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//
// FlowLayoutSettings.cs
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2006 Jonathan Pobst
//
// Authors:
// Jonathan Pobst (monkey@jpobst.com)
//
using System.Windows.Forms.Layout;
using System.ComponentModel;
using System.Collections.Generic;
namespace System.Windows.Forms
{
[DefaultProperty ("FlowDirection")]
public class FlowLayoutSettings : LayoutSettings
{
private FlowDirection flow_direction;
private bool wrap_contents;
private LayoutEngine layout_engine;
private Dictionary<object, bool> flow_breaks;
private Control owner;
internal FlowLayoutSettings () : this (null)
{
}
internal FlowLayoutSettings (Control owner)
{
flow_breaks = new Dictionary<object, bool> ();
wrap_contents = true;
flow_direction = FlowDirection.LeftToRight;
this.owner = owner;
}
#region Public Properties
[DefaultValue (FlowDirection.LeftToRight)]
public FlowDirection FlowDirection {
get { return this.flow_direction; }
set {
if (this.flow_direction != value) {
this.flow_direction = value;
if (owner != null)
owner.PerformLayout (owner, "FlowDirection");
}
}
}
public override LayoutEngine LayoutEngine {
get {
if (this.layout_engine == null)
this.layout_engine = new FlowLayout ();
return this.layout_engine;
}
}
[DefaultValue (true)]
public bool WrapContents {
get { return this.wrap_contents; }
set {
if (this.wrap_contents != value) {
this.wrap_contents = value;
if (owner != null)
owner.PerformLayout (owner, "WrapContents");
}
}
}
#endregion
#region Public Methods
public bool GetFlowBreak (Object child)
{
bool retval;
if (flow_breaks.TryGetValue (child, out retval))
return retval;
return false;
}
public void SetFlowBreak (Object child, bool value)
{
flow_breaks[child] = value;
if (owner != null)
owner.PerformLayout ((Control)child, "FlowBreak");
}
#endregion
}
}
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