1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123
|
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
namespace FunctionalTests.Model
{
using System;
public class CountryRegionCurrency
{
public virtual string CountryRegionCode
{
get { return _countryRegionCode; }
set
{
if (_countryRegionCode != value)
{
if (CountryRegion != null
&& CountryRegion.CountryRegionCode != value)
{
CountryRegion = null;
}
_countryRegionCode = value;
}
}
}
private string _countryRegionCode;
public virtual string CurrencyCode
{
get { return _currencyCode; }
set
{
if (_currencyCode != value)
{
if (Currency != null
&& Currency.CurrencyCode != value)
{
Currency = null;
}
_currencyCode = value;
}
}
}
private string _currencyCode;
public virtual DateTime ModifiedDate { get; set; }
public virtual CountryRegion CountryRegion
{
get { return _countryRegion; }
set
{
if (!ReferenceEquals(_countryRegion, value))
{
var previousValue = _countryRegion;
_countryRegion = value;
FixupCountryRegion(previousValue);
}
}
}
private CountryRegion _countryRegion;
public virtual Currency Currency
{
get { return _currency; }
set
{
if (!ReferenceEquals(_currency, value))
{
var previousValue = _currency;
_currency = value;
FixupCurrency(previousValue);
}
}
}
private Currency _currency;
private void FixupCountryRegion(CountryRegion previousValue)
{
if (previousValue != null
&& previousValue.CountryRegionCurrencies.Contains(this))
{
previousValue.CountryRegionCurrencies.Remove(this);
}
if (CountryRegion != null)
{
if (!CountryRegion.CountryRegionCurrencies.Contains(this))
{
CountryRegion.CountryRegionCurrencies.Add(this);
}
if (CountryRegionCode != CountryRegion.CountryRegionCode)
{
CountryRegionCode = CountryRegion.CountryRegionCode;
}
}
}
private void FixupCurrency(Currency previousValue)
{
if (previousValue != null
&& previousValue.CountryRegionCurrencies.Contains(this))
{
previousValue.CountryRegionCurrencies.Remove(this);
}
if (Currency != null)
{
if (!Currency.CountryRegionCurrencies.Contains(this))
{
Currency.CountryRegionCurrencies.Add(this);
}
if (CurrencyCode != Currency.CurrencyCode)
{
CurrencyCode = Currency.CurrencyCode;
}
}
}
}
}
|