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// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
#if !NO_PERF
using System;
using System.Collections.Generic;
using System.Reactive;
using System.Reactive.Threading;
using System.Threading;
namespace System.Reactive.Linq.ObservableImpl
{
class Collect<TSource, TResult> : PushToPullAdapter<TSource, TResult>
{
private readonly Func<TResult> _getInitialCollector;
private readonly Func<TResult, TSource, TResult> _merge;
private readonly Func<TResult, TResult> _getNewCollector;
public Collect(IObservable<TSource> source, Func<TResult> getInitialCollector, Func<TResult, TSource, TResult> merge, Func<TResult, TResult> getNewCollector)
: base(source)
{
_getInitialCollector = getInitialCollector;
_merge = merge;
_getNewCollector = getNewCollector;
}
protected override PushToPullSink<TSource, TResult> Run(IDisposable subscription)
{
var sink = new _(this, subscription);
sink.Initialize();
return sink;
}
class _ : PushToPullSink<TSource, TResult>
{
private readonly Collect<TSource, TResult> _parent;
public _(Collect<TSource, TResult> parent, IDisposable subscription)
: base(subscription)
{
_parent = parent;
}
private object _gate;
private TResult _collector;
private bool _hasFailed;
private Exception _error;
private bool _hasCompleted;
private bool _done;
public void Initialize()
{
_gate = new object();
_collector = _parent._getInitialCollector();
}
public override void OnNext(TSource value)
{
lock (_gate)
{
try
{
_collector = _parent._merge(_collector, value);
}
catch (Exception ex)
{
_error = ex;
_hasFailed = true;
base.Dispose();
}
}
}
public override void OnError(Exception error)
{
base.Dispose();
lock (_gate)
{
_error = error;
_hasFailed = true;
}
}
public override void OnCompleted()
{
base.Dispose();
lock (_gate)
{
_hasCompleted = true;
}
}
public override bool TryMoveNext(out TResult current)
{
lock (_gate)
{
if (_hasFailed)
{
current = default(TResult);
_error.Throw();
}
else
{
if (_hasCompleted)
{
if (_done)
{
current = default(TResult);
return false;
}
current = _collector;
_done = true;
}
else
{
current = _collector;
try
{
_collector = _parent._getNewCollector(current);
}
catch
{
base.Dispose();
throw;
}
}
}
return true;
}
}
}
}
}
#endif
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