProcessStart (parent.ProcessStart, pid);
this.is_forked = true;
this.initialized = true;
breakpoint_manager = new BreakpointManager (parent.breakpoint_manager);
symtab_manager = parent.symtab_manager;
bfd_container = parent.bfd_container;
}
public int ID {
get { return id; }
}
public bool IsAttached {
get { return is_attached; }
}
public Process Client {
get { return client; }
}
public DebuggerSession Session {
get { return session; }
}
internal ThreadManager ThreadManager {
get { return manager; }
}
internal Architecture Architecture {
get { return architecture; }
}
internal BfdContainer BfdContainer {
get { return bfd_container; }
}
internal BreakpointManager BreakpointManager {
get { return breakpoint_manager; }
}
internal SymbolTableManager SymbolTableManager {
get {
return symtab_manager;
}
}
public Language NativeLanguage {
get {
return bfd_container.NativeLanguage;
}
}
public ThreadServant MainThread {
get { return main_thread; }
}
public DebuggerServant Debugger {
get { return manager.Debugger; }
}
internal ProcessStart ProcessStart {
get { return start; }
}
internal MonoThreadManager MonoManager {
get { return mono_manager; }
}
public bool IsManaged {
get { return mono_manager != null; }
}
internal bool CanExecuteCode {
get { return (mono_manager != null) && mono_manager.CanExecuteCode; }
}
public string TargetApplication {
get { return start.TargetApplication; }
}
public string[] CommandLineArguments {
get { return start.CommandLineArguments; }
}
internal void ThreadCreated (Inferior inferior, int pid, bool do_attach)
{
Inferior new_inferior = inferior.CreateThread ();
if (do_attach)
new_inferior.Attach (pid);
else
new_inferior.InitializeThread (pid);
SingleSteppingEngine new_thread = new SingleSteppingEngine (
manager, this, new_inferior, pid);
Report.Debug (DebugFlags.Threads, "Thread created: {0} {1}", pid, new_thread);
// Order is important: first add the new engine to the manager's hash table,
// then call inferior.Initialize() / inferior.Attach().
manager.AddEngine (new_thread);
new_thread.StartThread (do_attach);
if ((mono_manager != null) && !do_attach)
mono_manager.ThreadCreated (new_thread);
if (!do_attach)
get_thread_info (inferior, new_thread);
OnThreadCreatedEvent (new_thread);
}
internal void ChildForked (Inferior inferior, int pid)
{
ProcessServant new_process = new ProcessServant (this, pid);
Inferior new_inferior = Inferior.CreateInferior (
manager, new_process, new_process.ProcessStart);
new_inferior.InitializeThread (pid);
if (!manager.Debugger.Configuration.FollowFork) {
new_inferior.DetachAfterFork ();
return;
}
SingleSteppingEngine new_thread = new SingleSteppingEngine (
manager, new_process, new_inferior, pid);
Report.Debug (DebugFlags.Threads, "Child forked: {0} {1}", pid, new_thread);
new_process.main_thread = new_thread;
// Order is important: first add the new engine to the manager's hash table,
// then call inferior.Initialize() / inferior.Attach().
manager.AddEngine (new_thread);
new_thread.InitAfterFork ();
manager.Debugger.OnProcessCreatedEvent (new_process);
new_process.OnThreadCreatedEvent (new_thread);
}
internal void ChildExecd (Inferior inferior)
{
if (!is_forked) {
if (bfd_container != null)
bfd_container.Dispose ();
if (mono_language != null)
mono_language.Dispose();
if (symtab_manager != null)
symtab_manager.Dispose ();
}
if (breakpoint_manager != null)
breakpoint_manager.Dispose ();
session = session.Clone (start.Options, "@" + id);
session.OnProcessCreated (client);
breakpoint_manager = new BreakpointManager ();
symtab_manager = new SymbolTableManager (session);
bfd_container = new BfdContainer (this);
Inferior new_inferior = Inferior.CreateInferior (manager, this, start);
new_inferior.InitializeThread (inferior.PID);
SingleSteppingEngine new_thread = new SingleSteppingEngine (
manager, this, new_inferior, inferior.PID);
ThreadServant[] threads;
lock (thread_hash.SyncRoot) {
threads = new ThreadServant [thread_hash.Count];
thread_hash.Values.CopyTo (threads, 0);
}
for (int i = 0; i < threads.Length; i++) {
if (threads [i].PID != inferior.PID)
threads [i].Kill ();
}
thread_hash [inferior.PID] = new_thread;
manager.ProcessExecd (new_thread);
new_thread.StartThread (false);
manager.Debugger.OnProcessExecdEvent (this);
manager.Debugger.OnThreadCreatedEvent (new_thread.Thread);
initialized = is_forked = false;
inferior.Dispose ();
Initialize (new_thread, new_inferior, true);
new_inferior.Continue ();
}
internal void OnProcessExitedEvent ()
{
if (!is_forked)
session.OnProcessExited (client);
session.MainThreadGroup.RemoveThread (main_thread.ID);
manager.Debugger.OnProcessExitedEvent (this);
}
protected void OnThreadCreatedEvent (ThreadServant thread)
{
thread_hash.Add (thread.PID, thread);
manager.Debugger.OnThreadCreatedEvent (thread.Client);
}
internal void OnThreadExitedEvent (ThreadServant thread)
{
thread_hash.Remove (thread.PID);
thread.ThreadGroup.RemoveThread (thread.ID);
session.DeleteThreadGroup (thread.ThreadGroup.Name);
manager.Debugger.OnThreadExitedEvent (thread.Client);
if (thread_hash.Count == 0)
OnProcessExitedEvent ();
}
internal void WaitForApplication ()
{
initialized_event.WaitOne ();
}
internal void Initialize (SingleSteppingEngine engine, Inferior inferior,
bool is_exec)
{
if (initialized)
return;
if (!is_exec)
inferior.InitializeProcess ();
initialized = true;
if (!is_forked || is_exec) {
mono_manager = MonoThreadManager.Initialize (
manager, inferior, (start.PID != 0) && !is_exec);
if (!is_forked && !is_exec && !is_attached &&
!start.IsNative && (mono_manager == null))
throw new TargetException (TargetError.CannotStartTarget,
"Unsupported `mono' executable: {0}",
start.TargetApplication);
}
this.main_thread = engine;
if (thread_hash.Contains (engine.PID))
thread_hash [engine.PID] = engine;
else
thread_hash.Add (engine.PID, engine);
session.MainThreadGroup.AddThread (engine.Thread.ID);
if (!is_forked && !is_exec) {
session.OnMainProcessCreated (client);
manager.Debugger.OnMainProcessCreatedEvent (this);
}
if ((start.PID != 0) && !is_exec) {
int[] threads = inferior.GetThreads ();
foreach (int thread in threads) {
if (thread_hash.Contains (thread))
continue;
ThreadCreated (inferior, thread, true);
}
inferior.InitializeModules ();
InitializeThreads (inferior);
if (mono_manager != null)
read_thread_table (inferior);
}
initialized_event.Set ();
}
void read_thread_table (Inferior inferior)
{
TargetAddress ptr = inferior.ReadAddress (mono_manager.MonoDebuggerInfo.ThreadTable);
while (!ptr.IsNull) {
int size = 32 + inferior.TargetMemoryInfo.TargetAddressSize;
TargetReader reader = new TargetReader (inferior.ReadMemory (ptr, size));
long tid = reader.ReadLongInteger ();
TargetAddress lmf_addr = reader.ReadAddress ();
TargetAddress end_stack = reader.ReadAddress ();
TargetAddress extended_notifications_addr = ptr + 24;
if (inferior.TargetMemoryInfo.TargetAddressSize == 4)
tid &= 0x00000000ffffffffL;
reader.Offset += 8;
ptr = reader.ReadAddress ();
bool found = false;
foreach (SingleSteppingEngine engine in thread_hash.Values) {
if (engine.TID != tid)
continue;
engine.SetManagedThreadData (lmf_addr, extended_notifications_addr);
engine.OnManagedThreadCreated (end_stack);
found = true;
break;
}
if (!found)
Report.Error ("Cannot find thread {0:x} in {1}",
tid, start.CommandLine);
}
}
internal void InitializeThreads (TargetMemoryAccess target)
{
thread_db = ThreadDB.Create (this, target);
if (thread_db == null) {
if (IsManaged)
Report.Error ("Failed to initialize thread_db on {0}",
start.CommandLine);
return;
}
thread_db.GetThreadInfo (target, delegate (int lwp, long tid) {
SingleSteppingEngine engine = (SingleSteppingEngine) thread_hash [lwp];
if (engine == null) {
Report.Error ("Unknown thread {0} in {1}", lwp,
start.CommandLine);
return;
}
engine.SetTID (tid);
});
}
void get_thread_info (Inferior inferior, SingleSteppingEngine engine)
{
if (thread_db == null) {
Report.Error ("Failed to initialize thread_db on {0}: {1} {2}",
start.CommandLine, start, Environment.StackTrace);
throw new InternalError ();
}
bool found = false;
thread_db.GetThreadInfo (inferior, delegate (int lwp, long tid) {
if (lwp != engine.PID)
return;
engine.SetTID (tid);
found = true;
});
if (!found)
Report.Error ("Cannot find thread {0:x} in {1}",
engine.PID, start.CommandLine);
}
internal SingleSteppingEngine GetEngineByTID (Inferior inferior, long tid)
{
foreach (SingleSteppingEngine engine in thread_hash.Values) {
if (engine.TID == tid)
return engine;
}
if (thread_db == null) {
Report.Error ("Failed to initialize thread_db on {0}: {1} {2}",
start.CommandLine, start, Environment.StackTrace);
throw new InternalError ();
}
SingleSteppingEngine result = null;
thread_db.GetThreadInfo (inferior, delegate (int t_lwp, long t_tid) {
if (tid != t_tid)
return;
result = (SingleSteppingEngine) thread_hash [t_lwp];
});
if (result == null)
Report.Error ("Cannot find thread {0:x} in {1}",
tid, start.CommandLine);
return result;
}
public void Kill ()
{
main_thread.Kill ();
}
public void Detach ()
{
if (!IsAttached)
throw new TargetException (TargetError.CannotDetach);
main_thread.Detach ();
}
internal void OnTargetDetached ()
{
OnProcessExitedEvent ();
Dispose ();
}
internal MonoLanguageBackend CreateMonoLanguage (MonoDebuggerInfo info)
{
mono_language = new MonoLanguageBackend (this, info);
return mono_language;
}
internal void UpdateSymbolTable (TargetMemoryAccess target)
{
if (mono_language != null)
mono_language.Update (target);
}
public void LoadLibrary (Thread thread, string filename)
{
if (mono_language == null)
throw new SymbolTableException (
"Cannot load .NET assembly {0} while " +
"debugging an unmanaged application",
filename);
if (!mono_language.TryFindImage (thread, filename))
bfd_container.AddFile (thread.TargetMemoryInfo, filename,
TargetAddress.Null, true, false);
}
internal MonoLanguageBackend MonoLanguage {
get {
if (mono_language == null)
throw new InvalidOperationException ();
return mono_language;
}
}
internal bool IsManagedApplication {
get { return mono_language != null; }
}
public Module[] Modules {
get { return session.Modules; }
}
public SourceLocation FindLocation (string file, int line)
{
foreach (Module module in Modules) {
SourceLocation location = module.FindLocation (file, line);
if (location != null)
return location;
}
return null;
}
public SourceLocation FindMethod (string name)
{
foreach (Module module in Modules) {
MethodSource method = module.FindMethod (name);
if (method != null)
return new SourceLocation (method);
}
return null;
}
internal ThreadServant[] ThreadServants {
get {
lock (thread_hash.SyncRoot) {
int count = thread_hash.Count;
ThreadServant[] servants = new ThreadServant [count];
thread_hash.Values.CopyTo (servants, 0);
return servants;
}
}
}
public Thread[] GetThreads ()
{
lock (thread_hash.SyncRoot) {
int count = thread_hash.Count;
Thread[] threads = new Thread [count];
ThreadServant[] servants = new ThreadServant [count];
thread_hash.Values.CopyTo (servants, 0);
for (int i = 0; i < count; i++)
threads [i] = servants [i].Client;
return threads;
}
}
internal bool HasThreadLock {
get { return has_thread_lock; }
}
// <summary>
// Stop all currently running threads without sending any notifications.
// The threads are automatically resumed to their previos state when
// ReleaseGlobalThreadLock() is called.
// </summary>
internal void AcquireGlobalThreadLock (SingleSteppingEngine caller)
{
if (has_thread_lock)
throw new InternalError ("Recursive thread lock");
thread_lock_mutex.Lock ();
Report.Debug (DebugFlags.Threads,
"Acquiring global thread lock: {0}", caller);
has_thread_lock = true;
foreach (ThreadServant thread in thread_hash.Values) {
if (thread == caller)
continue;
thread.AcquireThreadLock ();
}
Report.Debug (DebugFlags.Threads,
"Done acquiring global thread lock: {0}",
caller);
}
internal void ReleaseGlobalThreadLock (SingleSteppingEngine caller)
{
Report.Debug (DebugFlags.Threads,
"Releasing global thread lock: {0}", caller);
foreach (ThreadServant thread in thread_hash.Values) {
if (thread == caller)
continue;
thread.ReleaseThreadLock ();
}
has_thread_lock = false;
thread_lock_mutex.Unlock ();
Report.Debug (DebugFlags.Threads,
"Released global thread lock: {0}", caller);
foreach (ThreadServant thread in thread_hash.Values) {
if (thread == caller)
continue;
thread.ReleaseThreadLockDone ();
}
Report.Debug (DebugFlags.Threads,
"Released global thread lock #1: {0}", caller);
}
//
// IDisposable
//
private bool disposed = false;
private void check_disposed ()
{
if (disposed)
throw new ObjectDisposedException ("Process");
}
protected virtual void DoDispose ()
{
if (!is_forked) {
if (architecture != null) {
architecture.Dispose ();
architecture = null;
}
if (bfd_container != null) {
bfd_container.Dispose ();
bfd_container = null;
}
if (mono_language != null) {
mono_language.Dispose();
mono_language = null;
}
if (symtab_manager != null) {
symtab_manager.Dispose ();
symtab_manager = null;
}
}
if (breakpoint_manager != null)
breakpoint_manager.Dispose ();
if (thread_db != null)
thread_db.Dispose ();
manager.RemoveProcess (this);
}
private void Dispose (bool disposing)
{
// Check to see if Dispose has already been called.
lock (this) {
if (disposed)
return;
disposed = true;
}
// If this is a call to Dispose, dispose all managed resources.
if (disposing)
DoDispose ();
}
public void Dispose ()
{
Dispose (true);
// Take yourself off the Finalization queue
GC.SuppressFinalize (this);
}
~ProcessServant ()
{
Dispose (false);
}
}
}
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